[Info]
name = "Underground Lift"

[Camera]
startx = 0
starty = 0
boundleft = -216
boundright = 216
boundhigh = 0
boundlow = 0
verticalfollow = 0
tension = 50

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1

p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000
rightbound =  1000
topbound  =  0
botbound  =  0

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 220
autoturn = 1
resetBG = 0

[Shadow]
color = 128,128,128
yscale = .3

[Music]
bgmusic =
;sound/CrescentGrizzly.mp3
bgvolume = 0

[BGdef]
spr = stages/sewer.sff

[BG wall]
type = normal
id = 1
spriteno = 0,0
start = 0,240
tile = 1,0
delta = .4,.2

[BG floor]
type = Normal
id = 2
spriteno = 1,0
start = 0,240
delta = 1,1
mask = 1

[BG light]
type = Anim
Actionno = 1
spriteno = 2,0
start = 215,240
mask = 1

[BGCtrldef 1]
CtrlID = 1

[BGctrl 1.1]
type = VelAdd
Time = 0,150
x = .05

[Begin action 1]

2,0, 0,0, 3
2,1, 0,0, 3
2,2, 0,0, 3
2,3, 0,0, 3
2,4, 0,0, 3
2,5, 0,0, 3
2,6, 0,0, 3
2,7, 0,0, 3