;-| hyper Moves |------------------------------------------------------ 急凍斬 [Command] name = "hell" ; command = D,DF,F,a+b+c time = 30 絕對零度 [Command] name = "light" ; command = D,DF,F,a+b time = 30 一文字斬 [Command] name = "color" ; command = D,DB,B,a+b time = 30 冰凍刃EX [Command] name = "fong" ; command = D,D,a+b time = 30 ;-| Special Motions |------------------------------------------------------ 閃空刃 [Command] name = "rush" ; command = D,DB,B,a time = 30 閃空刃 [Command] name = "rush" ; command = D,DB,B,b time = 30 三段斬 [Command] name = "dragon" ; command = D,DF,F,a time = 30 三段斬 [Command] name = "dragon" ; command = D,DF,F,b time = 30 螺旋擊 [Command] name = "storm" command = D,DB,B,b time = 30 螺旋擊 [Command] name = "storm" command = D,DB,B,a time = 30 ;-| Double Tap |----------------------------------------------------------- [Command] name = "FF" ;Required (do not remove) command = F, F time = 10 [Command] name = "BB" ;Required (do not remove) command = B, B time = 10 ;-| 2/3 Button Combination |----------------------------------------------- [Command] name = "recovery";Required (do not remove) command = x+y time = 1 ;-| Dir + Button |--------------------------------------------------------- [Command] name = "down_a" command = /$D,a time = 1 [Command] name = "down_b" command = /$D,b time = 1 ;-| Single Button |--------------------------------------------------------- [Command] name = "a" command = a time = 1 [Command] name = "b" command = b time = 1 [Command] name = "c" command = c time = 1 [Command] name = "x" command = x time = 1 [Command] name = "y" command = y time = 1 [Command] name = "z" command = z time = 1 [Command] name = "start" command = s time = 1 [Command] name = "hold_s" command = /s time = 1 ;-| Hold Dir |-------------------------------------------------------------- [Command] name = "holdfwd";Required (do not remove) command = /$F time = 1 [Command] name = "holdback";Required (do not remove) command = /$B time = 1 [Command] name = "holdup" ;Required (do not remove) command = /$U time = 1 [Command] name = "holddown";Required (do not remove) command = /$D time = 1 ;-|CPU|------------------------------------------------------------------- [Command] name = "CPU" command = a [Command] name = "CPU" command = b [Command] name = "CPU" command = c [Command] name = "CPU" command = x [Command] name = "CPU" command = y [Command] name = "CPU" command = z [Command] name = "CPU" command = s [Command] name = "CPU" command = F [Command] name = "CPU" command = B [Command] name = "CPU" command = U [Command] name = "CPU" command = D ;----------------------------------------------------------------- ;=========================================================================== ;--------------------------------------------------------------------------- [Statedef -1] ; 急凍斬 [State -1, 急凍斬] type = ChangeState value = 700 triggerall = command = "hell" trigger1 = power >= 2000 trigger1 = life <= 300 trigger1 = statetype = s trigger1 = ctrl = 1 ; 絕對零度 [State -1, 絕對零度] type = ChangeState value = 550 triggerall = command = "light" trigger1 = power >= 2000 trigger1 = statetype != A trigger1 = ctrl = 1 ; 冰凍刃EX [State -1, 冰凍刃EX] type = ChangeState value = 450 triggerall = command = "fong" trigger1 = power >= 1000 trigger1 = statetype != A trigger1 = ctrl = 1 ;一文字斬 [State -1, 一文字斬] type = ChangeState value = 500 triggerall = command = "color" trigger1 = power >= 1000 trigger1 = statetype != A trigger1 = ctrl = 1 ;前衝 [State -1, Run Fwd] type = ChangeState value = 100 trigger1 = command = "FF" trigger1 = statetype = S trigger1 = ctrl = 1 ;--------------------------------------------------------------------------- ;後衝 [State -1, Run Back] type = ChangeState value = 105 trigger1 = command = "BB" trigger1 = statetype = S trigger1 = ctrl = 1 ;----------------------------------------------------------------- ;--------------------------------------------------------------------------- ;集氣 [State -1, Taunt] type = ChangeState value = 800 triggerall = command = "hold_s" trigger1 = statetype != A trigger1 = power < 3000 trigger1 = ctrl = 1 ;閃空刃 [State -1] type = ChangeState value = 400 trigger1 = command = "rush" trigger1 = statetype = s trigger1 = ctrl = 1 三段斬 [State -1] type = ChangeState value = 350 trigger1 = command = "dragon" trigger1 = statetype = s trigger1 = ctrl = 1 ;螺旋擊 [State -1] type = ChangeState value = 300 trigger1 = command = "storm" trigger1 = statetype = a trigger1 = ctrl = 1 ;冰凍刃 [State -1, 冰凍刃] type = ChangeState value = 200 triggerall = command = "a" trigger1 = statetype != A trigger1 = ctrl = 1 衝擊斬 [State -1, 衝擊斬] type = ChangeState value = 210 triggerall = command = "b" trigger1 = statetype != A trigger1 = ctrl = 1 ;----------------------------------------------------------------- ;後閃 [State -1] type = ChangeState value = 910 trigger1 = command = "c" trigger1 = command = "holdback" trigger1 = statetype = s trigger1 = ctrl = 1 ;閃 [State -1] type = ChangeState value = 900 trigger1 = command = "c" trigger1 = statetype = s trigger1 = ctrl = 1