Codelist assembled by Warchamp7 (With some added assembly by MeleeMaster500) *NOT ALL CREDIT IS GIVEN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (so please tell me, MeleeMaster500, so that I might fix it. in fact, tell me anything at all incorrect with my list, as I cannot find all my mistakes) READ ME! Important! If you use one of the indented options, be smart about it and don't pick anything that will conflict. For example, don't use the character modifier's to make Player 1 be Red Alloy AND Giga Bowser as well. Required for Other Codes Infinite Jumps (Must be on for Infinite Jumps to work) [James0x57] * C283CAA0 00000004 * 807900D8 80A30064 * 80A50020 80A5000C * A8850002 5484103E * 7CA2212E 00000000 Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.! Player 1 Modifiers [Most by Y.S.] On the Fly Character Switcher [Wired Gamecube Controller] (P1) [Krisan Thyme] 284DE4B0 00000188 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4B0 00000181 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4B0 00000182 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4B0 00000184 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4B0 00000288 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4B0 00000281 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4B0 00000282 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4B0 00000284 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4B0 00000488 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4B0 00000481 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4B0 00000482 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4B0 00000484 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4B0 00000888 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4B0 00000881 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4B0 00000882 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4B0 00000884 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4B0 000000C8 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4B0 000000C1 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4B0 000000C2 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4B0 000000C4 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4B0 000000A8 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4B0 000000A1 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4B0 000000A2 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4B0 000000A4 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4B0 00000098 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4B0 00000091 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4B0 00000092 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4B0 00000094 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4B0 000000E8 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4B0 000000E1 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4B0 000000E2 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4B0 000000E4 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4B0 00000C88 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4B0 00000C81 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4B0 00000C82 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4B0 00000C84 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4B0 000001C8 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4B0 000001C1 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4B0 000001C2 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4B0 000001A8 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4B0 000001A1 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4B0 000001A2 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) On the Fly Character Switcher [Wavebird Gamecube Controller] (P1) [Krisan Thyme] 284DE4B0 00000108 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4B0 00000101 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4B0 00000102 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4B0 00000104 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4B0 00000208 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4B0 00000201 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4B0 00000202 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4B0 00000204 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4B0 00000408 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4B0 00000401 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4B0 00000402 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4B0 00000404 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4B0 00000808 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4B0 00000801 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4B0 00000802 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4B0 00000804 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4B0 00000048 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4B0 00000041 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4B0 00000042 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4B0 00000044 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4B0 00000028 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4B0 00000021 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4B0 00000022 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4B0 00000024 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4B0 00000018 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4B0 00000011 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4B0 00000012 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4B0 00000014 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4B0 00000068 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4B0 00000061 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4B0 00000062 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4B0 00000064 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4B0 00000C08 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4B0 00000C01 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4B0 00000C02 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4B0 00000C04 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4B0 00000148 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4B0 00000141 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4B0 00000142 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4B0 00000128 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4B0 00000121 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4B0 00000122 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) On The Fly New 4A000000 90180F20 284DE4B8 00000108 10000098 0000002E E2000001 00000000 284DE4B8 00000101 10000098 0000002F E2000001 00000000 284DE4B8 00000102 10000098 00000030 E2000001 00000000 284DE4B8 00000104 10000098 00000031 E2000001 00000000 284DE4B8 00000208 10000098 00000016 E2000001 00000000 284DE4B8 00000201 10000098 0000000E E2000001 00000000 284DE4B8 00000202 10000098 00000002 E2000001 00000000 284DE4B8 00000204 10000098 00000028 E2000001 00000000 284DE4B8 00000408 10000098 0000000B E2000001 00000000 284DE4B8 00000401 10000098 00000003 E2000001 00000000 284DE4B8 00000402 10000098 00000004 E2000001 00000000 284DE4B8 00000404 10000098 0000001B E2000001 00000000 284DE4B8 00000808 10000098 00000014 E2000001 00000000 284DE4B8 00000801 10000098 00000019 E2000001 00000000 284DE4B8 00000802 10000098 00000010 E2000001 00000000 284DE4B8 00000804 10000098 00000026 E2000001 00000000 284DE4B8 00000048 10000098 0000000D E2000001 00000000 284DE4B8 00000041 10000098 00000000 E2000001 00000000 284DE4B8 00000042 10000098 00000009 E2000001 00000000 284DE4B8 00000044 10000098 00000005 E2000001 00000000 284DE4B8 00000028 10000098 0000002C E2000001 00000000 284DE4B8 00000021 10000098 0000000C E2000001 00000000 284DE4B8 00000022 10000098 00000017 E2000001 00000000 284DE4B8 00000024 10000098 0000002D E2000001 00000000 284DE4B8 00000018 10000098 0000002A E2000001 00000000 284DE4B8 00000011 10000098 00000013 E2000001 00000000 284DE4B8 00000012 10000098 00000025 E2000001 00000000 284DE4B8 00000014 10000098 0000002B E2000001 00000000 284DE4B8 00000068 10000098 0000001D E2000001 00000000 284DE4B8 00000061 10000098 00000008 E2000001 00000000 284DE4B8 00000062 10000098 00000027 E2000001 00000000 284DE4B8 00000064 10000098 00000024 E2000001 00000000 284DE4B8 00000C08 10000098 0000000A E2000001 00000000 284DE4B8 00000C01 10000098 00000007 E2000001 00000000 284DE4B8 00000C02 10000098 00000015 E2000001 00000000 284DE4B8 00000C04 10000098 00000029 E2000001 00000000 284DE4B8 00000148 10000098 0000001A E2000001 00000000 284DE4B8 00000141 10000098 00000001 E2000001 00000000 284DE4B8 00000142 10000098 0000001C E2000001 00000000 284DE4B8 00000128 10000098 00000006 E2000001 00000000 284DE4B8 00000121 10000098 00000018 E2000001 00000000 284DE4B8 