RSBE01 Super Smash Bros. Brawl ------------- -OLDER CODES- ------------- (C) Player 1 modifiers [all by Y.S.] Status modifier (P1) 4A000000 90180F20 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Color modifier (P1) 4A000000 90180F20 1000009D 000000XX E0000000 80008000 Character modifier (P1) 4A000000 90180F20 10000098 000000XX E0000000 80008000 Dark character (P1) 4A000000 90180F20 140000B4 00E81219 E0000000 80008000 Size modifier (P1) 4A000000 90180F20 140000D8 XXXXXXXX E0000000 80008000 Gravity modifier (P1) 4A000000 90180F20 140000E0 XXXXXXXX E0000000 80008000 Defense ratio modifier (P1) 4A000000 90180F20 140000D0 XXXXXXXX E0000000 80008000 Attack Ratio Modifier (P1) 4A000000 90180F20 140000CC XXXXXXXX E0000000 80008000 (C) Player 2 modifiers [all by Y.S.] Status modifier (P2) 4A000000 90180F7C 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Color modifier (P2) 4A000000 90180F7C 1000009D 000000XX E0000000 80008000 Character modifier (P2) 4A000000 90180F7C 10000098 000000XX E0000000 80008000 Dark character (P2) 4A000000 90180F7C 140000B4 00E81219 E0000000 80008000 Size modifier (P2) 4A000000 90180F7C 140000D8 XXXXXXXX E0000000 80008000 Gravity modifier (P2) 4A000000 90180F7C 140000E0 XXXXXXXX E0000000 80008000 Defense ratio modifier (P2) 4A000000 90180F7C 140000D0 XXXXXXXX E0000000 80008000 Attack Ratio Modifier (P2) 4A000000 90180F7C 140000CC XXXXXXXX E0000000 80008000 (C) Player 3 modifiers [all by Y.S.] Status modifier (P3) 4A000000 90180FD8 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Color modifier (P3) 4A000000 90180FD8 1000009D 000000XX E0000000 80008000 Character modifier (P3) 4A000000 90180FD8 10000098 000000XX E0000000 80008000 Dark character (P3) 4A000000 90180FD8 140000B4 00E81219 E0000000 80008000 Size modifier (P3) 4A000000 90180FD8 140000D8 XXXXXXXX E0000000 80008000 Gravity modifier (P3) 4A000000 90180FD8 140000E0 XXXXXXXX E0000000 80008000 Defense ratio modifier (P3) 4A000000 90180FD8 140000D0 XXXXXXXX E0000000 80008000 Attack Ratio Modifier (P3) 4A000000 90180FD8 140000CC XXXXXXXX E0000000 80008000 (C) Player 4 modifiers [all by Y.S.] Status modifier (P4) 4A000000 90181034 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Color modifier (P4) 4A000000 90181034 1000009D 000000XX E0000000 80008000 Character modifier (P4) 4A000000 90181034 10000098 000000XX E0000000 80008000 Dark character (P4) 4A000000 90181034 140000B4 00E81219 E0000000 80008000 Size modifier (P4) 4A000000 90181034 140000D8 XXXXXXXX E0000000 80008000 Gravity modifier (P4) 4A000000 90181034 140000E0 XXXXXXXX E0000000 80008000 Defense ratio modifier (P4) 4A000000 90181034 140000D0 XXXXXXXX E0000000 80008000 Attack Ratio Modifier (P4) 4A000000 90181034 140000CC XXXXXXXX E0000000 80008000 (C) Stage Builder codes [all by pizzaboy] Unlimited objects 05529E5E 00000000 Removes the limitations how many objects you may place! Allow Overlapping 01521D58 00000001 Allows putting one object above each other (C) Other codes Unrestricted pause camera [Link, original Y.S.] 040A7D60 4E800020 04109D88 38800001 Screenshot, screenshots, screenshots! <<>> Status modifier information XX and YY are both calculated.. the calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00 (base)+04 (Inv)+10 (Metal)=14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP Color modifier information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (subspace, only some char) Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed 2F ZakoBlue 30 ZakoYellow 31 ZakoGreen 32 Mario Dark character info Attention: Only works with very few characters! Size information XXXXXXXX = Floating point number.. Examples: 1.0 = 3F800000 (normal size) 2.0 = 40000000 (double size) 4.0 = 40800000 (quadro) 0.5 = 3F000000 (half) 0.25 = 3E800000 (quarter) There are also conversion apps for converting hexadecimal to floatng point! General FP info XXXXXXXX = Floating point number (examples) 1.0 = 3F800000 2.0 = 40000000 4.0 = 40800000 0.5 = 3F000000 0.25 = 3E800000 There are also conversion apps for converting hexadecimal to floatng point! Defense ratio info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 1.0 = 3F800000 2.0 = 40000000 4.0 = 40800000 0.5 = 3F000000 0.25 = 3E800000 There are also conversion apps for converting hexadecimal to floatng point! ------------- -NEWER CODES- ------------- (C) Unlock/Have: All Characters [eric] 42000000 90000000 0417B640 FFFFFFFF 0417B644 FFFFFFFF E0000000 80008000 Reset Character Unlock Data (Heinermann) 40000000 9017B638 00000008 00080000 E0000000 80008000 All Stages [eric] 42000000 90000000 0417B658 FFFFFFFF E0000000 80008000 All Trophies [eric] 42000000 90000000 0817BE80 80638063 21100004 00000000 E0000000 80008000 All Stickers [eric] 42000000 90000000 0817C398 80638063 215D0004 00000000 E0000000 80008000 All Challenge Data [eric] 42000000 90000000 0817CB68 02020202 201F0004 00000000 E0000000 80008000 (C) Misc. Codes Infinite Coin Launcher Coins [James0x57] 04103D14 38602710 Nearly Invincible HRC Force Field On/Off (1/2) and + [James0x57] 284F7880 00000210 05158C78 60000000 284F7881 00000110 05158C78 D0440000 E0000000 80008000 Use the first-connected Wii Remote. Must re-enable it if you change characters. I tested many many times it and the location never changed. If the code does not work for you, please let me know! Disable HRC Timer: Down and A to Finish [James0x57] 20959364 41820738 04959360 2C070001 04959364 40820738 284F7881 00000804 04959360 2C1B0000 04959364 41820738 E0000000 80008000 Use the first-connected Wii Remote. Target Smash levels 2-5 [spunit262] 06949E84 00000008 8804001C 60000000 This code make it possible to access levels 2-5, you still need to use another code to select them. Press L to beat Target Smash!! [REDSOXROX] 284DE4B0 FFBF0040 4A000000 81000000 1454E47B 00000000 E0000000 80008000 Play as a weird looking fan thing: (ninja mario) 4A000000 90181034 10000098 00410000 E0000000 80008000 1 player matches [spunit262] 0468D420 2C060001 1 team matches [spunit262] 0468D534 38600000 Reverse Level Speed [Phantom Wings] 4A000000 90000000 1416A904 BF800000 E0000000 80008000 Note: Might have undesired effects for certain levels, such as Big Blue and Castle Seige, which goes backwards/upwards infinitely causing the game to lag and/or freeze Neat effects for stuff like Mushroomy Kingdom and etc, though. Stop Watch Strength: (Phantom Wings) 4A000000 80B89080 14000000 XXXXXXXX E0000000 80008000 00000004 = default 00000008 = stronger 00FFFFFF = Complete stop 80XXXXXX = Slows hit affects only Copy Submit Data [spunit262] 2119E99C 4182001C 0519E99C 60000000 21196C99 40800244 05196C98 40800008 E0000000 80008000 Controller Code [spunit262] 046971CC 60000000 48000000 815E7624 DE000000 80008180 140001DC p1p1p1p1 48000000 815E7628 DE000000 80008180 140001DC p2p2p2p2 48000000 815E762C DE000000 80008180 140001DC p3p3p3p3 48000000 815E7630 DE000000 80008180 140001DC p4p4p4p4 E0000000 80008000 Values FFFFFFFF (-1) none 00000000 Gamecube 1 00000001 Gamecube 2 00000002 Gamecube 3 00000003 Gamecube 4 00000004 Wiimote 1 00000005 Wiimote 2 00000006 Wiimote 3 00000007 Wiimote 4 Unrestricted Control Editing [spunit262] 211973CC 7CC6F82E 051973CC 38C20060 05197468 38620060 05197574 38820060 05197680 38E20060 051976B4 38620060 051978CC 38E20060 065A9380 0000000A 00010203 04050A0B 0C0D0000 00000000 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by spunit262. Name Changer [spunit262] 4A000000 90172E20 16YYYYYY 0000000A ZZZZZZZZ ZZZZZZZZ ZZZZ0000 00000000 E0000000 80008000 Each character is 2 bytes (4 hex digits), the encoding use is basically the ASCII value + 0xFFE0, except that "space" is 3000. Y is 0x0124*(name_number-1). The best way to determine the name_number is at Data/Records/Group Records/pg. 4 Name Timestamp [spunit262] 4A000000 90172E30 14YYYYYY XXXXXXXX E0000000 80008000 Use to change order of names. Higher X values will put the name higher on the list. Y is 0x0124*(name_number-1). The best way to determine the name_number is at Data/Records/Group Records/pg. 4 Allow More Than 1000 Replays/Stages/Snapshots [brkirch] 040C464C 48000184 Allow Replays Longer Than Three Minutes [brkirch] 040E5DE8 60000000 04953184 60000000 04953224 60000000 Music Modifier (WiFi) [FMK] 4A000000 90FDCD20 14000000 FF00xxxx E0000000 80008000 26F9 Menu 1 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 COCKIE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kong Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2824 SSE Results (Nameless) 2825 Boss Battle Song 2 2826 Save Point 2827 SSE DK Jungle (Nameless) 2828 SSE Luigi Mansion (Nameless) 2829 Halberd Interior (Nameless) 282A SSE Data Select (Nameless) 282B SSE Brinstar (Nameless) 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 282E Halberd Moving (Nameless) Control Winner on Victory Screen (MASTERLINKX) 4A000000 8077F908 D2000000 00000003 2C1e010F 40820008 3BC0010E 60000000 93DD0038 00000000 Lets you control the Winner(s) on the Victory Screen, no Background will be loaded, but the Camera moves around with you. Control Loser on Victory Screen (MASTERLINKX) 4A000000 8077F908 D2000000 00000003 2C1e0110 40820008 3BC0010E 60000000 93DD0038 00000000 Let's you control the Loser(s) on the Victory Screen, the background will be loaded because the Winner does his Victory Pose. The Camera will stay in place, and you can only play as the Winner if he gets hit. Taunt enables Final Smash (Creator Y.S., Ported bybkrich) 0481C934 8803001F 4A000000 90180F38 3A000002 FF00003D C281C934 00000005 8803001F 2C0000F8 4182001C 38000038 2C1B010C 40820008 38000078 9803001F 48000004 00000000 E0000000 80008000 Disable Time Limit On VC Games (Only Works With Rebooter) [brkirch] 