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Once you have downloaded "SSK_demo2_EX.zip", extract the zip folder and make sure all the files are extracted correctly. Open the "Super Sonic Knockout" folder and double-click "Super Sonic Knockout.exe" to run the game. --- - 3: DISCLAIMER / START MENU :. You will be shown a short disclaimer presentation before the game begins. This can be skipped by pressing any key on the keyboard. You will be asked to press once the introduction is complete. You will proceed to the main menu. --- - 4: MAIN MENU :. You will use "Menu Controls" to navigate the main menu. You can view all the options in the game, but you can only access the following options: SINGLE PLAY > STORY: Play through the first 2 levels of Sonic's story MULTI PLAY > VS MATCH: Play against a freind OPTIONS: > AUDIO: Change the audio settings here. Turn on/off music and change the volume of sfx By using the "^" and "v" buttons > CONTROLS: You can select default controls or change them yourself here. When changing The controls you will be prompted to press the desired key for a particular action. Changing these controls will not change menu controls. > HELP: A quick help guide for basic controls > CREDITS: View the credits here. See the people who have put work into this project > QUIT: You end the game by pressing enter on this option. --- - 5: PLAYING A MATCH :. - a: RULES: If you can do something in the game, it's allowed. Bring down the opponent's health by attacking them. The first one to lose all their health is the loser. - b: COMBOS: There are 3 types of combos: Fast, Upthrust and Blast Combos. Fast combos are usually the easiest to hit, and make up a 3-hit combo. The finisher sends the opponent away. Upthrust combos comprise of only 2 hits, but the finisher sends the opponent upwards. This can be used to set up more hits in the air. Blast combos are usually slow, but not only are they strong, they always increase your Chaos Gauge. The finisher sends the opponent away. When you start a combo the player will start off the combo by doing the first move. To continue the combo, the player must press the next button a little bit after the move starts. You cannot perform a combo by bashing the buttons or you're timing could be wrong, thus the combo might not continue. - c: THE CHAOS GAUGE: Doing all kinds of things such as knocking back an opponent, finishing a blast combo, or performing a Guard Break will increase your Chaos Gauge. When the guage is half full, the HUD will tell you that you can perform a "Chaos Charge". Press "Attack 3" to perform a Chaos Charge. When in this mode, some things will become stronger for a limited time. Some moves might work differently. Fill the gauge to full will let you perform a "Chaos Attack". This is an attack that can highly damage an opponent. Both Chaos Charge and Chaos Attack fully deplete the Chaos Gauge. Dash Blast and Air Blast attack deplete some Chaos. --- - 6: STORY MODE :. - a: AND SO OUR STORY BEGINS: The festival of the sun is over. Sonic is the only one who remembers the events before the flames were put to rest. A month or so later, Sonic is back on South Island with his best freind Tails. With Tails' Arena back in operation, Sonic could get all the virtual action he could ever want, but of course virtual is not the same as the real thing. On one particular day, things start getting interesting as Tails tells of a visitor... - b: PLAYING STORY MODE: Here you get to play the first 2 stages of Sonic's story. You will use Player 1 controls For this game mode. You can change Player 1's controls via the options menu. Take control of Sonic as he fights in the first level, and reaches a goal ring in the next! The blend of fighting and platforming against improved AI will definatley show what this game is capable of. - c: THE PAUSE MENU: Press the button mid-battle to access the pause menu. You use the Menu controls to navigate this menu. Here you can do the following: > MOVE LIST View the list of special moves for the character you are playing as. In Multi Play, you Can press < or > to look at the other player's move list in Vs match. The move list does not show the "universal battle controls", only the unique moves to that character. > RETRY Allows you to retry the current level or mission > QUIT Allows you to quit the current level or mission and return to the main menu. --- - 7: VS MATCH :. - a: THE VS MENU Once you select Vs Match in the main menu, the game will take you to the Vs menu. Players can navigate the character roster by using "Jump" and "Block". They can then confirm the character of their choosing by pressing "Attack 1" and cancel the selection by pressing "Attack 2". Once both players have chosen their characters, the person to select their character first will choose the stage. Navigate the choices by pressing "Left/Right" and select the stage by pressing . - b: PLAYING A VS MATCH After selecting your fighters and a stage the match will begin. The fight takes place in splitscreen. The one to lose all their health is the loser. When a match is over the game takes you back to the Vs menu. You can use the pause menu by pressing . --- - 8: EPILOUGE :. Thank you for reading this manual, now you are ready to go kick butt in SSK Demo 2.3! ~ Project ShadowBlaze