00000122 10000098 00000023 E0000000 80008000 Size modifier (button) (P1) 284DE4B0 00000081 4A000000 90180F20 140000D8 3E800000 E0000000 80008000 284DE4B0 00000082 4A000000 90180F20 140000D8 3F000000 E0000000 80008000 284DE4B0 00000084 4A000000 90180F20 140000D8 41A00000 E0000000 80008000 284DE4B0 00000088 4A000000 90180F20 140000D8 42C80000 E0000000 80008000 284DE4B0 00000090 4A000000 90180F20 140000D8 42800000 E0000000 80008000 284DE4B0 000000A0 4A000000 90180F20 140000D8 42000000 E0000000 80008000 284DE4B0 000000C0 4A000000 90180F20 140000D8 41200000 E0000000 80008000 284DE4B0 00000180 4A000000 90180F20 140000D8 40000000 E0000000 80008000 284DE4B0 00000280 4A000000 90180F20 140000D8 40800000 E0000000 80008000 284DE4B0 00000480 4A000000 90180F20 140000D8 41000000 E0000000 80008000 284DE4B0 00000880 4A000000 90180F20 140000D8 41800000 E0000000 80008000 284DE4B0 00001080 4A000000 90180F20 140000D8 3F800000 E0000000 80008000 0.25x - D-Pad Left 0.5x - D-Pad Right 20x - D-Pad Down 100x - D-Pad Up 64x - Z 32x - R 10x - L 2x - A 4x - B 8x - X 16x - Y 1x - Start/Pause P1 Super Mario: 4A000000 90180FB8 38000000 00000000 4A000000 81000000 30262604 00000112 3025E978 40000000 1425E978 41700000 14289CC4 4F000000 E2000002 00000000 30262604 00000113 3025E978 40000000 1425E978 41a00000 14289CC4 41300000 E2000002 00000000 30262604 00000114 3025E978 41300000 1425E978 4f000000 14289CC4 4f000000 E2000002 00000000 30262604 00000115 1425E978 4f000000 E2000001 00000000 30262604 00000118 3025E978 42100000 1425E978 4F000000 14289CC4 4F000000 E2000002 00000000 Does not affect CPUs Pit (Player 1) always has mirror shield: 48000000 80672FA8 DE000000 80009380 58010000 00000148 1000002D 00000001 E0000000 80008000 Invisible v 0.1 (P1) kyleglor 48000000 80672FA8 DE000000 80009380 58010000 00000148 14000000 00000300 14000004 00000000 E0000000 80008000 eyes may still be visible im not sure yet and also side objects as pickmin and sheths and shields may be visible as well Mario (Pr1) faceless 48000000 80672FA8 DE000000 80009380 58010000 00000148 14000000 01000100 14000004 00000100 E0000000 80008000 he will still have a mustach do to that being part of the body Mario (P1) bodyless 48000000 80672FA8 DE000000 80009380 58010000 00000148 14000000 00000100 14000004 01000100 E0000000 80008000 in other words a flaoting head but no mustash Mario (P1) hatless regular eyes 48000000 80672FA8 DE000000 80009380 58010000 00000148 14000000 01000000 14000004 01000100 E0000000 80008000 fixed code for hatless incase someone wanted hatless with reg eyes Mario (P1) hair through hat 48000000 80672FA8 DE000000 80009380 58010000 00000148 13000000 01000000 14000004 01000100 E0000000 80008000 i got bored so i put this one together The Greatest Aether (P1/Wired): (Phantom Wings) 284DE4B0 00000080 4A000000 8077F780 14000000 939E0038 E2000001 80008000 284DE4B0 000000A0 4A000000 8077F780 D2000000 00000004 2C1C0125 40820008 3B800124 2C1C00F9 40820008 3B8000F8 939E0038 00000000 E2000001 80008000 284DE4B0 000000C0 4A000000 8077F780 D2000000 00000004 2C1C0125 40820008 3B800116 2C1C00F9 40820008 3B8000F8 939E0038 00000000 While Performing Great Aether with P1: Hold R to do Bring them down to the ground. Hold L to knock them into the air. Release all to end the combo. The Greatest Aether (P2/wavebird): 284DE4B0 00000080 4A000000 8077F780 14000000 939E0038 E2000001 80008000 284DE4B0 00000020 4A000000 8077F780 D2000000 00000004 2C1C0125 40820008 3B800124 2C1C00F9 40820008 3B8000F8 939E0038 00000000 E2000001 80008000 284DE4B0 00000040 4A000000 8077F780 D2000000 00000004 2C1C0125 40820008 3B800116 2C1C00F9 40820008 3B8000F8 939E0038 00000000 While Performing Great Aether with P1: Hold R to do Bring them down to the ground. Hold L to knock them into the air. Release all to end the combo. Status Modifier (P1) 4A000000 90180F20 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal Character (P1) 4A000000 90180F20 100000B3 00000010 100000B4 00000000 E0000000 80008000 Infinite Jumps (P1) [James0x57] 48000000 805A9320 DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.! Color Modifier (P1) 4A000000 90180F20 1000009D 000100XX E0000000 80008000 Color Modifier Information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (Glowing Great Maze color) Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys - - - - Emerald Characters (P1) [Special Thanks to Full Metal Kirby] 4A000000 90180F20 3A000098 00000300 3A000098 00000400 3A000098 00000D00 3A000098 00002700 3A000098 00002800 3A000098 00002900 3A000098 00002B00 3A000098 00002C00 3A000098 00002D00 3A000098 00002E00 3A000098 00002F00 3A000098 00003000 3A000098 00003100 1000009D 0000000C E0000000 80008000 Emerald Info Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are: Sonic Peach Toon Link Wolf Jigglypuff Zero Suit Samus The Alloys Giga Bowser Wario Man ----- It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald. Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. ----- Note: Kirby cannot swallow characters and steal their powers while Emerald Color Overlay (P1) [Heinermann] 4A000000 90180FB8 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Characters (P1) [Heinermann] 4A000000 90180FB8 1000000A 00000004 E0000000 80008000 Dark character (P1) 4A000000 90180F20 140000B4 00E81219 E0000000 80008000 Dark Character Info Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus. Character Modifier (P1) 4A000000 90180F20 10000098 000000XX E0000000 80008000 Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario - - - - Red Alloy (P1) 4A000000 90180F20 10000098 0000002E E0000000 80008000 - - - - Blue Alloy (P1) 4A000000 90180F20 10000098 0000002F E0000000 80008000 - - - - Yellow Alloy (P1) 4A000000 90180F20 10000098 00000030 E0000000 80008000 - - - - Green Alloy (P1) 4A000000 90180F20 10000098 00000031 E0000000 80008000 - - - - Giga Bowser (P1) 4A000000 90180F20 10000098 0000002C E0000000 80008000 - - - - Wario Man (P1) [Warning! Freeze upon Game End!] 4A000000 90180F20 10000098 0000002D E0000000 80008000 Size Modifier (P1) 4A000000 90180F20 140000D8 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P1) 4A000000 90180F20 140000D8 3F000000 E0000000 80008000 - - - - Double Size (P1) 4A000000 90180F20 140000D8 40000000 E0000000 80008000 - - - - Four Times Size (P1) 4A000000 90180F20 140000D8 40800000 E0000000 80008000 Gravity Modifier (P1) 4A000000 90180F20 140000E0 XXXXXXXX E0000000 80008000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Gravity (P1) 4A000000 90180F20 140000E0 3F000000 E0000000 80008000 - - - - Double Gravity (P1) 4A000000 90180F20 140000E0 40000000 E0000000 80008000 Defense Ratio Modifier (P1) 4A000000 90180F20 140000D0 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio Modifier (P1) 4A000000 90180F20 140000CC XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Player 2 Modifiers [Most by Y.S.] On the Fly Character Switcher [Wired Gamecube Controller] (P2) [Krisan Thyme] 284DE4B8 00000188 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4B8 00000181 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4B8 00000182 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4B8 00000184 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4B8 00000288 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4B8 00000281 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4B8 00000282 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4B8 00000284 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4B8 00000488 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4B8 00000481 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4B8 00000482 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4B8 00000484 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4B8 00000888 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4B8 00000881 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4B8 00000882 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4B8 00000884 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4B8 000000C8 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4B8 000000C1 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4B8 000000C2 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4B8 000000C4 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4B8 000000A8 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4B8 000000A1 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4B8 000000A2 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4B8 000000A4 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4B8 00000098 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4B8 00000091 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4B8 00000092 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4B8 00000094 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4B8 000000E8 