2001A960 41820028 0401A960 48000028 200107B5 4182000C 040107B4 4800000C 20057215 41800028 04057214 48000028 2001C099 41820028 0401C098 48000028 2001C4C9 41820028 0401C4C8 48000028 2001C4E5 41820028 0401C4E4 48000028 2001C74D 41820028 0401C74C 48000028 E0000000 80008000 (C) Player Stats Misc. Always Have 99 Lives [REDSOXROX] 4A000000 81000000 1428AE64 00000063 E0000000 80008000 99 Lives (Press L) [REDSOXROX] 284DE4B0 FFBF0040 4A000000 81000000 1428AE64 00000063 E0000000 80008000 Super Sheik B Move (REDSOXROX) 4A000000 81270E94 D2000000 00000003 2C060094 40820008 4A000000 8098D528 38C00002 60000000 90DD08C0 00000000 E0000000 80008000 Lucario Flight: (Phantom Wings) 4A000000 8077F780 D2000000 00000008 2C030000 41820010 2C1C0114 40820008 3B80011B 60000000 2C1C011C 40820008 3B80011B 60000000 2C1C011D 40820008 3B800000 60000000 939E0038 00000000 ONLY USE IF YOU PLAN TO USE LUCARIO. Messes up many other characters' B moves. All Players Infinite Up-B: (Phantom Wings) 4A000000 8077F780 D2000000 00000003 2C1C0010 40820008 3B80000F 939E0038 60000000 00000000 disables freefalling, allowing infinite up-b and some side-b moves as well Infinite Up-B v.2: 4A000000 8077F780 D2000000 00000004 2C030000 41820010 2C1C0010 40820008 3B80000F 60000000 939E0038 00000000 This one will only affect the players (not the items, assist trophies, pokemon, bosses, or SSE Enemies). Infinite Jumps (Must be on) [James0x57] C283CAA0 00000004 807900D8 80A30064 80A50020 80A5000C A8850002 5484103E 7CA2212E 00000000 Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.! P1 Infinite Jumps [James0x57] 48000000 805A9320 DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.! P2 Infinite Jumps [James0x57] 48000000 805A9324 DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.! P3 Infinite Jumps [James0x57] 48000000 805A9328 DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.! P4 Infinite Jumps [James0x57] 48000000 805A932C DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.! Overlap Stickers- Mario [REDSOXROX] 4A000000 81000000 145DEFD4 00000002 E0000000 80008000 Alloys don't crash and Others don't wreck My Music [spunit262] 06407BD0 0000000E 04030F0D 2C0B2D11 32001F1B 211B0000 60000003 00000000 4A000000 9017F444 38000000 00FF1100 10000000 00000010 38000001 00FF1200 10000000 00000010 38000001 00FF1E00 10000000 0000001D 38000001 00FF2000 10000000 0000001F 38000001 00FF2200 10000000 00000021 38000001 00FF2E00 10000000 0000000A 38000001 00FF2F00 10000000 0000000E 38000001 00FF3000 10000000 00000000 38000001 00FF3100 10000000 00000006 E0000000 00000000 5A010000 000002AC 62000000 00000000 E0000000 80008000 Hold Shield for Giga & Company [spunit262] 046847C4 60000000 C268482C 00000003 3800003F 981400B8 2C1D0003 40A20008 3BA00004 00000000 C2684964 00000013 881400B8 2C00003F 40A20088 2C030010 40A20008 38600011 2C030026 40A20008 38600012 2C03001D 40A20008 3860001E 2C03001F 40A20008 38600020 2C030021 40A20008 38600022 2C03000C 40A20008 3860002C 2C030017 40A20008 3860002D 2C03000A 40A20008 3860002E 2C03000E 40A20008 3860002F 2C030000 40A20008 38600030 2C030006 40A20008 38600031 987400B8 00000000 Samus -> ZSS (Code gimp and code ungimp, also ONLY one that work online) Ice Climbers -> Popo R.O.B. -> Nana Charizard -> Independant Charizard Squirtle -> Independant Squirtle Venasaur -> Independant Venasaur Bowser -> Giga Bowser Wario -> WarioMan C. Falcon -> Red Alloy Zelda -> Blue Alloy Mario -> Yellow Alloy Kirby -> Green Alloy Hold SHIELD for Independent Pokemon +no wreck My Music [spunit262] 06407BD0 0000000E 04030F0D 1E1B1F1B 201B211B 221B0000 046847C4 60000000 C268482C 00000003 3800003F 981400B8 2C1D0003 40A20008 3BA00004 00000000 C2684964 00000007 881400B8 2C00003F 40A20028 2C03001D 40A20008 3860001E 2C03001F 40A20008 38600020 2C030021 40A20008 38600022 987400B8 00000000 I modified and combined my "Hold Shield for Giga & Company" and "Alloys don't crash and Others don't wreck My Music". It's much shorter but only works for PT. The first three lines are from the "Alloys don't crash and Others don't wreck My Music", the rest are from "Hold Shield for Giga & Company". (C) Items Misc. Items Never Disappear: (Phantom Wings) 4A000000 814CD0A8 60000027 00000000 36000000 00000046 14000004 00000100 E2000001 00000000 4A100000 FFFFBEC0 62000000 00000000 E0000000 80008000 DOESN'T WORK IN SSE. Also, use version 2. It's better. Items Never Disappear v2 (Phantom Wings) 4A000000 814CD0A8 60000027 00000000 32000000 00000000 36000000 10000000 32000000 05004000* 32000000 02000008* 32000000 00000008 32000000 000061E3 32000000 0000003F 36000004 10000000 14000004 00000100 E2000005 00000000 32000000 00880200 1400000C 00000100 32000001 00008008 1400000C 00000100 E2000001 00000000 4A100000 FFFFBEC0 62000000 00000000 E0000000 80008000 -Disabled for Bumpers and Hot-Heads because they last forever when used.(to re-enabled them, remove the lines with the *'s) -Doesn't work for Banana Peels and Springs because Bumpers and Hot-Heads are disabled(don't ask why :p). -Will most likely cause some poke-mon and AT's to last forever. -Has not been tested in in Single player or online. "Home-Run Bat of Ultimate Awsomeness!!!" (Phantom Wings) 4A000000 8098D5DC D2000000 00000003 2C1B0021 40820008 3B60001b 60000000 937D091C 00000000 You'll see when you try and use a home-run bat :D (Home Run Bat > Golden Hammer Skin) Link's Bombs --> Explosive Box (TypeA) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0055 40820008 3B60002B 60000000 937D091C 00000000 Peach's Turnips --> CDs (TypeA) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0056 40820008 3B60000B 60000000 937D091C 00000000 Heart Container --> Trophy Stand (Type A) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0020 40820008 3B600017 60000000 937D091C 00000000 Super Scope's Bullets Modifier (hetoan2) 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C000XX 60000000 90DD08C0 00000000 Item IDs (values by Phantom Wings) 00 Assist Trophy 01 Franklin Badge 02 Banana Peel 03 Barrel 04 Beam Sword 05 Dollar Bill from coin matches 06 Bob-Omb 07 Crate 08 Bumper 09 Capsule 0A Rolling Crate 0B CD 0C Sticky Bomb 0D Cracker Launcher 0E Cracker Launcher Shot 0F Coin 10 Superspicy Curry 11 Superspice Curry Shot 12 Deku Nut 13 Mr. Saturn 14 Dragoon Parts 15 Dragoon Set 16 Dragoon Sight 17 Trophy (sometimes a dud) 18 Fire Flower 19 Fire Flower Shot 1A Freezie 1B Golden Hammer 1C Green Shell 1D Hammer 1E Hammer Head 1F Fan 20 Heart Container 21 Homerun Bat 22 Party Ball 23 Manaphy Heart 24 Maxim Tomato 25 Poison Mushroom 26 Super Mushroom 27 Metal Box 28 Hot Head 29 Pitfall 2A Pokeball 2B Explosive Box 2C Ray Gun 2D Ray Gun Shot 2E Lipstick 2F Lipstick Flower 30 Lipstick Shot (Dust/Powder) 31 Sandbag 32 Screw Attack 33 Sticker 34 Motion-Sensor Bomb 35 Timer 36 Smart Bomb 37 Smash Ball 38 Smoke Screen 39 Spring 3A Star Rod 3B Star Rod Shot 3C Soccer Ball 3D Superscope 3E Superscope shot 3F Star 40 Food 41 Team Healer 42 Lightning 43 Unira 44 Bunny Hood 45 Warpstar NON-STANDARD ITEMS (must be loaded by respective character/stage) 46 Adventure Trophy 47 Key 48 Smash Plate 49 Stock Item 4A Apple 4B mbclab 4C mbshell 4D pellet 4E vegetable 4F Sandbag (HRC) 50 Aroaros 51 Koopa 52 Koopa 53 Snake's Box 54 Diddy's Peanut 55 Link's Bomb 56 Peach's Turnup 57 R.O.B.'s Gyro 58 Seed 59 Snake's Grenade 5A Samus' Armor piece 5B Toon Link's Bomb 5C Wario's Bike 5D Wario's Bike A 5E Wario's Bike B 5F Wario's Bike C 60 Wario's Bike D 61 Wario's Bike E POKEMON 62 Torchic 63 Cerebi 64 Chickorita 65 Chickorita's Shot 66 Entei 67 Moltres 68 Munchlax 69 Deoxys 6A Groudon 6B Gulpin 6C Staryu 6D Staryu's Shot 6E Ho-oh 6F Ho-oh's Shot 70 Jirachi 71 Snorlax 72 Bellossom 73 Kyogre 74 Kyogre's Shot 75 Latias/Latios 76 Lugia 77 Lugia's Shot 78 Manaphy 79 Weavile 7A Electrode 7B Metagross 7C Mew 7D Meowth 7E Meowth's Shot 7F Piplup 80 Togepi 81 Goldeen 82 Gardevoir 83 Wobuffet 84 Suicune 85 Bonsly ASSIST TROPHIES 86 Andross 87 Andross Shot 88 Barbara 89 Gray Fox 8A Ray MKII (Custom Robo) 8B Ray MKII Bomb 8C Ray MKII Gun Shot 8D Samurai Goroh 8E Devil 8F Excitebike 90 Jeff Andonuts 91 Jeff Pencil Bullet 92 Jeff Pencil Rocket 93 Lakitu 94 Knuckle Joe 95 Knuckle Joe Shot 96 Hammer Bro. 97 Hammer Bro. Hammer 98 Helirin 99 Kat & Ana 9A Ana 9B Jill & Drill Dozer 9C Lyn 9D Little Mac 9E Metroid 9F Nintendog A0 NintendogFull A1 Mr. Resetti A2 Isaac A3 Isaac Shot A4 Saki Amamiya A5 Saki Shot 1 A6 Saki Shot 2 A7 Shadow the Hedgehog A8 Infantry A9 Infantry Shot AA Stafy AB Tank (+Infantry) AC Tank Shot AD Tingle AE togezo (?) AF Waluigi B0 Dr. Wright B1 Wright Buildings Item Spawn Rate Modifier (Heinermann) 4A000000 90180F08 1000002E 000000XX E0000000 80008000 Values are 00 = None 01 = Low 02 = Med 03 = High (10+ = W, t, f.) Infinite Items 4A000000 80000000 XXXXXXXX 00000000 Infinite Item Info Change XXXXXXXX to the following values: SmashBalls: 1462C3A0 pokéballs 1462C4CA Smart bombs: 1462C39E Party balls: 1462C38A Bomb-ombs: 1462C36E Gooey bombs: 1462C374 - - - - Infinite Smash Balls 4A000000 80000000 1462C3A0 00000000 - - - - Infinite Bomb-obs 4A000000 80000000 1462C36E 00000000 - - - - Infinite Party Balls 4A000000 80000000 1462C38A 00000000 - - - - Infinite Smart Bombs 4A000000 80000000 1462C39E 00000000 - - - - Infinite Gooey Bombs 4A000000 80000000 1462C374 00000000 Infinite Green Shells (Crashdance22) 4A000000 80000000 1462C384 00000000 Spawn Items With Button(s) XXXX (Activator 28YYYYYY) [brkirch] C298D574 00000004 3D608000 880B5004 2C000001 4082000C 38000002 980B5004 809D08C0 00000000 C2951F3C 0000001A 3FE08000 817F5000 A16B0000 3800XXXX 7C0B5838 7C005800 897F5004 4082008C 2C0B0002 41820038 3FE08095 3D604800 396B0028 917F1FC8 3C006000 