global.mb_name[boardid] = "Board Name"
global.mb_topic[topicid] = "Topic Name"
global.mb_topown[boardid,topicid] = Whether or not topic topicid belongs to board
global.mb_reply[topicid,replyid] = Reply replyid's text, with string beginning with the reply name, e.g.: "The Blues|Man, I'm uber down today..."

global.mb_name[boardid,0] = "Board Name"
global.mb_name[boardid,topicid(+1?)] = "Topic Name"
global.mb_reply[boardid,replyid] = 



GO WITH THIS IDEA:


//These variables are used client-side to keep track of the current message board, topic, reply, and mb level (or which of those categories you are in).
global.mb_level = Place you are at in a board (0 - Looking at listed topics; 1 - Looking at listed replies; 2 - Looking at a certain reply)
global.mb_cboard = Board ID
global.mb_ctopic = Topic ID
global.mb_creply = Reply ID of reply in topic


//Topics and boards keep distinct ids, while replies ids are only relative to their topic. These variables are filled server-side, and are requested by
//clients only as the clients need them.
global.mb_total[0] = Total Number of Message Boards
global.mb_total[1] = Total Number of Topics
global.mb_board[boardid] = "Board Moderator[Board Name]"
global.mb_topic[topicid,0] = "Topic Starter[Topic Name]Topic First Message"
global.mb_topic[topicid,1] = No. Replies Under Topic topicid
global.mb_topic[topicid,2] = ID of the Board Which Topic topicid Belongs to
global.mb_reply[topicid,replyid] = "Reply-er[Reply Name]Reply message."

On server exe start, many loops assign to these values from an essentially .txt file:
	@TOTAL	//Total values aren't necessary in the reading of the file, but they are in the writing of it. (I think...)
		//so, you might consider removing these. They might not need exist except for replies. (or maybe not replies either!)
	10	//10 message boards
	50	//5 topics per board
	@BOARD	//Loop here: if readln != "@TOPIC" then add to a value, assigning board names until that value is = total boards...
	BNCentral
	Saber's Message Board
	. . .
	@TOPIC	//Same deal. If readln != "@REPLY", keep reading values and assigning variables and arrays.
	Saber Mage|The Beginning|So, this is it eh?	//Topic start and name
	3						//Three replies
	0						//Board ID it belongs to (BNCentral)
	Chubble|Help Wanted!|We need to pick some people for moderators, and people we can TRUST. Any takers?
	9
	0
	Saber Mage|Hey, All :D|Vellcome to my personal message board! Muahahah!!
	4
	1		//Saber's Message Board
	. . .
	@REPLY
	Chubble|Oh, the Beginning Eh?|...Yeah, I suppose it is the beginning. This should be sweet!!!
	Saber Mage|Hm...|How're we going to get other people to help us!
	Chubble|I know!!|Just leave it to me.
		//^^^ Because this is the third reply the loop would reach, it would reset the reply index, add one to the topic index, and go on
		//to the next reply, adding it to the topic "Help Wanted!" by Chubble.
	Saber Mage|Ooh!|Me!!!
	Saber Mage|Re: Ooh!|Memememememe!!!!!!!!
	Saber Mage|Re: Re: Ooh!|MeMeMeMeMeMe!!!!!!!!
	Saber Mage|Re: Re: Re: Ooh!|Me me me!!!!!!!!
	Saber Mage|Re: Re: Re: Re: Ooh!|Me Me Me Me!!!!!!!!!!!
	Saber Mage|Re: Re: Re: Re: Re: Ooh!|ME ME ME ME ME!!!!!!!!!!!
	Saber Mage|Re: Re: Re: Re: Re: Re: Ooh!|MEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!
	Chubble|Ridiculous...|Jeez you made the game! Chill out.
	Jonnakitty|Um|...Me?
		//^^^ Because this is the ninth reply the loop would reach, it would reset the reply index, add one to the topic index, and go on
		//to the next reply, adding it to the topic "Hey, All :D" by Saber Mage on the board Saber's Message Board.
	Jonnakitty|What if...|WHAT IF I DONT WANNA FEEL WELCOME??!? HUH?!?! JERK!
	Beavis|Hehhheh|They want my unit... Hhheheh!
	Chubble|???|Who the crap is that?
	Butthead|Uhhhuh.|Hhhuhuh. Uhhhhuh!
		//This is the end. All loops would stop after this, and with message board arrays full and happy, the server could now begin.

To go about writing that text file (^^^), you would simply create these values and assign these variables and arrays in-game. Then, upon
either server game end or an in-game command, it would all be backed up and written to the text file using loops. Or, maybe even back up
every time someone makes a change to a board? But probably not.