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4B8 000000E1 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4B8 000000E2 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4B8 000000E4 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4B8 00000C88 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4B8 00000C81 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4B8 00000C82 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4B8 00000C84 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4B8 000001C8 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4B8 000001C1 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4B8 000001C2 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4B8 000001A8 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4B8 000001A1 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4B8 000001A2 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) On the Fly Character Switcher [Wavebird Gamecube Controller] (P2) [Krisan Thyme] 284DE4B8 00000108 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4B8 00000101 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4B8 00000102 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4B8 00000104 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4B8 00000208 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4B8 00000201 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4B8 00000202 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4B8 00000204 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4B8 00000408 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4B8 00000401 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4B8 00000402 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4B8 00000404 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4B8 00000808 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4B8 00000801 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4B8 00000802 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4B8 00000804 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4B8 00000048 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4B8 00000041 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4B8 00000042 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4B8 00000044 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4B8 00000028 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4B8 00000021 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4B8 00000022 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4B8 00000024 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4B8 00000018 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4B8 00000011 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4B8 00000012 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4B8 00000014 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4B8 00000068 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4B8 00000061 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4B8 00000062 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4B8 00000064 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4B8 00000C08 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4B8 00000C01 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4B8 00000C02 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4B8 00000C04 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4B8 00000148 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4B8 00000141 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4B8 00000142 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4B8 00000128 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4B8 00000121 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4B8 00000122 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) Mario (Player 2) has no cap: 48000000 80672FB4 DE000000 80009380 58010000 00000148 14000000 01000100 14000004 01000100 E0000000 80008000 bodyless test / code fixed (P2) 48000000 80672FB4 DE000000 80009380 58010000 00000148 14000000 00000100 14000004 01000100 E0000000 80008000 Status Modifier (P2) 4A000000 90180F7C 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal (P2) 4A000000 90180F7C 100000B3 00000010 100000B4 00000000 E0000000 80008000 Infinite Jumps (P2) [James0x57] 48000000 805A9324 DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.! Color Modifier (P2) 4A000000 90180F7C 1000009D 000100XX E0000000 80008000 Color Modifier Information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (Glowing Great Maze color) Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys - - - - Emerald Characters (P2) 4A000000 90180F7C 3A000098 00000300 3A000098 00000400 3A000098 00000D00 3A000098 00002700 3A000098 00002800 3A000098 00002900 3A000098 00002B00 3A000098 00002C00 3A000098 00002D00 3A000098 00002E00 3A000098 00002F00 3A000098 00003000 3A000098 00003100 1000009D 0000000C E0000000 80008000 Emerald Info Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are: Sonic Peach Toon Link Wolf Jigglypuff Zero Suit Samus The Alloys Giga Bowser Wario Man ----- It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald. Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. ----- Note: Kirby cannot swallow characters and steal their powers while Emerald Color Overlay (P2) [Heinermann] 4A000000 90181014 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Characters (P2) [Heinermann] 4A000000 90181014 1000000A 00000004 E0000000 80008000 Dark character (P2) 4A000000 90180F7C 140000B4 00E81219 E0000000 80008000 Dark Character Info Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus. Character Modifier (P2) 4A000000 90180F7C 10000098 000000XX E0000000 80008000 Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario - - - - Red Alloy (P2) 4A000000 90180F7C 10000098 0000002E E0000000 80008000 - - - - Blue Alloy (P2) 4A000000 90180F7C 10000098 0000002F E0000000 80008000 - - - - Yellow Alloy (P2) 4A000000 90180F7C 10000098 00000030 E0000000 80008000 - - - - Green Alloy (P2) 4A000000 90180F7C 10000098 00000031 E0000000 80008000 - - - - Giga Bowser (P2) 4A000000 90180F7C 10000098 0000002C E0000000 80008000 - - - - Wario Man (P2) [Warning! Freeze upon Game End!] 4A000000 90180F7C 10000098 0000002D E0000000 80008000 Size Modifier (P2) 4A000000 90180F7C 140000D8 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P2) 4A000000 90180F7C 140000D8 3F000000 E0000000 80008000 - - - - Double Size (P2) 4A000000 90180F7C 140000D8 40000000 E0000000 80008000 - - - - Four Times Size (P2) 4A000000 90180F7C 140000D8 40800000 E0000000 80008000 Gravity Modifier (P2) 4A000000 90180F7C 140000E0 XXXXXXXX E0000000 80008000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Gravity (P2) 4A000000 90180F7C 140000E0 3E800000 E0000000 80008000 - - - - Double Gravity (P2) 4A000000 90180F7C 140000E0 40000000 E0000000 80008000 Defense Ratio Modifier (P2) 4A000000 90180F7C 140000D0 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio Modifier (P2) 4A000000 90180F7C 140000CC XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Player 3 Modifiers [Most by Y.S.] On the Fly Character Switcher [Wired Gamecube Controller] (P3) [Krisan Thyme] 284DE4C0 00000188 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4C0 00000181 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4C0 00000182 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4C0 00000184 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4C0 00000288 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4C0 00000281 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4C0 00000282 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4C0 00000284 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4C0 00000488 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4C0 00000481 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4C0 00000482 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4C0 00000484 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4C0 00000888 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4C0 00000881 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4C0 00000882 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4C0 00000884 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4C0 000000C8 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4C0 000000C1 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4C0 000000C2 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4C0 000000C4 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4C0 000000A8 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4C0 000000A1 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4C0 000000A2 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4C0 000000A4 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4C0 00000098 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4C0 