901F1F58 901F1F64 901F1F70 901F2030 901F2040 901F2058 39600001 48000064 3FE08095 3D604082 396B0178 917F1FC8 3D604182 380B02B0 901F1F58 380B02A4 901F1F64 380B0298 901F1F70 380B01D8 901F2030 380B01C8 901F2040 380B01B0 901F2058 39600002 48000018 3FE08095 A17F1FC8 2C0B4800 4182FFA8 39600000 3FE08000 997F5004 3FE080AE 60000000 00000000 04005000 80YYYYYY Doesn't work in certain modes (The Subspace Emissary, and modes that don't have items such as HRC) (C) Customized Char/Stage Select SSB64 Char SS V2 [spunit262] 0668310C 00000040 387E006C 3B600000 3C808068 38840DE0 7CBB20AE 7CA50775 41800020 2C050029 40A10008 38A00028 94A30004 3B7B0001 2C1B0032 4180FFDC 48000028 60000000 04690338 48000068 066900d8 00000008 2c170028 41820168 02680DE0 0022FFFF 06680DE0 0000000C 09000102 030A0B05 06070823 00000000 Custom Char SS V2 [spunit262] 0668310C 00000040 387E006C 3B600000 3C808068 38840DE0 7CBB20AE 7CA50775 41800020 2C050029 40A10008 38A00028 94A30004 3B7B0001 2C1B0032 4180FFDC 48000028 60000000 04690338 48000068 066900d8 00000008 2c170028 41820168 02680DE0 0022FFFF 06680DE0 000000YY ZZZZZZZZ ZZZZZZZZ YY Number of characters ZZZZZZZZ 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Marth 12 Mr. Game & Watch 13 Falco 14 Ganondorf 15 Wario 16 Metaknight 17 Pit 18 Pikmin & Olimar 19 Lucas 1A Diddy Kong 1B Pokemon Trainer 1C Charizard 1D Squirtle 1E Venasaur 1F Dedede 20 Lucario 21 Ike 22 Robot 23 Jigglypuff 24 Toon Link 25 Wolf 26 Snake 27 Sonic 28 None 29 Random Custom Random (part 1) [spunit262] 06685824 0000000C 3C608068 7C630214 88630E80 00000000 046857F0 3AE000YY 06680E80 000000YY ZZZZZZZZ ZZZZZZZZ YY Number of characters ZZZZZZZZ 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Marth 12 Mr. Game & Watch 13 Falco 14 Ganondorf 15 Wario 16 Metaknight 17 Pit 18 Pikmin & Olimar 19 Lucas 1A Diddy Kong 1B Pokemon Trainer 1C Charizard 1D Squirtle 1E Venasaur 1F Dedede 20 Lucario 21 Ike 22 Robot 23 Jigglypuff 24 Toon Link 25 Wolf 26 Snake 27 Sonic Custom Stage SS V1.1 [spunit262] 066B1E64 00000048 7F43D378 7F24CB78 480070E5 80180040 2C000002 41820010 2C030029 41820078 4800005C 4B9FD78D 2C030033 41810068 2C030028 41810048 2C030024 41810058 4800003C 60000000 046B1F04 4800002C 046B8F5C 7C802378 046B8F64 7C6300AE 040AF618 5460083C 040AF6AC 5463083C 040AF6C0 88030001 006B929C 000000WW 066B99D8 000000WW VVVVVVVV VVVVVVVV 006B92A4 000000NN 066B9A58 000000NN MMMMMMMM MMMMMMMM 06407AAC 000000YY ZZZZZZZZ ZZZZZZZZ Special thank to pizzaboy for "Custom Stages On Wifi Test", as it made finding the rom locations so much easier. ` ::Recommended Defaults:: ` WW=1F ` VVVVVVVV [spunit262] -- 00010203 04050709 080A0B0C 0D0E0F10 11141516 1A191217 0618131D 1E1B1C00 ` NN=12 ` MMMMMMMM [spunit262] -- 1F202122 25242326 27282A2B 2C2D2E2F 30290000 00000000 ` YY=62 ` ZZZZZZZZ [spunit262] -- 01010202 03030404 05050606 07070808 0909330A 0B0B0C0C 0D0D0E0E 130F1410 15111612 17131814 19151C16 1D171E18 1F19201A 211B221C 231D241E 251F2932 2A332B34 2C352D36 2F373038 3139323A 2E3B0064 260A2832 34053504 36113702 38070000 00000000 ` VVVVVVVV & MMMMMMMM: -- The values are indexes into ZZZZZZZZ, that only maters if you use a value for ZZZZZZZZ other than the one I provided. ` The list below has the values to use for the provided ZZZZZZZZ. -- DEFAULT INDEXES LEVEL ID, ICON ID -- Blank -- 00 00 BattleField 01 01 01 Final Destination 02 02 02 Delfino Plaza 03 03 03 Luigi's Mansion 04 04 04 Mushroomy Kingdom 05 05 05 Mario Circuit 06 06 06 75 m 07 07 07 Rumble Falls 08 08 08 Pirate Ship 09 09 09 Oldin (Br. o Eldin) 33 0A 0A Norfair 0B 0B 0B Frigate Orpheon 0C 0C 0C Yoshi's Island 0D 0D 0D Halberd 0E 0E 0E Lylat Cruise 13 0F 0F Pokémon Stadium 2 14 10 10 Spear Pillar 15 11 11 Port Town Aero Dive 16 12 12 Summit 17 13 13 Flat Zone 2 18 14 14 Castle Siege 19 15 15 WarioWare, Inc. 1C 16 16 Distant Planet 1D 17 17 Skyworld 1E 18 18 Mario Bros. 1F 19 19 New Pork City 20 1A 1A Smashville 21 1B 1B Shadow Moses Island 22 1C 1C Green Hill Zone 23 1D 1D PictoChat 24 1E 1E Hanenbow 25 1F 1F Temple 29 32 20 Yoshi's Island (Mle) 2A 33 21 Jungle Japes 2B 34 22 Onett 2C 35 23 Green Greens 2D 36 24 Rainbow Cruise 2F 37 25 Corneria 30 38 26 Big Blue 31 39 27 Brinstar 32 3A 28 Pokémon Stadium 2E 3B 29 Menu -- 64 2A ConfigTest 26 -- Bridge of Eldin 2B Result 28 -- Temple 2C Homerun 34 -- Mushroomy Kingdom 2D Edit 35 -- Luigi's Mansion 2E Heal 36 -- Spear Pillar 2F OnlineTraining 37 -- Final Destination 30 TargetBreak 38 -- 75 m ` WW & NN = Number of bytes in VVVVVVVV & NNNNNNNN respectively. ` ZZZZZZZZ: For the most part you won't need to touch this. There are only 2 reason you would want to. To change what stages are in rotation for random, the first 28 (40 decimal) slots. And to change the icon a stage uses. Each slot is 2 bytes (1 byte = 2 hex digits), the first byte is what level is loaded when selected, the second is what icon is displayed. ` Slot 29 (41 decimal) MUST be the Menu (used for my music). ` YY is the number of byte in ZZZZZZZZ (slots*2) Custom Stages On Wifi Test 4A000000 81000000 3253CDDC 01010101 305E25C4 00000036 145E25DC FFFFFFFF E2000001 00000000 305E25DC FFFFFFFF 145E25D8 00000035 E2000002 80008000 WiFi Custom In order to play a custom stage online you must perform the following steps: 1. Your opponent(s) must have the custom stage you intend to play 2. You must play the custom stage you intend to play in an offline Brawl FIRST 3. After you've played the stage in an offline Brawl, go online and select Random as your stage 4. If your choice is picked for the stage, your custom stage should load - - - - Hold R for Practice Stage 284DE4B0 000000A0 4A000000 81000000 145E25D8 00000037 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. - - - - Hold L for Target Test 284DE4B0 000000C0 4A000000 81000000 145E25D8 00000038 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. - - - - Hold X for Home Run Contest 284DE4B0 00000480 4A000000 81000000 145E25D8 00000034 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. - - - - Hold Y for Result Stage 284DE4B0 00000880 4A000000 81000000 145E25D8 00000028 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. (C) Replacements: Character/Costume Replacement (all) [spunit262] 80000000 90180B48 80000001 90180BF8 60000003 00000000 4A001000 00000000 38000002 00FFWW00 4A001001 00000000 38000004 FF0000XX 10000000 000000YY 100003C5 000Q00ZZ E0000000 80008000 86000000 00000004 86000001 0000005C 62000000 00000000 Character/Costume Replacement (p1) [spunit262] 4A000000 90180B48 38000002 00FFWW00 4A000000 90180BF8 38000004 FF0000XX 10000000 000000YY 100003C5 000Q00ZZ E0000000 80008000 Character/Costume Replacement (p2) [spunit262] 4A000000 90180B4C 38000002 00FFWW00 4A000000 90180C54 38000004 FF0000XX 10000000 000000YY 100003C5 000Q00ZZ E0000000 80008000 Character/Costume Replacement (p3) [spunit262] 4A000000 90180B50 38000002 00FFWW00 4A000000 90180CB0 38000004 FF0000XX 10000000 000000YY 100003C5 000Q00ZZ E0000000 80008000 Character/Costume Replacement (p4) [spunit262] 4A000000 90180B54 38000002 00FFWW00 4A000000 90180D0C 38000004 FF0000XX 10000000 000000YY 100003C5 000Q00ZZ E0000000 80008000 Character Replacement (all) [spunit262] 80000000 90180B48 80000001 90180BF8 60000003 00000000 4A001000 00000000 38000002 00FFWW00 4A001001 00000000 10000000 000000YY E0000000 80008000 86000000 00000004 86000001 0000005C 62000000 00000000 Character Replacement (p1) [spunit262] 4A000000 90180B48 38000002 00FFWW00 4A000000 90180BF8 10000000 000000YY E0000000 80008000 Character Replacement (p2) [spunit262] 4A000000 90180B4C 38000002 00FFWW00 4A000000 90180C54 10000000 000000YY E0000000 80008000 Character Replacement (p3) [spunit262] 4A000000 90180B50 38000002 00FFWW00 4A000000 90180CB0 10000000 000000YY E0000000 80008000 Character Replacement (p4) [spunit262] 4A000000 90180B54 38000002 00FFWW00 4A000000 90180D0C 10000000 000000YY E0000000 80008000 Costume Replacement (all) [spunit262] 4A000000 90180BF8 60000003 00000000 38000004 FF0000XX 100003C5 000000ZZ E0000000 00000000 4A100000 0000005C 62000000 00000000 E0000000 80008000 Costume Replacement (p1) [spunit262] 4A000000 90180BF8 38000004 FF0000XX 100003C5 000000ZZ E0000000 80008000 Costume Replacement (p2) [spunit262] 4A000000 90180C54 38000004 FF0000XX 100003C5 000000ZZ E0000000 80008000 Costume Replacement (p3) [spunit262] 4A000000 90180CB0 38000004 FF0000XX 100003C5 000000ZZ E0000000 80008000 Costume Replacement (p4) [spunit262] 4A000000 90180D0C 38000004 FF0000XX 100003C5 000000ZZ E0000000 80008000 Character/Costume Replacement Info Costume Replacements include Y.S. color modifier code. --------- WW=Character to replace XX=Costume to replace YY=New Character ZZ=New Costume Q --------- WW: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Marth 12 Mr. Game & Watch 13 Falco 14 Ganondorf 15 Wario 16 Metaknight 17 Pit 18 Pikmin & Olimar 19 Lucas 1A Diddy Kong 1B Pokemon Trainer 1C Charizard 1D Venasaur 1E Squirtle 1F Dedede 20 Lucario 21 Ike 22 Robot 23 Jigglypuff 24 Toon Link 25 Wolf 26 Snake 27 Sonic 28 None 29 Random --------- XX: just count how many time you press X/tap character portrait. --------- YY: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario --------- ZZ: Wario's XX value 00 00 Normal 01 01 Red 02 03 Green 03 05 Blue 04 04 Extra costume (Pikachu lacks) 05 02 Extra costume (all Pokemon lack) 06 06 Overalls/Extra costume (if main costume is team color) 07 07 Overalls Red 08 09 Overalls Green 09 08 Overalls Blue 0A 0A Extra Overalls 0B 0B Extra Overalls 0C Emeraled --------- Q=1 and ZZ=00 if YY is an Aloy, else Q=0 Waiting Room Replacement [spunit262] 046F2560 380000XX 046F33C8 380000XX 046F4430 380000XX 046F5148 380000XX 046F7200 380000XX Found by breakpoint