[Info]
name = "Suzaku Castle Sunset"

[Camera]
startx = 0
starty = 0
boundleft = -224
boundright = 224
boundhigh = 0
boundlow = 0
verticalfollow = .5
tension = 50

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1

p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000
rightbound =  1000
topbound  =  0
botbound  =  0

[Scaling]
topz = 0
botz = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 215
autoturn = 1
resetBG = 0

[Shadow]
color = 128,128,128
yscale = .1

[Music]
bgmusic =
;sound/SpikeRosered.mp3
bgvolume = 0

[BGdef]
spr = stages/suzaku.sff

[BG 0]
type = normal
spriteno = 0,0
start = 0,240
delta = 0.315,1

[BG 1]
type = normal
spriteno = 1,0
start = -270,240
delta = 0.49,1
mask = 1

[BG 2]
type = normal
spriteno = 2,0
start = 0,240
delta = 0.67,1
mask = 1

[BG 3]
type = anim
actionno = 3
start = 0,240
delta = 0.67,1

[BG 4]
type = normal
spriteno = 4,0
start = 0,240
delta = 0.85,1
mask = 1

[BG 5]
type = normal
spriteno = 5,0
start = 366,240
delta = 0.921,1
mask = 1

[BG 6]
type = parallax
spriteno = 6,0
start = 0,201
delta = .845,1
xscale = .85,1.23

[BG 7]
type = normal
spriteno = 7,0
layerno = 1
start = -440,240
delta = 1.25,1
mask = 1

[Begin action 3]

3,0, 0,0, 6
3,1, 0,0, 6
3,2, 0,0, 6
3,3, 0,0, 6