00000091 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4C0 00000092 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4C0 00000094 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4C0 000000E8 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4C0 000000E1 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4C0 000000E2 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4C0 000000E4 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4C0 00000C88 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4C0 00000C81 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4C0 00000C82 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4C0 00000C84 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4C0 000001C8 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4C0 000001C1 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4C0 000001C2 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4C0 000001A8 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4C0 000001A1 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4C0 000001A2 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) On the Fly Character Switcher [Wavebird Gamecube Controller] (P3) [Krisan Thyme] 284DE4C0 00000108 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4C0 00000101 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4C0 00000102 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4C0 00000104 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4C0 00000208 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4C0 00000201 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4C0 00000202 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4C0 00000204 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4C0 00000408 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4C0 00000401 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4C0 00000402 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4C0 00000404 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4C0 00000808 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4C0 00000801 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4C0 00000802 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4C0 00000804 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4C0 00000048 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4C0 00000041 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4C0 00000042 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4C0 00000044 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4C0 00000028 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4C0 00000021 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4C0 00000022 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4C0 00000024 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4C0 00000018 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4C0 00000011 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4C0 00000012 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4C0 00000014 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4C0 00000068 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4C0 00000061 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4C0 00000062 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4C0 00000064 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4C0 00000C08 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4C0 00000C01 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4C0 00000C02 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4C0 00000C04 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4C0 00000148 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4C0 00000141 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4C0 00000142 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4C0 00000128 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4C0 00000121 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4C0 00000122 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) Status Modifier (P3) 4A000000 90180FD8 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal Characters (P3) 4A000000 90180FD8 100000B3 00000010 100000B4 00000000 E0000000 80008000 Infinite Jumps (P3) [James0x57] 48000000 805A9328 DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.! Color Modifier (P3) 4A000000 90180FD8 1000009D 000100XX E0000000 80008000 Color Modifier Information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (Glowing Great Maze color) Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys - - - - Emerald Characters (P3) 4A000000 90180FD8 3A000098 00000300 3A000098 00000400 3A000098 00000D00 3A000098 00002700 3A000098 00002800 3A000098 00002900 3A000098 00002B00 3A000098 00002C00 3A000098 00002D00 3A000098 00002E00 3A000098 00002F00 3A000098 00003000 3A000098 00003100 1000009D 0000000C E0000000 80008000 Emerald Info Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are: Sonic Peach Toon Link Wolf Jigglypuff Zero Suit Samus The Alloys Giga Bowser Wario Man ----- It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald. Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. ----- Note: Kirby cannot swallow characters and steal their powers while Emerald Color Overlay (P3) [Heinermann] 4A000000 90181070 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Characters (P3) [Heinermann] 4A000000 90181070 1000000A 00000004 E0000000 80008000 Dark character (P3) 4A000000 90180FD8 140000B4 00E81219 E0000000 80008000 Dark Character Info Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus. Character Modifier (P3) 4A000000 90180FD8 10000098 000000XX E0000000 80008000 Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario - - - Red Alloy (P3) 4A000000 90180FD8 10000098 0000002E E0000000 80008000 - - - Blue Alloy (P3) 4A000000 90180FD8 10000098 0000002F E0000000 80008000 - - - Yellow Alloy (P3) 4A000000 90180FD8 10000098 00000030 E0000000 80008000 - - - Green Alloy (P3) 4A000000 90180FD8 10000098 00000031 E0000000 80008000 - - - Giga Bowser (P3) 4A000000 90180FD8 10000098 0000002C E0000000 80008000 - - - Wario Man (P3) [Warning! Freeze upon Game End!] 4A000000 90180FD8 10000098 0000002D E0000000 80008000 Size Modifier (P3) 4A000000 90180FD8 140000D8 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P3) 4A000000 90180FD8 140000D8 3F000000 E0000000 80008000 - - - - Double Size (P3) 4A000000 90180FD8 140000D8 40000000 E0000000 80008000 - - - - Four Times Size (P3) 4A000000 90180FD8 140000D8 40800000 E0000000 80008000 Gravity Modifier (P3) 4A000000 90180FD8 140000E0 XXXXXXXX E0000000 80008000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 Half Gravity (P3) 4A000000 90180FD8 140000E0 3E800000 E0000000 80008000 Double Gravity (P3) 4A000000 90180FD8 140000E0 40000000 E0000000 80008000 Defense Ratio Modifier (P3) 4A000000 90180FD8 140000D0 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio Modifier (P3) 4A000000 90180FD8 140000CC XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Player 4 Modifiers [Most by Y.S.] On the Fly Character Switcher [Wired Gamecube Controller] (P4) [Krisan Thyme] 284DE4C8 00000188 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4C8 00000181 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4C8 00000182 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4C8 00000184 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4C8 00000288 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4C8 00000281 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4C8 00000282 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4C8 00000284 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4C8 00000488 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4C8 00000481 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4C8 00000482 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4C8 00000484 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4C8 00000888 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4C8 00000881 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4C8 00000882 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4C8 00000884 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4C8 000000C8 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4C8 000000C1 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4C8 000000C2 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4C8 000000C4 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4C8 000000A8 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4C8 000000A1 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4C8 000000A2 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4C8 000000A4 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4C8 00000098 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4C8 00000091 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4C8 