on Y.S.'s stage modifier code. Test Character Changer [spunit262] 046F1E48 380000XX 046F1E5C 98BD0099 C26F8420 00000002 3B6000XX 9B730098 3B600000 00000000 Found by breakpoint on Y.S.'s character modifier code. The first half is for the stage builder, the second half is for controller test (sorry that the second X value is in a inconvenient place) (C) EXTREME CODES: (Phantom Wings) Code Description Allows you to control the player's movement fully, even while in air. This means moving upward, downward, etc. Can also move the char on the results screen. Extreme Mario: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0000 4A001001 00000000 92210002 0025EAF4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0025EAF4 92210002 0025EAF0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0025EAF0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Ike: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2500 4A001001 00000000 92210002 00281B74 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00281B74 92210002 00281B70 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00281B70 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Captain Falcon: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0A00 4A001001 00000000 92210002 00280114 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00280114 92210002 00280110 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00280110 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Fox: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0700 4A001001 00000000 92210002 0026F9BC 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026F9BC 92210002 0026F9B8 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026F9B8 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Samus: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0300 4A001001 00000000 92210002 00266B10 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00266B10 92210002 00249814 88900002 00000003 94210002 00249814 92210002 00266B0C 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00266B0C 92210002 00249810 88900002 00000003 94210002 00249810 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 I had to extend it a bit so it affect ZSS as well... Just make sure you choose Samus at the character select screen - not ZSS. Extreme Snake: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2A00 4A001001 00000000 92210002 0025F6B4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0025F6B4 92210002 0025F6B0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0025F6B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Luigi: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0900 4A001001 00000000 92210002 0027E570 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027E570 92210002 0027E56C 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027E56C E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Link: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0200 4A001001 00000000 92210002 00272394 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00272394 92210002 00272390 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00272390 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Ganondorf: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1600 4A001001 00000000 92210002 0027FD34 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027FD34 92210002 0027FD30 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027FD30 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Lucario 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2400 4A001001 00000000 92210002 0027C194 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027C194 92210002 0027C190 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027C190 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Wolf: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2900 4A001001 00000000 92210002 0026FA7C 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026FA7C 92210002 0026FA78 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026FA78 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Charizard(and others) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1D00 4A001001 00000000 92210002 0027475C 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027475C 92210002 00252774 88900002 00000003 94210002 00252774 92210002 0023F1B4 88900002 00000003 94210002 0023F1B4 92210002 00274758 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00274758 92210002 00252770 88900002 00000003 94210002 00252770 92210002 0023F1B0 88900002 00000003 94210002 0023F1B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 *choose Charizard from the PT icon in the character select screen. Extreme Pikachu: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0800 4A001001 00000000 92210002 00261894 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00261894 92210002 00261890 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00261890 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Dedede: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2300 4A001001 00000000 92210002 00244F74 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00244F74 92210002 00244F70 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00244F70 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Ness: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0B00 4A001001 00000000 92210002 002418B4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 002418B4 92210002 002418B0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 002418B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Yoshi: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0500 4A001001 00000000 92210002 0026A4C4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026A4C4 92210002 0026A4C0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026A4C0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme ToonLink: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2800 4A001001 00000000 92210002 00272354 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00272354 92210002 00272350 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00272350 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Olimar: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1A00 4A001001 00000000 92210002 0026C5B4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026C5B4 92210002 0026C5B0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026C5B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Kirby: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 92210002 00270460 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00270460 92210002 0027045C 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027045C E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Zelda/Sheik: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0E00 4A001001 00000000 92210002 00274074 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00274074 92210002 00252FB4 88900002 00000003 94210002 00252FB4 92210002 00274070 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00274070 92210002 00252FB0 88900002 00000003 94210002 00252FB0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 *must choose Zelda in the character select screen. (C) Super Codes Super Lucas [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1B00 4A001001 00000000 30247850 00000112 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000113 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000114 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000115 30243898 40000000 14243898 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Kirby [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 302745C8 00000112 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000113 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 00000114 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 302745C8 00000000 302702DC 40000129 142702DC 4F000000 E2000002 00000000 302745C8 0000012B 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000115 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 0000012C 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Custom Kirby [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 cccccccc cccccccc E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 cccccccc: Put one of these there! Also the reason it's called "Custom" is because you combine any of the below codes! Just put one under the other!! :) ----Super Mario Kirby [Power Marshall] 302745C8 00000140 142702DC 4F000000 142890CC 4F000000 E2000002 00000000 ----Super Luigi Kirby [Power Marshall] 302745C8 0000017B 142702DC 4F000000 142890CC 4F000000 E2000002 00000000 ----Super Peach Kirby [Power Marshall] 302745C8 00000156 142702DC 4F000000 142890CC 4F000000 E2000002 00000000 ----Super Bowser Kirby [Power Marshall] 302745C8 000001B5 142702DC 4F000000 142890CC 4F000000 E2000002 00000000 ----Super DK Kirby [Power Marshall] 302745C8 0000017A 302702DC 40000000 142702DC 42000000 E2000002 00000000 ----Super DDK Kirby 302745C8 0000018C <- puling out popgun [Power Marshall] 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 0000018D <- Popogun Charge [Power Marshall] 302702DC 40000000 142702DC 4F000000 E2000002 00000000 4A000000 8077F780 <- You'll never hurt yourself with this move! [Power Marshall] D2000000 00000004 2C030000 41820010 2C1C0190 40820008 3B80018E 60000000 939E0038 00000000 ----Super Yoshi Kirby [Power Marshall] 302745C8 0000017A 302702DC 40000000 142702DC 42000000 E2000002 00000000 ----Super Wario Kirby [Power Marshall] 302745C8 0000014C 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 0000014D 302702DC 40000000 142702DC 4F000000 E2000002 00000000 ----Super Link Kirby [Power Marshall] 302745C8 000001A8 142702DC 4F000000 142890CC 