shaders = 1 shader0 = iq-canyon.glsl textures = "iChannel0;iChannel1;iChannel2;iChannel3" iChannel0 = iChannel0.jpg iChannel0_wrap_mode = repeat iChannel1 = iChannel1.jpg iChannel1_wrap_mode = repeat iChannel2 = iChannel2.png iChannel2_wrap_mode = repeat iChannel3 = iChannel3.jpg iChannel3_wrap_mode = repeat