00000092 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4C8 00000094 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4C8 000000E8 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4C8 000000E1 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4C8 000000E2 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4C8 000000E4 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4C8 00000C88 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4C8 00000C81 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4C8 00000C82 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4C8 00000C84 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4C8 000001C8 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4C8 000001C1 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4C8 000001C2 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4C8 000001A8 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4C8 000001A1 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4C8 000001A2 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) On the Fly Character Switcher [Wavebird Gamecube Controller] (P4) [Krisan Thyme] 284DE4C8 00000108 4A000000 90180F20 10000098 0000002E E0000000 80008000 284DE4C8 00000101 4A000000 90180F20 10000098 0000002F E0000000 80008000 284DE4C8 00000102 4A000000 90180F20 10000098 00000030 E0000000 80008000 284DE4C8 00000104 4A000000 90180F20 10000098 00000031 E0000000 80008000 284DE4C8 00000208 4A000000 90180F20 10000098 00000016 E0000000 80008000 284DE4C8 00000201 4A000000 90180F20 10000098 0000000E E0000000 80008000 284DE4C8 00000202 4A000000 90180F20 10000098 00000002 E0000000 80008000 284DE4C8 00000204 4A000000 90180F20 10000098 00000028 E0000000 80008000 284DE4C8 00000408 4A000000 90180F20 10000098 0000000B E0000000 80008000 284DE4C8 00000401 4A000000 90180F20 10000098 00000003 E0000000 80008000 284DE4C8 00000402 4A000000 90180F20 10000098 00000004 E0000000 80008000 284DE4C8 00000404 4A000000 90180F20 10000098 0000001B E0000000 80008000 284DE4C8 00000808 4A000000 90180F20 10000098 00000014 E0000000 80008000 284DE4C8 00000801 4A000000 90180F20 10000098 00000019 E0000000 80008000 284DE4C8 00000802 4A000000 90180F20 10000098 00000010 E0000000 80008000 284DE4C8 00000804 4A000000 90180F20 10000098 00000026 E0000000 80008000 284DE4C8 00000048 4A000000 90180F20 10000098 0000000D E0000000 80008000 284DE4C8 00000041 4A000000 90180F20 10000098 00000000 E0000000 80008000 284DE4C8 00000042 4A000000 90180F20 10000098 00000009 E0000000 80008000 284DE4C8 00000044 4A000000 90180F20 10000098 00000005 E0000000 80008000 284DE4C8 00000028 4A000000 90180F20 10000098 0000002C E0000000 80008000 284DE4C8 00000021 4A000000 90180F20 10000098 0000000C E0000000 80008000 284DE4C8 00000022 4A000000 90180F20 10000098 00000017 E0000000 80008000 284DE4C8 00000024 4A000000 90180F20 10000098 0000002D E0000000 80008000 284DE4C8 00000018 4A000000 90180F20 10000098 0000002A E0000000 80008000 284DE4C8 00000011 4A000000 90180F20 10000098 00000013 E0000000 80008000 284DE4C8 00000012 4A000000 90180F20 10000098 00000025 E0000000 80008000 284DE4C8 00000014 4A000000 90180F20 10000098 0000002B E0000000 80008000 284DE4C8 00000068 4A000000 90180F20 10000098 0000001D E0000000 80008000 284DE4C8 00000061 4A000000 90180F20 10000098 00000008 E0000000 80008000 284DE4C8 00000062 4A000000 90180F20 10000098 00000027 E0000000 80008000 284DE4C8 00000064 4A000000 90180F20 10000098 00000024 E0000000 80008000 284DE4C8 00000C08 4A000000 90180F20 10000098 0000000A E0000000 80008000 284DE4C8 00000C01 4A000000 90180F20 10000098 00000007 E0000000 80008000 284DE4C8 00000C02 4A000000 90180F20 10000098 00000015 E0000000 80008000 284DE4C8 00000C04 4A000000 90180F20 10000098 00000029 E0000000 80008000 284DE4C8 00000148 4A000000 90180F20 10000098 0000001A E0000000 80008000 284DE4C8 00000141 4A000000 90180F20 10000098 00000001 E0000000 80008000 284DE4C8 00000142 4A000000 90180F20 10000098 0000001C E0000000 80008000 284DE4C8 00000128 4A000000 90180F20 10000098 00000006 E0000000 80008000 284DE4C8 00000121 4A000000 90180F20 10000098 00000018 E0000000 80008000 284DE4C8 00000122 4A000000 90180F20 10000098 00000023 E0000000 80008000 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) Status Modifier (P4) 4A000000 90181034 100000B3 000000XX 100000B4 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal Characters (P4) 4A000000 90181034 100000B3 00000010 100000B4 00000000 E0000000 80008000 Infinite Jumps (P4) [James0x57] 48000000 805A932C DE000000 80008180 14000004 00000001 E0000000 80008000 Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.! Color Modifier (P4) 4A000000 90181034 1000009D 000100XX E0000000 80008000 Color Modifier Information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (Glowing Great Maze color) Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys - - - - Emerald Characters (P4) 4A000000 90181034 3A000098 00000300 3A000098 00000400 3A000098 00000D00 3A000098 00002700 3A000098 00002800 3A000098 00002900 3A000098 00002B00 3A000098 00002C00 3A000098 00002D00 3A000098 00002E00 3A000098 00002F00 3A000098 00003000 3A000098 00003100 1000009D 0000000C E0000000 80008000 Emerald Info Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are: Sonic Peach Toon Link Wolf Jigglypuff Zero Suit Samus The Alloys Giga Bowser Wario Man ----- It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald. Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. ----- Note: Kirby cannot swallow characters and steal their powers while Emerald Color Overlay (P4) [Heinermann] 4A000000 901810CC 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Characters (P4) [Heinermann] 4A000000 901810CC 1000000A 00000004 E0000000 80008000 Dark character (P4) 4A000000 90181034 140000B4 00E81219 E0000000 80008000 Dark Character Info Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus. Character Modifier (P4) 4A000000 90181034 10000098 000000XX E0000000 80008000 Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario - - - - Red Alloy (P4) 4A000000 90181034 10000098 0000002E E0000000 80008000 - - - - Blue Alloy (P4) 4A000000 90181034 10000098 0000002F E0000000 80008000 - - - - Yellow Alloy (P4) 4A000000 90181034 10000098 00000030 E0000000 80008000 - - - - Green Alloy (P4) 4A000000 90181034 10000098 00000031 E0000000 80008000 - - - - Giga Bowser (P4) 4A000000 90181034 10000098 0000002C E0000000 80008000 - - - - Wario Man (P4) [Warning! Freeze upon Game End!] 4A000000 90181034 10000098 0000002D E0000000 80008000 Size Modifier (P4) 4A000000 90181034 140000D8 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P4) 4A000000 90181034 140000D8 3F000000 E0000000 80008000 - - - - Double Size (P4) 4A000000 90181034 140000D8 40000000 E0000000 80008000 - - - - Four Times Size (P4) 4A000000 90181034 140000D8 40800000 E0000000 80008000 Gravity Modifier (P4) 4A000000 90181034 140000E0 XXXXXXXX E0000000 80008000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Gravity (P4) 4A000000 90181034 140000E0 3E800000 E0000000 80008000 - - - - Double Gravity (P4) 4A000000 90181034 140000E0 40000000 E0000000 80008000 Defense Ratio Modifier (P4) 4A000000 90181034 140000D0 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio Modifier (P4) 4A000000 90181034 140000CC XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Player 5 Modifiers Status Modifier (P5) [Heinermann] 4A000000 90181128 1000001B 000000XX 1000001C 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal Characters (P5) 4A000000 90181128 1000001B 00000010 1000001C 00000000 E0000000 80008000 Color Overlay (P5) [Heinermann] 4A000000 90181128 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Character (P5) 4A000000 90181128 1000000A 00000004 E0000000 80008000 Size Modifier (P5) [Heinermann] 4A000000 90181128 14000040 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P5) 4A000000 90181128 14000040 3F000000 E0000000 80008000 - - - - Double Size (P5) 4A000000 90181128 14000040 40000000 E0000000 80008000 - - - - Four Times Size (P5) 4A000000 90181128 14000040 40800000 E0000000 80008000 Defence Ratio (P5) [Heinermann] 4A000000 90181128 14000038 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio (P5) [Heinermann] 4A000000 90181128 14000034 XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point!