4F000000 E2000002 00000000 ----Super Zelda Kirby [Power Marshall] 302745C8 0000016A 302702DC 40000000 142702DC 42000000 E2000002 00000000 Super Yoshi [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0500 4A001001 00000000 3026E1D4 00000008 14289CC8 4F000000 1426A348 4F000000 E2000002 00000000 3026E1D4 0000011A 14289CC8 4F000000 1426A348 4F000000 E2000002 00000000 3026E1D4 0000011E 14289CC8 4F000000 1426A348 4F000000 E2000002 00000000 3026E1D4 0000011F 14289CC8 4F000000 1426A348 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super ZSS [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0400 4A001001 00000000 30276768 00000112 302728B8 40000000 142728B8 4F000000 E2000002 00000000 30276768 00000118 142728B8 4F000000 14289CD0 4F000000 E2000002 00000000 30276768 00000114 142728B8 4F000000 14289CD0 4F000000 E2000002 00000000 30276768 00000115 302728B8 40000000 142728B8 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Link [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0200 4A001001 00000000 30276404 0000009B 14272218 4F000000 14289CDC 4F000000 E2000002 00000000 30276404 0000009C 30272218 40000000 14272218 4F000000 E2000002 00000000 30276404 00000112 30272218 40000000 14272218 4F000000 E2000002 00000000 30276404 00000113 14272218 4F000000 14289CDC 4F000000 E2000002 00000000 30276404 00000114 30272218 40000000 14272218 42000000 E2000002 00000000 30276404 00000115 30272218 40000000 14272218 40000000 E2000002 00000000 30276404 00000118 30272218 40000000 14272218 41000000 E2000002 00000000 30276404 00000119 30272218 40000000 14272218 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 All super codes do not work in SSE or Wifi. [Phantom Wings] 00000000 00000000 Super Mario:(34 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000000 4A001001 00000000 14262A84 00000180 30262604 00000112 3025E978 40000000 1425E978 41700000 14289CC4 4F000000 E2000002 00000000 30262604 00000113 3025E978 40000000 1425E978 41a00000 14289CC4 41300000 E2000002 00000000 30262604 00000114 3025E978 41300000 1425E978 4f000000 14289CC4 4f000000 E2000002 00000000 30262604 00000115 1425E978 4f000000 E2000001 00000000 30262604 00000118 3025E978 42100000 1425E978 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Toon Link:(29 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000028 4A001001 00000000 302763C4 00000112 302721D8 40000000 142721D8 4F000000 E2000002 00000000 302763C4 00000113 14289CD8 42800000 302721D8 40000000 142721D8 42000000 E2000002 00000000 302763C4 00000118 302721D8 42000000 142721D8 4F000000 14289BAC 4F000000 E2000002 00000000 302763C4 00000115 14289CD8 41800000 302721D8 40000000 142721D8 4F000000 E2000003 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Had reports of freezing while using TLink's bow. Super Falco Code:(40 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000015 4A001001 00000000 30272FF8 00000112 30270060 00000001 3026F4E0 40000000 1426F4E0 41800000 14289FF4 41800000 E2000002 00000000 30270060 00000002 3026F4E0 40000000 1426F4E0 41200000 14289FF4 41200000 E2000003 00000000 30272FF8 00000113 3026F4E0 40000000 1426F4E0 4F000000 E2000002 00000000 30272FF8 00000114 3026F4E0 40000000 1426F4E0 42100000 E2000002 00000000 30272FF8 00000118 3026F4E0 40000000 1426F4E0 4F000000 14289FF4 4F000000 E2000002 00000000 30272FF8 00000115 3026F4E0 40000000 1426F4E0 42000000 14289FF4 42000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Lucario:(45 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000024 4A001001 00000000 30280034 00000112 1427C018 4F000000 E2000001 00000000 30280034 00000119 3027C018 40000000 1427C018 42100000 14289B9C 42000000 E2000002 00000000 30280034 00000113 3027C018 41C00000 1427C018 4F000000 E2000002 00000000 30280034 00000114 1427C018 4F000000 E2000001 00000000 30280034 0000011B 1427F228 00000000 1427C018 40000000 E2000001 00000000 30280034 0000011D 1427C018 4F000000 E2000001 00000000 30280034 00000115 3027C018 41800000 1427C018 4F000000 E2000002 00000000 60000002 00000001 14283BAC 00000050 14283BB0 0000005C 14283BB4 00000007 4A100000 00002054 62000000 00000001 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Pit:(32 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000019 4A001001 00000000 30266A3C 00000112 30262DB8 40A00000 14262DB8 4F000000 E2000002 00000000 30266A3C 0000011A 30262DB8 40A00000 14262DB8 4F000000 E2000002 00000000 10266F74 00000000 30266A3C 00000114 14262DB8 4F000000 E2000001 00000000 30266A3C 0000011D 14265C40 000000FF 14265C44 000000FF E2000001 00000000 30266A3C 00000115 14262DB8 4F000000 30266A3D 00000120 14262DB8 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Ike:(69 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000025 4A001001 00000000 30285CD0 00000112 14284E90 000000FF 302819F8 40000000 142819F8 41600000 E2000002 00000000 30285CD0 00000118 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 00000119 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 00000113 14284E98 00000100 142819F8 4F000000 E2000001 00000000 30285CD0 0000011C 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 0000011D 142819F8 4F000000 E2000001 00000000 30285CD0 00000114 142819F8 4F000000 E2000001 00000000 30285CD0 00000120 142819F8 4F000000 E2000001 00000000 30285CD0 00000115 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 0000002A 142819F8 4F000000 30285CD1 0000002B 142819F8 4F000000 30285CD1 0000002C 302819F8 41000000 142819F8 42400000 E2000002 00000000 30285CD0 0000002E 142819F8 4F000000 30285CD1 0000002F 302819F8 41000000 142819F8 42000000 302819F9 42200000 142819F8 44000000 E2000002 00000000 30285CD0 00000030 142819F8 4F000000 30285CD1 00000031 142819F8 4F000000 30285CD1 00000032 302819F8 41C00000 142819F8 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Rob:(24 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 00000026 4A001001 00000000 1427E698 7F000000 1427E69C 46000000 1427E6A0 43170CE4 3027E198 00000112 14289CC4 42000000 1427A300 4F000000 E2000001 00000000 3027E198 00000113 1427A300 4F000000 E2000001 00000000 3027E198 00000117 1427D390 000000ff E200000f 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Sonic:(32 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2B00 4A001001 00000000 142878C8 000000FF 14285548*000000FF 30283054 00000118 14282248 000000FF E2000001 00000000 30283054 00000120 1427EF98 4F000000 E2000001 00000000 30283054 00000115 14282248 0000027F E2000001 00000000 30283054 00000123 30283229 40ECCCCC 14283228 41100000 30283229 40BF5C28 14283228 41000000 E2000001 00000000 30283054 00000004 1428229c 704C36C0 30283055 00000008 1427EF98 4f000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 To remove the Infinite Final Smash effect, remove the line with the *. Super Samus (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0300 4A001001 00000000 1426ACC4 00000007 3026A840 00000117 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 0000011A 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 0000011B 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 0000011C 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 00000122 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 3026A840 00000123 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 3026A840 00000124 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 3026A840 00000125 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 -Full Charge & rapid fire charge shot -Rapid fire missiles & super missiles Super Charizard:(33 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1D00 4A001001 00000000 1428AD10 4F000000 142787A8 4F000000 142787AC 4F000000 1427875C 42480000 3027829C 00000112 142774C0 000000FF 142774C8 00000001 302745E0 40000000 142745E0 41000000 302745E1 41800000 142745E0 4F000000 E2000002 00000000 3027829C 00000113 30289CA4 00000000 14289CA4 41C00000 14289DD0 4F000000 1428A028 4F000000 302745E1 40000000 142745E0 4F000000 E2000002 00000000 3027829C 0000001B 142774C4 00000003 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 To activate, you must choose Charizard from the Poke-mon Trainers image in the character select screen. Super Capt. Falcon:(46 Lines) [Phantom Wings] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0A00 4A001001 00000000 14284164 70000000 30283F50 00000112 14289F20 4F000000 3027FF98 40000000 1427FF98 42600000 14289CC8 42500000 14289DF4 4F000000 1428A04C 4F000000 3027FF99 42700000 1427FF98 42C00000 E2000002 00000000 30283F50 00000117 3027FF98 40000000 1427FF98 42500000 14289CC8 42400000 14289DF4 4F000000 1428A04C 4F000000 3027FF99 42800000 1427FF98 42C00000 E2000002 00000000 30283F50 00000113 3027FF98 00000000 1427FF98 41800000 14289CC8 41800000 3027FF99 42000000 1427FF98 42800000 E2000003 00000000 30283F50 00000004 142831AC 50000000 E2000001 00000000 30283F50 00000003 14289CC8 4F000000 E2000001 00000000 30283F50 00000008 1427FF98 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 (C) Amazing Codes Amazing Lucas [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1B00 4A001001 00000000 30247850 0000002E 30243898 40000000 14243898 4F000000 E2000002 00000000 30247850 00000032 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000033 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000034 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 0000003A 30243898 40000000 14243898 4F000000 E2000002 00000000 30247850 00000112 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000113 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000114 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000115 30243898 40000000 14243898 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Amazing Link [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0200 4A001001 00000000 