=========================== = Verge 1.03c = =========================== (Best viewed with wordwrap) 0. Changelog 1. Controls 2. About 3. Contact 4. Secret Moves =========================== = 0. Changelog = =========================== * 1.03c - Fixed a bug with the camera snapping to the player after hitting a button (rather than being smooth.) - Fixed a collision bug in the last level (forgot to put in some objects.) - Minor tile corrections in various levels. * 1.02c - Spikes now only kill you if you touch them on the tip of the spikes. The sides are treated as walls. - The game over screen now returns you to the level you perished in, not the title screen. - Added boundaries on some levels and stopped the player from leaving the screen. - Added a shake off helper graphic above the player the first time a soul sucker attaches. - Last level fixed to account for all possible graves. - Changed the timing for the rocket jump a little bit to make it easier to do consistently. - Known Issue: The particle effects slow the game down for some users. Looking into a reworked particle system. (No promises.) * 1.01c - Adjusted the volume of sound effects - Corrected some minor tile errors in levels - Made the menu screens and other screens respond to the Z button. - Added screen flash when soul suckers are attached. * 1.0c - First public release =========================== = 1. Controls = =========================== * Z is jump. * Up Arrow activates life blocks and enters doors. * ESC returns to the menu, and quits from the menu. * Enter selects a choice from the menu. =========================== = 2. About = =========================== Verge was developed by Kyle Pulver for the TIGSource Commonplace Book Competition. The theme of the game is from the 27th entry into the book: Life and Death. The music was composed by Alec Holowka. =========================== = 3. Contact = =========================== Any questions or comments about the game can be sent to pulverk@gmail.com =========================== = 4. Secret Moves = =========================== * The Tommy Refenes Rocket Jump (TM): Press jump at the right time when you are caught between worlds. * Omega Booster Fly High Jump Club Jump: Press jump at the right moment when striking an enemy. * Bill Pullman Independence Day Speech Fatality: This move actually isn't in the game, sorry.