> Player 6 Modifiers Status Modifier (P6) [Heinermann] 4A000000 90181184 1000001B 000000XX 1000001C 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal Characters (P6) 4A000000 90181184 1000001B 00000010 1000001C 00000000 E0000000 80008000 Color Overlay (P6) [Heinermann] 4A000000 90181184 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Character (P6) 4A000000 90181184 1000000A 00000004 E0000000 80008000 Size Modifier (P6) [Heinermann] 4A000000 90181184 14000040 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P6) 4A000000 90181184 14000040 3F000000 E0000000 80008000 - - - - Double Size (P6) 4A000000 90181184 14000040 40000000 E0000000 80008000 - - - - Four Times Size (P6) 4A000000 90181184 14000040 40800000 E0000000 80008000 Defence Ratio (P6) [Heinermann] 4A000000 90181184 14000038 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio (P6) [Heinermann] 4A000000 90181184 14000034 XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Player 7 Modifiers Status Modifier (P7) [Heinermann] 4A000000 901811E0 1000001B 000000XX 1000001C 000000YY E0000000 80008000 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP - - - - Metal Characters (P7) 4A000000 901811E0 1000001B 00000010 1000001C 00000000 E0000000 80008000 Color Overlay (P7) [Heinermann] 4A000000 901811E0 1000000A 000000XX E0000000 80008000 Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple - - - - Solid Black Character (P7) 4A000000 901811E0 1000000A 00000004 E0000000 80008000 Size Modifier (P7) [Heinermann] 4A000000 901811E0 14000040 XXXXXXXX E0000000 80008000 Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 - - - - Half Size (P7) 4A000000 901811E0 14000040 3F000000 E0000000 80008000 - - - - Double Size (P7) 4A000000 901811E0 14000040 40000000 E0000000 80008000 - - - - Four Times Size (P7) 4A000000 901811E0 14000040 40800000 E0000000 80008000 Defence Ratio (P7) [Heinermann] 4A000000 901811E0 14000038 XXXXXXXX E0000000 80008000 Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Attack Ratio (P7) [Heinermann] 4A000000 901811E0 14000034 XXXXXXXX E0000000 80008000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Stage Builder codes [Pizzaboy] Unlimited objects 4A000000 81000000 30653264 01010101 14529E5C 00000000 E2000001 80008000 Removes the limitations how many objects you may place! Allow Overlapping 4A000000 81000000 30653264 01010101 10521D58 00000001 E2000001 80008000 Allows putting one object above each other Note - If you place a large object that completely covers a smaller object, you will not be able to ever delete the smaller object. Stage Editor Edge Code v2 4A000000 81000000 30653264 01010101 4A000000 804F7880 38000000 00000810 4A000000 81000000 32529F8C 3F800000 92210000 00529F8C 94210000 00529F78 14529F8C 3F800000 E2000001 00000000 32529F90 3F800000 92210001 00529F90 94210001 00529F7C 14529F90 3F800000 E2000002 00000000 4A000000 804F7880 38000000 00001800 4A000000 81000000 32529F78 00000000 92210000 00529F78 94210000 00529F8C 14529F78 00000000 E2000001 00000000 32529F7C 00000000 92210001 00529F7C 94210001 00529F90 14529F7C 00000000 E2000003 80008000 How to use: This code lets you place an object that is overlapping the edge of the map grid. While holding an object, press A and +, move it where you want, press A and -, and place the object. If you forget to press A and - you might not be able to pick the object back up. Note that the buttons must be pressed on player 1's wiimote. SAVE BEFORE PLACING AN OBJECT LIKE THIS. TEST THE MAP AFTER PLACING EACH OBJECT LIKE THIS. I have noticed this code can cause very large side effects if too many objects are placed on the edge of the map, especially on large maps. I believe this is due the the object trying to wrap around the map, but the piece wraps into invalid space. Please be careful and use this code only if really needed. Side effects include: Objects warping to the middle of the map semi-randomly. Game freezeing. Objects turning into a giant glitched polygon. Constantly dying off-screen after dying once. Please check for all of those after using this code. Props Modifier code Prop Hack - Must Be On (Phantom Wings 4A000000 807767C4 D2000000 0000000B 80630000 3C808000 38842C00 80040000 2C000000 41820038 7CC83378 3D808120 4800000C 3D08FFFB 39088000 7C086000 40810014 7C003000 4082FFEC 38000000 48000010 38840004 4BFFFFC4 38000001 2C000000 00000000 Index Code (Code and values by Phantom Wings, Organized Props list by Jose_Gallardo) 4A000000 80002C00 16000000 000000YY XXXXXXXX XXXXXXXX E0000000 80008000 Change YY to 08 if using one line. Multiply by 8 (in hex) for each additional line Insert Prop IDs for XXXXXXXXX (to add more props, add another line(s) Prop IDs (00000000 - none) (replace each XXXXXXXX with one of these, 00000000 on right side, if you want an odd number of sticky props) ------------------------------------------------------------- Snake: 8126896C Grenade Rounds 8126A8BC Targeting Recticle 8126C88C Grenade Launcher 8126E7F0 Ladder 81270724 Nikita Launcher 8127C8CC Rocket Launcher 8127DF88 Mortar Launcher ------------------------------------------------------------- Fox: 812867DC Blaster 92D62220 Arwing(Freeze at end of match) ------------------------------------------------------------- Falco: 812867D4 Blaster 92D62100 Arwing(Freeze at end of match) ------------------------------------------------------------- Wolf 812867D4 Blaster 92D5F9E0 Wolfen(Freeze at end of match) ------------------------------------------------------------- Pikachu: 8126BAF0 Volt Tackle ------------------------------------------------------------- Link: 812780D0 Clawshot 812797A4 Claw Open 8127AEE0 Claw Closed 812870EC Bow 81285108 Arrow ------------------------------------------------------------- Zelda 8127875C Light Arrow 8127A698 Light Bow ------------------------------------------------------------- Sheik 8125784C Light Arrow 81259788 Light Bow 8125D608 Chain ------------------------------------------------------------- Zamus 81258A88 Plasma Whip 812574A8 Lower Armor 81255ED0 Upper Armor 812548F8 Arm Cannon 81253320 Helmet 81251D48 Left Legging 81250770 Right Arm armor 8124F198 Left Shoulder guard 8124DBC0 Right Legging ------------------------------------------------------------- Ness 81247E1C Yoyo sting ----------------------- Hex multiples: (put into the YY value) 1 line of code = 8*1 = 08 2 lines of code = 8*2 = 10 3 lines of code = 8*3 = 18 4 lines of code = 8*4 = 20 5 lines of code = 8*5 = 28 6 lines of code = 8*6 = 30 7 lines of code = 8*7 = 38 8 lines of code = 8*8 = 40 9 lines of code = 8*9 = 48 10 lines of code = 8*10 = 80 and from there it gets pretty crazy, if you want more, use this: http://www.squarebox.co.uk/hcalc.html Control Bosses in Boss Battles Credit for these codes goes to Y.S., and Phantom Wings for Porting them (end of boss control codes) (Moveset Compiled by Jose_Gallardo) [Must be ON](Y.S.) 4A000000 810F1F3C D2000000 00000002 901F058C 5400843E 90020070 00000000 C277F780 00000010 7CDFF050 2C06414C 4082006C 2C1C0002 40810064 39820074 809E0038 A0EC0000 7C043800 41810050 A0EC0002 7C1C3800 41820044 3CC0804E A0C6E4C0 A8EC0004 2C070000 41820030 A8EC0004 7C063800 4082000C A38C0006 4800001C 2C07FFFF 4082000C AB8C0006 4800000C 398C0004 4BFFFFD8 939E0038 60000000 00000000 4A000000 805A9320 14000078 00000000 E0000000 80008000 Control enablers: Petey Piranha 4A000000 805A9320 30000070 00005C00 16000074 0000001C 00840001 10800001 01840006 01880007 0181000B 0182000C FFFFFFFF 00000000 E0000000 80008000 Available commands: A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT (on D-pad) A + RIGHT (on D-pad) Rayquaza 4A000000 805A9320 30000070 00005C01 16000074 00000038 0008001E 1080001E 0180000B 0184000C 0182000D 0181000D 01880010 02880013 02840014 02800017 0282001A 0281001A 0480001D FFFFFFFF E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT or RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) B + LEFT or RIGHT (on D-pad) X Duon 4A000000 805A9320 30000070 00005C06 16000074 0000003C 00090001 10800001 0180000B 0181000F 0182000F 02800010 02810011 02820012 02840013 02880014 00A00015 00C00015 01840016 01880017 FFFFFFFF 00000000 E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT or RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) B + LEFT (on D-pad) B + RIGHT (on D-pad) (L)-Button or (R)-Button Galleom 4A000000 805A9320 30000070 00005C04 66000001 00000000 30000071 00005C03 16000074 00000040 0013002D 1080002D 01800014 01810015 01820015 02810016 02820016 02800017 0288001A 00A0001E 00C00023 01840027 01880028 02840029 0480002C FFFFFFFF E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT or RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) B + LEFT or RIGHT (on D-pad) X (L)-Button or (R)-Button Master Hand 4A000000 805A9320 30000070 00005A01 16000074 00000038 000A0034 10800034 0288000B 0188000E 01840011 02800014 01810019 0281001A 0481001B 0488001D 01820020 02820024 01800026 FFFFFFFF E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT (on D-pad) A + RIGHT (on D-pad) B B + UP (on D-pad) B + LEFT (on D-pad) B + RIGHT (on D-pad) Crazy Hand 4A000000 805A9320 30000070 00005A02 16000074 00000040 00090032 10800032 0288000B 0188000E 01840011 02800014 02840015 01820016 02820017 04840018 04800019 0488001A 0181001D 02810020 01800023 FFFFFFFF E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT (on D-pad) A + RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) B + LEFT (on D-pad) B + RIGHT (on D-pad) X X + UP (on D-pad) X + DOWN (on D-pad) Ridley 4A000000 805A9320 30000070 00005C05 16000074 00000034 000B001B 1080001B 02800009 01800009 0182000B 0181000B 0282000B 0281000B 0184000E 0284000F 01880011 02880012 FFFFFFFF 00000000 E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT or RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) B + LEFT or RIGHT (on D-pad) Meta Ridley 4A000000 805A9320 30000070 00005C07 16000074 00000020 000A001B 1080001B 0182000B 0180000F 01800010 0184000F 01810016 FFFFFFFF E0000000 80008000 Available commands: A or A + DOWN (on D-pad) A + LEFT (on D-pad) A + RIGHT (on D-pad) Porky 4A000000 805A9320 30000070 00005C02 16000074 00000028 00080001 10800001 00820013 00810013 01800017 0188001A 0288001E 02840022 02800023 FFFFFFFF E0000000 80008000 Available commands: A A + UP (on D-pad) LEFT or RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) Tabuu 4A000000 805A9320 30000070 00005C08 16000074 00000048 00100027 10800027 01840011 01800012 00A00013 01810016 01820018 01880019 0480001D 0284001E 0288001F 02810020 02820023 00C00024 02800026 10800027 FFFFFFFF 00000000 E0000000 80008000 Available commands: A A + UP (on D-pad) A + DOWN (on D-pad) A + LEFT (on D-pad) A + RIGHT (on D-pad) B B + UP (on D-pad) B + DOWN (on D-pad) B + LEFT (on D-pad) B + RIGHT (on D-pad) X (R)-Button (L)-Button Other codes SSBM Air Dodge (Wavedashing) [Phantom Wings] 80000000 80623320 80000001 00000000 60000006 00000000 80000002 806212BC 4A001000 00000000 36000024 00000007 92210003 00000024 86100003 000001C4 88000002 00000003 4A001002 00000000 92210002 00000000 4A001002 00000000 DE000000 80008180 92210003 00000010 92210004 00000014 86A00003 40000000 86A00004 3FE00000 60000003 00000001 4A001000 00000000 4A101001 00000000 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 92210006 0000007C 92210007 00000014 9221000A 00000018 58010000 00000088 92210008 00000058 92210009 00000064 4A001006 00000000 30000038 00000021 4A001007 00000000 36000040 41C00000 4A001008 00000000 1400000C 3E300000 4A001007 00000000 36000041 41000000 4A00100A 00000000 92210005 00000010 88900005 00000004 94210005 00000010 4A001009 00000000 94210003 00000008 4A001007 00000000 34000041 41000000 4A001009 00000000 14000008 00000000 E2000001 00000000 80100001 00000008 62000000 00000001 E200000F 00000000 80000001 00000000 80100000 00000244 62000000 00000000 4A000000 8077F780 D2000000 00000006 2C030000 41820010 2C1C000E 40820014 819E0038 2C0C0021 40820008 3B800010 60000000 939E0038 60000000 00000000 World Wrap X: (Beta Version) - by Phantom Wings 4A000000 8072E8A4 14000000 60000000 14000004 60000000 D2000008 0000000E 3CA08000 91C52F10 91E52F14 92052F18 92252F1C 81C40000 81E40004 82040008 3E204360 7C0E8800 41800008 3DC0C35F 3E20C360 7C0E8800 41800014 3A20FFFF 7C0E8800 41810008 3DC0435F 60000000 91C3000C 91E30010 92030014 81C52F10 81E52F14 82052F18 82252F1C 00000000 Only works for a few stages, namely Bridge of Eldin, Luigi's Mansion, and Pirate Ship Allow More Than 1000 Replays/Stages/Snapshots - by brkirch 040C464C 48000184 Spawn Items With Button(s) XXXX (Activator 28YYYYYY) [brkirch] C298D574 00000004 3D608000 880B5004 2C000001 4082000C 38000002 980B5004 809D08C0 00000000 C2951F3C 0000001A 3FE08000 817F5000 A16B0000 3800XXXX 7C0B5838 7C005800 897F5004 4082008C 2C0B0002 41820038 3FE08095 3D604800 396B0028 917F1FC8 3C006000 901F1F58 901F1F64 901F1F70 901F2030 901F2040 901F2058 39600001 48000064 3FE08095 3D604082 396B0178 917F1FC8 3D604182 380B02B0 901F1F58 380B02A4 901F1F64 380B0298 901F1F70 380B01D8 901F2030 380B01C8 901F2040 380B01B0 901F2058 39600002 48000018 3FE08095 A17F1FC8 2C0B4800 4182FFA8 39600000 3FE08000 997F5004 3FE080AE 60000000 00000000 04005000 80YYYYYY Doesn't work in certain modes (The Subspace Emissary, and modes that don't have items such as HRC)" Waiting room Replacement: - by Phantom Wings 4A000000 90180F3A 38000000 FF000037 10000001 000000XX E0000000 80008000 *replace XX with stage ID May cause Luigi's Mansion Glitch No Luigi's Mansion - by Phantom Wings 4A000000 90180F3A 38000000 00000004 4A000000 81000000 3054E4AC 00000000 1454E4AC 01010101 3054E4AD 02020202 1454E4AC 00000000 E0000000 80008000 Unrestricted pause camera [Link, original Y.S.] 040A7D60 4E800020 04109D88 38800001 Screenshot, screenshots, screenshots! Unrestricted Camera In Pause (Clel) ? 4A000000 80000000 040A7D60 4E800020 04109D88 38800001 Unrestricted Replay Camera (ported): 0409E934 60000000 0409E93C 60000000 0409E9AC FC201890 0409E9B8 FC600090 0409E9BC FC000890 0409E9C8 FC001890 Original code by Y.S., converted to USA version by FireC Infinite Coin Launcher Coins (James0x57) 04103D14 38602710 Nearly Invincible HRC Force Field On/Off (1/2) and + (James0x57) 284F7880 00000210 05158C78 60000000 284F7881 00000110 05158C78 D0440000F E0000000 80008000 Use the first-connected Wii Remote. Must re-enable it if you change characters. Disable HRC Timer: Down and A to Finish (James0x57) 20959364 41820738 04959360 2C070001 04959364 40820738 284F7881 00000804 04959360 2C1B0000 04959364 41820738 E0000000 80008000 Use the first-connected Wii Remote. SSE Infinite Lives: (Phantom Wings) 4A000000 9016E47A 12000000 00000505 E0000000 80008000 Don't transform into Zero Suit Samus after Final Smash: [Phantom Wings] C2816AF4 00000003 801C0110 2C000003 40820008 38A00000 7C0802A6 00000000 Don't transform into Zero Suit Samus after Final Smash: [Phantom Wings] C2816AF4 00000003 801C0110 2C000003 40820008 38A00000 7C0802A6 00000000 [Press L to beat Target Smash!!][REDSOXROX] 284DE4B0 FFBF0040 4A000000 81000000 1454E47B 00000000 E0000000 80008000 Pick Any Color You Want [Igglyboo] 0469A2B4 60000000 0469A3C4 60000000 04696FD4 60000000 04684E84 60000000 1. Activate trophy resizers: (Link) C316D8CC 00000005 2C1E0004 40800018 57CE103A 65CE8000 61CE14E0 C00E0000 48000008 C0190034 60000000 00000000 060014E0 00000010 S1S1S1S1 S2S2S2S2 S3S3S3S3 S4S4S4S4 S1S1S1S1=Size of trophy 1 S2S2S2S2=Size of trophy 2 S3S3S3S3=Size of trophy 3 S4S4S4S4=Size of trophy 4 2. Deactivate trophy collission: (Link) 0516E588 FC207090 0516E688 FC207090 Allows you to move trophies through each other Giant ATs and Pokemon [Link] 1. easy code - one specific item (Assist trophies and Pokémon are items, you just need to know the ID.. I'll attach a list of IDs C2718B84 00000004 3E608000 62731550 2C1200ZZ 40820008 C0330000 D023004C 60000000 00000000 04001550 SSSSSSSS ZZ = Item ID SS = Floating point size --> code resizes the item of ID ZZ to size SSSSSSSS 2. easy code - assists and pokémon C2718B84 00000006 3E608000 62731550 2C120062 4180001C 2C1200B1 41810014 C0330000 2C120075 40820008 D0230418 D023004C 00000000 04001550 SSSSSSSS SSSSSSSS = Size --> Resizes all assist trophies and pokémon! 3. easy code - all assists C2718B84 00000005 3E608000 62731550 2C120086 41800010 2C1200B1 41810008 C0330000 D023004C 60000000 00000000 04001550 SSSSSSSS SSSSSSSS = Size --> Like 2 just only assist trophies 4. easy code - all pokémon C2718B84 00000006 3E608000 62731550 2C120062 4180001C 2C120085 41810014 C0330000 2C120075 40820008 D0230418 D023004C 00000000 04001550 SSSSSSSS SSSSSSSS = Size --> Like 2 just only pokémon note: the following code is complicated! I will explain but I won't go into major details! 5. full code - allows choosing how large every single pokémon or assist trophy or even item can get - also includes a part alloweing for both assists and pokémon C2718B84 0000000B 3E608000 6273154C 3A730004 89D30003 2C0E00FF 41820038 2C0E00FE 41820010 7C0E9000 4082FFE4 48000014 2C120062 4180001C 2C1200B1 41810014 C0330000 2C120075 40820008 D0230418 D023004C 60000000 00000000 06001550 LLLLLLLL SSSSSSZZ SSSSSSZZ [continues] 000000FF 00000000 LLLLLLLL: How many lines after 06001550 are needed multiplied by 8 - 1 line = 8, 2 lines = 10, 3 -> 18... ZZ item id.. ZZ = FE: All pokémon and assist tropies ZZ = FF: MUST BE GIVEN.. marks the end - if not given you'll have an endless loop SSSSSS --> normal floating point value just the last 2 digits removed.. so double size for Lyndis means: 4000009C --> because: ZZ = 9C here --> Lyndis.. SS = 400000__ = double size (the last two digits are ignored) Last lines, example: Complete example: Lyndis double size, Lugia quadro, all other pokémon and assists half size: 06001550 00000010 4000009C 40800076 3F0000FE 000000FF Player X has Infinite Shield: (Phantom Wings) 4A000000 80623324 60000006 00000000 32000020 0000000X 4A100000 00000244 62000000 00000000 E2000001 00000000 58010000 00000000 DE000000 80008180 58010000 00000060 340000D8 81000000 58010000 000000D8 58010000 00000064 58010000 00000020 58010000 00000014 1400000C 42480000 E0000000 80008000 0 = P1 1 = P2 2 = P3 3 = P4 4 = P5 