30276404 0000007F 30272218 40000000 14272218 42000000 E2000002 00000000 30276404 00000018 14272218 4F000000 14289CDC 4F000000 E2000002 00000000 30276404 0000002C 30272218 40000000 14272218 41000000 E2000002 00000000 30276404 00000032 30272218 40000000 14272218 42000000 E2000002 00000000 30276404 00000033 30272218 40000000 14272218 41000000 E2000002 00000000 30276404 00000034 30272218 40000000 14272218 42000000 E2000002 00000000 30276404 0000003A 30272218 40000000 14272218 42000000 E2000002 00000000 30276404 0000009B 14272218 4F000000 14289CDC 4F000000 E2000002 00000000 30276404 0000009C 30272218 40000000 14272218 4F000000 E2000002 00000000 30276404 00000112 30272218 40000000 14272218 4F000000 E2000002 00000000 30276404 00000113 14272218 4F000000 14289CDC 4F000000 E2000002 00000000 30276404 00000114 30272218 40000000 14272218 42000000 E2000002 00000000 30276404 00000115 30272218 40000000 14272218 40000000 E2000002 00000000 30276404 00000118 30272218 40000000 14272218 41000000 E2000002 00000000 30276404 00000119 30272218 40000000 14272218 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 A Trick- Link's Pogo stick of doom!: Since his air attacks are instant and his landing too, here's a trick you can do with link! First Jump up in the air and press down-A at the same time(sort-of), Amazing Pikachu [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0800 4A001001 00000000 30265590 00000021 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 0000002E 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 0000002B 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 00000031 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 0000003A 30261718 40000000 14261718 4F000000 30265590 00000112 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 00000113 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 00000114 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 00000115 30261718 40000000 14261718 42000000 E2000002 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Amazing Kirby [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 302745C8 00000026 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 0000002B 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 0000002E 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 00000033 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 0000010C 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000112 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000113 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 00000114 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 302745C8 00000000 302702DC 40000129 142702DC 4F000000 E2000002 00000000 302745C8 0000012B 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000115 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 0000012C 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 (C) Move modify codes Gannon's Wavedash! [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1600 4A001001 00000000 30283A38 00000112 3027FBB8 40000000 1427FBB8 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Sliding and sliding(Only on ground = Kirby is faster than sonic! [Power Marshall] 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 302745C8 00000026 302702DC 40000000 142702DC 42000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Just keep pressing side-A each step! (C) Move Swap Captain Falcon [James0x57] 077DB54C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Dedede [James0x57] 077DB648 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Diddy Kong [James0x57] 077DB768 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Donkey Kong [James0x57] 077DB870 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Falco [James0x57] 077DB960 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Fox [James0x57] 077DBA74 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Mr.Game & Watch [James0x57] 077DBAF8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Ganondorf [James0x57] 077DBBF4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Giga Bowser [James0x57] 077DBC48 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Ike [James0x57] 077DBD38 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Kirby [James0x57] 077DC128 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Bowser [James0x57] 077DC614 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Link [James0x57] 077DC704 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Lucario [James0x57] 077DC7DC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Lucas [James0x57] 077DC8D8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Luigi [James0x57] 077DC9F8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Mario [James0x57] 077DCAF4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Marth [James0x57] 077DCBE4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Metaknight [James0x57] 077DCCE0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Ness [James0x57] 077DCDDC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Peach [James0x57] 077DCF2C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Pikachu [James0x57] 077DCFF8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Olimar [James0x57] 077DD13C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Pit [James0x57] 077DD238 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Venasaur [James0x57] 077DD304 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Charizard [James0x57] 077DD3D0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US PokeTrainer [James0x57] 077DD4F0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Squirtle [James0x57] 077DD5BC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Popo [James0x57] 077DD6B8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Jigglypuff [James0x57] 077DD784 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Robot [James0x57] 077DD8D4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Samus [James0x57] 077DD9E8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Sheik [James0x57] 077DDAD8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Snake [James0x57] 077DDBD4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Sonic [James0x57] 077DDCAC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Zero Suit Samus [James0x57] 077DDDF0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Toon Link [James0x57] 077DDEC8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Wario [James0x57] 077DE060 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Wolf [James0x57] 077DE1BC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Yoshi [James0x57] 077DE2AC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoBall [James0x57] 077DE300 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoBoy [James0x57] 077DE33C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoChild [James0x57] 077DE378 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoGirl [James0x57] 077DE3B4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Zelda [James0x57] 077DE4A4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US XXXXXXXX XXXXXXXX Values by Character Name: Captain Falcon [James0x57] 2F0E4EFA 00382120 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Dedede [James0x57] 2F4E5221 0040C500 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Diddy Kong [James0x57] 2F8A27E0 0036BCC0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Donkey Kong [James0x57] 2FD78C71 00331F00 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Falco [James0x57] 301C41C7 00307920 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Fox [James0x57] 306A7958 00360800 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Mr.Game & Watch [James0x57] 3088574E 002404A0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Ganondorf [James0x57] 30CA8FF4 0038B5A0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Giga Bowser [James0x57] 30E068FF 001A02E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Ike [James0x57] 311F4198 002D1EE0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Kirby [James0x57] 31809D75 002BBB20 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Bowser [James0x57] 32029EF9 003328E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Link [James0x57] 3243794C 002BAAA0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Lucario [James0x57] 32910A1F 00339140 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Lucas [James0x57] 32CE06CF 0034CD00 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Luigi [James0x57] 3314681D 002E3140 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Mario [James0x57] 334D15F9 0032CD40 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Marth [James0x57] 33888F16 0031A2E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Metaknight [James0x57] 33C9B63A 003223C0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Ness [James0x57] 340E1995 0035DE60 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Peach [James0x57] 3451FE02 003FA380 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Pikachu [James0x57] 34832B63 0039E8E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Olimar [James0x57] 34C23459 002CC2E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Pit [James0x57] 35052F39 0035B240 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Venasaur [James0x57] 3529DE41 002BAF80 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Charizard [James0x57] 35449279 002D98E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US PokeTrainer [James0x57] 3576A408 000B1F00 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Squirtle [James0x57] 358F1278 0032FEE0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Popo [James0x57] 35D262AE 002B48A0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Jigglypuff [James0x57] 35EC8CA7 002C2460 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Robot [James0x57] 3629E963 00215F80 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Samus [James0x57] 3675964F 002FD180 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Sheik [James0x57] 36C3CD5D 00301560 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Snake [James0x57] 36FCC548 003EA8E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Sonic [James0x57] 3733B0FB 003A63C0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Zero Suit Samus [James0x57] 3790CD17 002C4580 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Toon Link [James0x57] 37C39136 00364DE0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Wario [James0x57] 38208394 003F66A0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Wolf [James0x57] 38798C69 003656A0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Yoshi [James0x57] 38C489F7 002E3A20 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoBall [James0x57] 38D40688 000EC9E0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoBoy [James0x57] 38D9674A 000A4260 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoChild [James0x57] 38DD91AD 000E0D60 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US ZakoGirl [James0x57] 38E2BE3F 000DEE60 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Zelda [James0x57] 391164EB 003DFCE0 Value Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US (C) Stage Editor Codes Stage Editor Place Anywhere v2 [PizzaBoy] 4A000000 81000000 30653264 01010101 10521D58 00000001 E2000001 80008000 This allows you to place a part anywhere in the Stage Editor. Stage Editor Unlimited Parts v2.1 [PizzaBoy] 4A000000 81000000 30653264 01010101 14529E5C 00000000 E2000001 80008000 Stage Editor Edge Code v2 [PizzaBoy] 4A000000 81000000 30653264 01010101 4A000000 804F7880 38000000 00000810 4A000000 81000000 32529F8C 3F800000 92210000 00529F8C 94210000 00529F78 14529F8C 3F800000 E2000001 00000000 32529F90 3F800000 92210001 00529F90 94210001 00529F7C 14529F90 3F800000 E2000002 00000000 4A000000 804F7880 38000000 00001800 4A000000 81000000 32529F78 00000000 92210000 00529F78 94210000 00529F8C 14529F78 00000000 E2000001 00000000 32529F7C 00000000 92210001 00529F7C 94210001 00529F90 14529F7C 00000000 E2000003 80008000 Hold the object you want to overlap the edge of the level and press A and + on the wiimote. Move it where you want, press A and -, and then place it. Please save before using this code, and check your level for spawn issues by dying once in the testing area. VIRTUAL CONSOLE DEMOS --------------------- Kirby's Adventure: 99 Lives [hetoan2] 104ED2F9 00000063 (C) Ocarina of Time: Infinite Health & Magic V2 [LakituX] 4A000000 81000000 122772F0 00000140 122772EE 00000140 102772FA 00000001 102772F3 00000030 Infinite Rupees [LakituX] 4A000000 81000000 122772F4 000003E7 Infinite Keys V2 [LakituX] 4A000000 81000000 1027737F 00000001 10277380 00000001 10277381 00000001 10277382 00000001 10277383 00000001 Infinite Deku Sticks [LakituX] 4A000000 81000000 10277334 00000000 1027734C 00000009 Infinite Deku Nuts [LakituX] 4A000000 81000000 10277335 00000001 1027734D 00000009 Infinite Bombs [LakituX] 4A000000 81000000 10277336 00000002 1027734E 00000009 1027733C 00000009 10277354 00000009 Infinite Magic Beans [LakituX] 4A000000 81000000 10277342 00000010 1027735A 00000009 Infinite Slingshot Seeds [LakituX] 4A000000 81000000 1027733A 00000006 10277352 00000009 Infinite Arrows + Elements [LakituX] 4A000000 81000000 1027734F 00000009 10277337 00000003 10277338 00000004 1027733E 0000000C 10277344 00000012 Have Din, Farore, and Nayru [LakituX] 4A000000 81000000 10277339 00000005 1027733F 0000000D 10277345 00000013 Have Boomerang [LakituX] 4A000000 81000000 10277340 0000000E Have Lens of Truth [LakituX] 4A000000 81000000 10277341 0000000F Have Megaton Hammer [LakituX] 4A000000 81000000 10277343 00000011 Have Ocarina [LakituX] 4A000000 81000000 1027733B 000000XX Replace XX with: 07 Fairy Ocarina 08 Ocarina of Time Have ????shot [LakituX] 4A000000 81000000 1027733D 000000XX Replace XX with: 0A Hookshot 0B Longshot Have All Bottles [LakituX] 4A000000 81000000 10277346 00000014 10277347 00000014 10277348 00000014 10277349 00000014 Have All Equipment [LakituX] 4A000000 81000000 1027735D 000000FF 1027735C 000000FF This code gives you: Kokiri Sword Master Sword Giant's Knife(Working on this) Deku Shield Hylian Shield Mirror Shield Goron Tunic Zora Tunic Iron Boots Hover Boots (Working on other items) Have All Quest Status Items [LakituX] 4A000000 81000000 10277366 000000FF 10277367 000000FF 10277365 000000FF 10277391 00000064 This code gives you: All Ocarina Songs All Stones & Medallions Gerudo Membership Card Stone of Agony 100 Gold Skulltula's Bottle 1 Modifier [LakituX] 4A000000 81000000 10277346 000000XX Replace XX with: 14 Empty Bottle 15 Red Potion 16 Green Potion 17 Blue Potion 18 Bottled Fairy 19 Fish 1A Lon Lon Milk 1B Letter 1C Blue Fire 1D Bug 1E Big Poe 1F Lon Lon Milk (Half) 20 Poe Bottle 2 Modifier [LakituX] 4A000000 81000000 10277347 000000XX Replace XX with: 14 Empty Bottle 15 Red Potion 16 Green Potion 17 Blue Potion 18 Bottled Fairy 19 Fish 1A Lon Lon Milk 1B Letter 1C Blue Fire 1D Bug 1E Big Poe 1F Lon Lon Milk (Half) 20 Poe Bottle 3 Modifier [LakituX] 4A000000 81000000 10277348 000000XX Replace XX with: 14 Empty Bottle 15 Red Potion 16 Green Potion 17 Blue Potion 18 Bottled Fairy 19 Fish 1A Lon Lon Milk 1B Letter 1C Blue Fire 1D Bug 1E Big Poe 1F Lon Lon Milk (Half) 20 Poe Bottle 4 Modifier [LakituX] 4A000000 81000000 10277349 000000XX Replace XX with: 14 Empty Bottle 15 Red Potion 16 Green Potion 17 Blue Potion 18 Bottled Fairy 19 Fish 1A Lon Lon Milk 1B Letter 1C Blue Fire 1D Bug 1E Big Poe 1F Lon Lon Milk (Half) 20 Poe Item Modifier 1 [LakituX] 4A000000 81000000 1027734A 000000XX Replace XX with: 2D Pocket Egg 2E Pocket Cucco 2F Cojiro 30 Odd Mushroom 31 Odd Potion 32 Poacher's Saw 33 Goron's Sword (Broken) 34 Prescription 35 Eyeball Frog 36 Eye Drops 37 Claim Check Item Modifier 2 [LakituX] 4A000000 81000000 1027734B 000000XX Replace XX with: 21 Weird Egg 22 Chicken 23 Zelda's Letter 24 Keaton Mask 25 Skull Mask 26 Spooky Mask 27 Bunny Hood 28 Goron Mask 29 Zora Mask 2A Gerudo Mask 2B Mask of Truth 2C SOLD OUT Tunic Color Modifier 4A000000 810000000 10337A6C 0000000XX Replace XX with: 00 Green(Kokiri Tunic) 01 Red(Goron Tunic 02 Blue(Zora Tunic) 03 Black 04 White 05 Yellow and so on and so on. Ported from N64, original by yoshielectron Character Modifier [LakituX] 4A000000 81000000 102772C7 000000XX Replace XX with: 00 Adult Link 01 Young Link Ported from N64, original by yoshielectron (C) Super Mario World: Coins Give You Lives: [hetoan2] 104D4FA7 00000063 Always Have all 4 Yoshi Coins [hetoan2] 104D560A 00000004 Always Finish Levels with Bonus Game [hetoan2] 104D5130 00000064 Doesn't allow you to enter silver warppipes Finish Above Line for Bonus Game [hetoan2] 104D5130 00000063 ` ------------------------------ Brawl+: Competitive Hack Codes ------------------------------ Melee Air Dodge System 42000000 80000000 80000000 80623320 80000001 00000000 60000006 00000000 80000002 806212BC 4A001000 00000000 36000024 00000007 92210003 00000024 86100003 000001C4 88000002 00000003 4A001002 00000000 92210002 00000000 4A001002 00000000 DE000000 80008180 92210003 00000010 92210004 00000014 86A00003 40000000 86A00004 40000000 60000003 00000001 4A001000 00000000 4A101001 00000000 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 92210006 0000007C 92210007 00000014 58010000 00000088 92210008 00000058 92210009 00000064 4A001006 00000000 30000038 00000021 4A001007 00000000 36000040 41C00000 4A001006 00000000 58010000 0000002C 58010000 00000004 100000E4 00000001 1000010C 00000001 10000120 00000001 10000134 00000001 10000170 00000001 4A001008 00000000 1400000C 3E300000 4A001007 00000000 36000041 41000000 4A001008 00000000 94210004 0000000C 4A001009 00000000 94210003 00000008 4A001007 00000000 34000041 41000000 4A001009 00000000 14000008 00000000 4A001007 00000000 34000041 41000000 9001000A 00000040 4A000000 805A0100 92210005 00000000 86A00005 3FC00000 8891000A 00000005 E2000002 00000000 4A001006 00000000 32000038 00000021 32000038 0000007F 32000038 00000080 32000038 00000083 58010000 0000002C 58010000 00000004 100000E4 00000000 1000010C 00000000 10000120 00000000 10000134 00000000 10000170 00000000 E2000004 00000000 80100001 00000008 62000000 00000001 E200000F 00000000 80000001 00000000 80100000 00000244 62000000 00000000 C27816DC 00000004 8963FFFC 2C0B0001 40820008 48000010 39600000 9963FFFC 98030000 00000000 E0000000 80008000 Shield Cancelling (S-Cancelling) 80000000 80623320 80000001 00000000 60000006 00000000 60000003 00000001 4A001000 00000000 4A101001 00000000 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 DE000000 80008180 92210002 0000007C 58010000 0000007C 58010000 0000002C 92210003 00000004 4A001002 00000000 34000038 00000015 36000038 00000019 4A001003 00000000 10000084 00000080 E2000002 00000000 80100001 00000008 62000000 00000001 E2000003 00000000 80000001 00000000 80100000 00000244 62000000 00000000 E0000000 80008000 L-Cancelling 80000000 80623320 80000001 00000000 60000006 00000000 60000003 00000001 4A001000 00000000 4A101001 00000000 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 DE000000 80008180 92210002 00000014 92210003 00000068 92210004 0000007C 58010000 000000C4 92210006 00000010 4A000000 805A0100 92210007 00000000 88A00006 00000007 88A00007 00000006 86A00007 BF800000 4A001004 00000000 32000036 00000018 4A001003 00000000 360000C4 80000000 92210005 000000C4 88900005 00000007 94210005 000000C4 360000C9 80000000 92210005 000000C8 88900005 00000007 94210005 000000C8 340000C5 80000000 38000076 FFF70008 140000C4 42140000 140000C8 40E00000 E2000003 00000000 4A001004 00000000 30000036 00000018 4A001003 00000000 360000C8 80000000 4A001002 00000000 92210005 00000040 88900005 00000006 94210005 00000040 E2000002 00000000 80100001 00000008 62000000 00000001 E200000F 00000000 80000001 00000000 80100000 00000244 62000000 00000000 E0000000 80008000 Auto L-Cancelling 80000000 80623320 80000001 00000000 60000006 00000000 60000003 00000001 4A001000 00000000 4A101001 00000000 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 DE000000 80008180 92210002 0000007C 92210003 00000014 58010000 000000C4 92210004 00000010 4A000000 805A0100 92210005 00000000 88A00004 00000005 4A001002 00000000 30000036 00000018 4A001003 00000000 92210005 00000040 88900005 00000004 94210005 00000040 E2000001 00000000 80100001 00000008 62000000 00000001 E200000F 00000000 80000001 00000000 80100000 00000244 62000000 00000000 E0000000 80008000 Hitstun; "Perfect" 42000000 80000000 80000000 80623320 80000001 00000000 60000006 00000000 60000003 00000001 4A001000 00000000 4A101001 00000000 32000000 0000001C 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 DE000000 80008180 92210002 00000070 58010000 0000007C 34000038 00000042 36000038 00000049 4A001002 00000000 58010000 00000024 58010000 0000000C 1400001C 00000088 14000018 00000088 E2000002 00000000 80100001 00000008 62000000 00000001 E200000F 00000000 80000001 00000000 80100000 00000244 62000000 00000000 E0000000 80008000 045A9300 3ECCCCCD C276CCD4 00000002 C022FFE0 EF7C0072 60000000 00000000 No Triple Jump Glitch + No Laser/Jab/Icicle Locking 4A000000 8077F780 D2000000 00000007 2C030000 41820010 2C1C0016 40820008 3B800000 60000000 2C030000 41820010 2C1C0054 40820008 3B800051 60000000 939E0038 00000000 Gravity Modifier P1 4A000000 90180F20 140000E0 XXXXXXXX E0000000 80008000 For all of these, the recommended value for XXXXXXXX is between 1.15 and 1.2. Use a decimal-to-hex converter, such as the one at http://babbage.cs.qc.edu/IEEE-754/Decimal.html. Hex value for 1.175 is 3FE00000. Gravity Modifier P2 4A000000 90180F7C 140000E0 XXXXXXXX E0000000 80008000 Gravity Modifier P3 4A000000 90180FD8 140000E0 XXXXXXXX E0000000 80008000 Gravity Modifier P4 4A000000 90181034 140000E0 XXXXXXXX E0000000 80008000 No Tripping 0481CB34 C0220020 045A9340 00000000 ---------------------------- Comment area (No More Codes) ---------------------------- Stick this in front of the code you want to button activate: (Full Metal Kirby) 284DE4B0 0000XXXX Note: This code only works with First GCN Controller plugged in. The Code Below Needs the other controller values to replace YYYYYYYY YYYYYYYY 0000XXXX Note that for the code above no current Classic controller button codes for yet so just be happy that we finally have wiimote/nunchuck and now thanks to Full Metal Kirby Wavebird support :D GCN Controller (16 bits) 1 284DE4B0 2 284DE4B8 3 284DE4C0 4 284DE4C8 Wii Controller 1 284F7880 2 284F8220 3 284F8BC0 4 284F9560 Clasic Controller 1 284F78AA 2 284F824A 3 284F8BEA 4 284F958A Complete One-Button Gamecube Controller List (Note: Only works when you're holding only that button(s)): 0080 - No Button 0081 - D-Pad Left 0082 - D-Pad Right 0084 - D-Pad Down 0088 - D-Pad Up 0090 - Z 00A0 - R 00C0 - L 0180 - A 0280 - B 0480 - X 0880 - Y 1080 - Start/Pause Wavebird: 0000 - No Button 0001 - D-Pad Left 0002 - D-Pad Right 0004 - D-Pad Down 0008 - D-Pad Up 0010 - Z 0020 - R 0040 - L 0100 - A 0200 - B 0400 - X 0800 - Y 1000 - Start/Pause Wiimote (and Nunchuck): 0000 - None 0001 - Down 0002 - Up 0004 - Right 0008 - Left 0010 - + 0100 - 2 0200 - 1 0400 - B 0800 - A 1000 - - 2000 - Z (Nunchuck) 4000 - C (Nunchuck) 8000 - Home Button Example 1: A+B Activator | 0180 + 0280 = 0380 Example 2: X+Y Activator | 0480 + 0880 = 0C80 Example 3: L+R Activator | 00A0 + 00C0 = 00E0 Example 4: L+A Activator | 00C0 + 0180 = 01C0 Example 5: R+B Activator | 00A0 + 0280 = 02A0 Final Ex.: L+R+A+B Activator | 00A0 + 00C0 + 0180 + 0280 = 03E0 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP Color Modifier Information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (Glowing Great Maze color) Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario Dark Character Info Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus. Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple Stage List The Stages with a Star work 00 (0) - Battle *01 (1) - BattleField (Battlefield) *02 (2) - Final (Final Destination) *03 (3) - Dolpic (Delfino Plaza) *04 (4) - Mansion (Luigi's Mansion) *05 (5) - MarioPast (Mushroomy Kingdom) *06 (6) - Kart (Mario Circuit) *07 (7) - Donkey (75 m) *08 (8) - Jungle (Rumble Falls) *09 (9) - Pirates (Pirate Ship) *0A (10) - Zelda2 (Bridge of Eldin) *0B (11) - Norfair (Norfair) *0C (12) - Orpheon (Frigate Orpheon) *0D (13) - Crayon (Yoshi's Island) *0E (14) - Halberd (Halberd) 0F (15) - TestHalberd_00 10 (16) - TestHalberd_01 11 (17) - TestHalberd_02 12 (18) - Karby2 *13 (19) - Starfox (Lylat Cruise) *14 (20) - Stadium (Pokémon Stadium 2) *15 (21) - Tengan (Spear Pillar) *16 (22) - Fzero (Port Town Aero Dive) *17 (23) - Ice (Summit) *18 (24) - Gw (Flat Zone 2) *19 (25) - Emblem (Castle Siege) 1A (26) - TestEmblem_00 1B (27) - TestEmblem_01 *1C (28) - Madein (WarioWare, Inc.) *1D (29) - Earth (Distant Planet) *1E (30) - Palutena (Skyworld) *1F (31) - Famicom (Mario Bros.) *20 (32) - Newpork (New Pork City) *21 (33) - Village (Smashville) *22 (34) - Metalgear (Shadow Moses Island) *23 (35) - Greenhill (Green Hill Zone) *24 (36) - Pictchat (PictoChat) *25 (37) - Plankton (Hanenbow) *26 (38) - ConfigTest 27 (39) - Viewer *28 (40) - Result *29 (41) - DxShrine (Temple) *2A (42) - DxYorster (Yoshi's Island) *2B (43) - DxGarden (Jungle Japes) *2C (44) - DxOnett (Onett) *2D (45) - DxGreens (Green Greens) *2E (46) - DxPStadium (Pokémon Stadium) *2F (47) - DxRCruise (Rainbow Cruise) *30 (48) - DxCorneria (Corneria) *31 (49) - DxBigBlue (Big Blue) *32 (50) - DxZebes (Brinstar) *33 (51) - Oldin *34 (52) - Homerun (Homerun Contest) *35 (53) - Edit (Stages made using the Stage Builder.) *36 (54) - Heal (All-Star Resting Stage) *37 (55) - OnlineTraining *38 (56) - TargetBreak (Break The Targets) 39 (57) - CharaRoll 3A (58) - General 3B (59) - Adventure 3C (60) - Adventure0 3D (61) - Adventure2 3E (62) - AdvMeleeTest 3F (63) - AdvMelee 40 (64) - BattleS 41 (65) - BattleFieldS 42 (66) - Max 43 (67) - Unknown Infinite Item Info Change XXXXXXXX to the following values: SmashBalls: 1462C3A0 pokéballs 1462C4CA Smart bombs: 1462C39E Party balls: 1462C38A Bomb-ombs: 1462C36E Gooey bombs: 1462C374 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) Music List Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work) 26F9 Menu 1 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 COCKIE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kong Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2824 SSE Results (Nameless) 2825 Boss Battle Song 2 2826 Save Point 2827 SSE DK Jungle (Nameless) 2828 SSE Luigi Mansion (Nameless) 2829 Halberd Interior (Nameless) 282A SSE Data Select (Nameless) 282B SSE Brinstar (Nameless) 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 282E Halberd Moving (Nameless) WiFi Custom In order to play a custom stage online you must perform the following steps: 1. Your opponent(s) must have the custom stage you intend to play 2. You must play the custom stage you intend to play in an offline Brawl FIRST 3. After you've played the stage in an offline Brawl, go online and select Random as your stage 4. If your choice is picked for the stage, your custom stage should load Texture Swap Info This code will replace one character's texture with that of another character that is in the match. XXXXXXXX = Character Texture used YYYYYYYY = Character whose texture is replaced 80672FA8 - Character 1 80672FB4 - Character 2 80672FC0 - Character 3 80672FCC - Character 4 Assist Trophy List 01000000 Tingle 02000000 Waluigi 04000000 Dr. Wright 00010000 Metroid 00020000 Nintendogs 00040000 Mr. Resetti 00080000 Isaac 00100000 Saki Amamiya 00200000 Shadow 00400000 Stafy 00800000 Infantry and Tanks 00000100 Lakitu 00000200 Knuckle Joe 00000400 Hammer Bro. 00000800 Helirin 00001000 Kat & Ana 00002000 Jill & Drill Dozer 00004000 Lyn 00008000 Little Mac 00000001 Andross 00000002 Barbara 00000004 Gray Fox 00000008 Custom Robo 00000010 Samurai Goroh 00000020 Devil 00000040 Excitebike 00000080 Jeff Pokemon List These codes work Offline ONLY 01000000=Togepi 02000000=Goldeen 04000000=Gardevoir 08000000=Wobbuffet 10000000=Suicune 20000000=Bonsly 00010000=Lugia 00020000=Manaphy 00040000=Weavile 00080000=Electrode 00100000=Metagross 00200000=No Pokemon 00400000=Meowth 00800000=Piplup 00000100=Gulpin 00000200=Staryu 00000400=Ho-oh 00000800=No Pokeball 000001000=Snorlax 000002000=Bellossom 000004000=Kyogre 000008000=Latios & Latias 00000001=Torchic 00000002=No Pokeball 00000004=Chikorita 00000008=Entei 00000010=Moltres 00000020=Munchlax 00000040=Deoxys 00000080=Groudon Greatest Aether While Performing Great Aether use the following commands: Hold R to do Bring them down to the ground. Hold L to knock them into the air. Release all buttons to end the combo. ----- This code is still not quite complete. Emerald Info Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are: Sonic Peach Toon Link Wolf Jigglypuff Zero Suit Samus The Alloys Giga Bowser Wario Man ----- It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald. Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. ----- Note: Kirby cannot swallow characters and steal their powers while Emerald