5 = P6 6 = P7 You can also overcharge the shield by increasing the italicized value. All Player Infinite Shield: (Phantom Wings) 80000000 80623324 60000006 00000000 4A001000 00000000 58010000 00000000 DE000000 80008180 58010000 00000060 340000D8 81000000 58010000 000000D8 58010000 00000064 58010000 00000020 58010000 00000014 1400000C 42480000 80100000 00000244 62000000 00000000 E0000000 80008000 Face Forward (updated) 80000000 80623320 80000001 00000000 60000006 00000000 60000003 00000001 4A001000 00000000 4A101001 00000000 36000000 00000032 58010000 00000004 DE000000 80008180 58010000 00000060 DE000000 80008180 58010000 00000018 14000060 44B40000 80100001 00000008 62000000 00000001 E2000003 00000000 80000001 00000000 80100000 00000244 62000000 00000000 E0000000 80008000 Character Control: (Phantom Wings) 4A000000 YYYYYYYY 10000007 000000XX 1000003D 000000XX E0000000 800080000 XX 0 = None 1 = GCC 1 2 = GCC 2 3 = GCC 3 4 = GCC 4 5 = WiiM 1 6 = WiiM 2 7 = WiiM 3 8 = WiiM 4 ...I don't know the values for classic controller(the Wiimote with Nunchuk combo is the same as the Wiimote alone) YYYYYYYY 90180FB8 = P1 90181014 = P2 90181070 = P3 901810CC = P4 90181128 = P5 90181184 = P6 901811E0 = P7 controller control code p1 (css) [spunit262] 48000000 815E7624 DE000000 80008180 140001DC 000000XX 140001E0 000000YY E0000000 80008000 XX=Controller GC1=0 ... GC4=3 Wii1=4 ... Wii4=7 YY=Control style 0=GameCube 1=Classic Controller 2=Wiimote 3=Wiimote & Nunchuck controller control code p2 (css) [spunit262] 48000000 815E7628 DE000000 80008180 140001DC 000000XX 140001E0 000000YY E0000000 80008000 XX=Controller GC1=0 ... GC4=3 Wii1=4 ... Wii4=7 YY=Control style 0=GameCube 1=Classic Controller 2=Wiimote 3=Wiimote & Nunchuck controller control code p3 (css) [spunit262] 48000000 815E762C DE000000 80008180 140001DC 000000XX 140001E0 000000YY E0000000 80008000 XX=Controller GC1=0 ... GC4=3 Wii1=4 ... Wii4=7 YY=Control style 0=GameCube 1=Classic Controller 2=Wiimote 3=Wiimote & Nunchuck controller control code p4 (css) [spunit262] 48000000 815E7630 DE000000 80008180 140001DC 000000XX 140001E0 000000YY E0000000 80008000 XX=Controller GC1=0 ... GC4=3 Wii1=4 ... Wii4=7 YY=Control style 0=GameCube 1=Classic Controller 2=Wiimote 3=Wiimote & Nunchuck Control All Players with P1 [Jose Gallardo] - Control Codes Provided by Spunit262 48000000 815E7628 DE000000 80008180 140001DC 00000004 140001E0 00000003 E0000000 80008000 48000000 815E762C DE000000 80008180 140001DC 00000004 140001E0 00000003 E0000000 80008000 48000000 815E762C DE000000 80008180 140001DC 00000004 140001E0 00000003 E0000000 80008000 48000000 815E7630 DE000000 80008180 140001DC 00000004 140001E0 00000003 E0000000 80008000 *Works with Wiimote+Nunchuk Only* Control All Players with P1 [Jose Gallardo] - Control Codes Provided by Spunit262 48000000 815E7624 DE000000 80008180 140001DC 00000000 140001E0 00000000 E0000000 80008000 48000000 815E7628 DE000000 80008180 140001DC 00000000 140001E0 00000000 E0000000 80008000 48000000 815E762C DE000000 80008180 140001DC 00000000 140001E0 00000000 E0000000 80008000 48000000 815E7630 DE000000 80008180 140001DC 00000000 140001E0 00000000 E0000000 80008000 *Works with Gamecube Controller Only* Trippy Colors[Igglyboo] 08191CA4 60000000 20020004 00000000 Trippy Colors 2 [Igglyboo] 04198374 60000000 04198378 60000000 04198380 60000000 *Note* When the game starts up you will see some blank gray screens, the game has NOT crashed. This is how the wii's safety screens are displayed. Just press A or Start until you see the brawl screen. VS Match Modifier (Heinermann) 40000000 9017B638 04000290 XXXXXXXX 04000294 YYYYYYYY 04000298 ZZZZZZZZ E0000000 80008000 X = Time Matches Y = Stock Matches Z = Coin Matches Item Switch (Heinermann) 4A000000 90180F08 1000002E 000000XX E0000000 80008000 Values are 00 = None 01 = Low 02 = Med 03 = High (10+ = W, t, f.) Character Select Screen Modifier: (Phantom Wings) 4A000000 90180B44 10000000 000000XX Changes what character select screen is shown but doesn't actually affect what game you have chosen. No Hitbox Mode (Rohins) 4A000000 90180F20 14000014 40000000 E0000000 80008000 Damage Ratio Modifier (WiFi) (Full Metal Kirby) 4A000000 90FDDB60 10000069 000000xx E0000000 80008000 Disable Time Limit On VC Games (brkirch, Only Works With Rebooter on GeckoOS) 2001A960 41820028 0401A960 48000028 200107B5 4182000C 040107B4 4800000C 20057215 41800028 04057214 48000028 2001C099 41820028 0401C098 48000028 2001C4C9 41820028 0401C4C8 48000028 2001C4E5 41820028 0401C4E4 48000028 2001C74D 41820028 0401C74C 48000028 E0000000 80008000 Allow Replays Longer Than Three Minutes (brkirch) 040EB804 60000000 OR 040E5DE8 60000000 04953184 60000000 04953224 60000000 Angle Axis Battle (Phantom Wings) 4A000000 8072E8AC 14000000 D0430014 E0000000 80008000 SSE Score Modifier (Igglyboo) 9016E48C XXXXXXXX 7FFFFFFF is the highest score you can have, anything over that will be negative. Custom Stages On Wifi Test 4A000000 81000000 3253CDDC 01010101 305E25C4 00000036 145E25DC FFFFFFFF E2000001 00000000 305E25DC FFFFFFFF 145E25D8 00000035 E2000002 80008000 WiFi Custom In order to play a custom stage online you must perform the following steps: 1. Your opponent(s) must have the custom stage you intend to play 2. You must play the custom stage you intend to play in an offline Brawl FIRST 3. After you've played the stage in an offline Brawl, go online and select Random as your stage 4. If your choice is picked for the stage, your custom stage should load Stage Modifier (The Stages with a Star work) 4A000000 90180F08 10000033 000000XX 10000034 00000000 E0000000 80008000 Stage List The Stages with a Star work 00 (0) - Battle *01 (1) - BattleField (Battlefield) *02 (2) - Final (Final Destination) *03 (3) - Dolpic (Delfino Plaza) *04 (4) - Mansion (Luigi's Mansion) *05 (5) - MarioPast (Mushroomy Kingdom) *06 (6) - Kart (Mario Circuit) *07 (7) - Donkey (75 m) *08 (8) - Jungle (Rumble Falls) *09 (9) - Pirates (Pirate Ship) *0A (10) - Zelda2 (Bridge of Eldin) *0B (11) - Norfair (Norfair) *0C (12) - Orpheon (Frigate Orpheon) *0D (13) - Crayon (Yoshi's Island) *0E (14) - Halberd (Halberd) 0F (15) - TestHalberd_00 10 (16) - TestHalberd_01 11 (17) - TestHalberd_02 12 (18) - Karby2 *13 (19) - Starfox (Lylat Cruise) *14 (20) - Stadium (Pokémon Stadium 2) *15 (21) - Tengan (Spear Pillar) *16 (22) - Fzero (Port Town Aero Dive) *17 (23) - Ice (Summit) *18 (24) - Gw (Flat Zone 2) *19 (25) - Emblem (Castle Siege) 1A (26) - TestEmblem_00 1B (27) - TestEmblem_01 *1C (28) - Madein (WarioWare, Inc.) *1D (29) - Earth (Distant Planet) *1E (30) - Palutena (Skyworld) *1F (31) - Famicom (Mario Bros.) *20 (32) - Newpork (New Pork City) *21 (33) - Village (Smashville) *22 (34) - Metalgear (Shadow Moses Island) *23 (35) - Greenhill (Green Hill Zone) *24 (36) - Pictchat (PictoChat) *25 (37) - Plankton (Hanenbow) *26 (38) - ConfigTest 27 (39) - Viewer *28 (40) - Result *29 (41) - DxShrine (Temple) *2A (42) - DxYorster (Yoshi's Island) *2B (43) - DxGarden (Jungle Japes) *2C (44) - DxOnett (Onett) *2D (45) - DxGreens (Green Greens) *2E (46) - DxPStadium (Pokémon Stadium) *2F (47) - DxRCruise (Rainbow Cruise) *30 (48) - DxCorneria (Corneria) *31 (49) - DxBigBlue (Big Blue) *32 (50) - DxZebes (Brinstar) *33 (51) - Oldin *34 (52) - Homerun (Homerun Contest) *35 (53) - Edit (Stages made using the Stage Builder.) *36 (54) - Heal (All-Star Resting Stage) *37 (55) - OnlineTraining *38 (56) - TargetBreak (Break The Targets) 39 (57) - CharaRoll 3A (58) - General 3B (59) - Adventure 3C (60) - Adventure0 3D (61) - Adventure2 3E (62) - AdvMeleeTest 3F (63) - AdvMelee 40 (64) - BattleS 41 (65) - BattleFieldS 42 (66) - Max 43 (67) - Unknown - - - - Hold R for Practice Stage 284DE4B0 000000A0 4A000000 81000000 145E25D8 00000037 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. - - - - Hold L for Target Test 284DE4B0 000000C0 4A000000 81000000 145E25D8 00000038 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. - - - - Hold Y for Result Stage 284DE4B0 00000880 4A000000 81000000 145E25D8 00000028 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. - - - - Hold X for Home Run Contest 284DE4B0 00000480 4A000000 81000000 145E25D8 00000034 E2000002 80008000 Hold the specified button down on the stage selection screem while loading. Character Texture Swap 48000000 XXXXXXXX DE000000 80009380 50010000 0000014C 48000000 YYYYYYYY DE000000 80009380 54010000 0000014C E0000000 80008000 Texture Swap Info This code will replace one character's texture with that of another character that is in the match. XXXXXXXX = Character Texture used YYYYYYYY = Character whose texture is replaced 80672FA8 - Character 1 80672FB4 - Character 2 80672FC0 - Character 3 80672FCC - Character 4 All players infinite Up-B: (Phantom Wings) 4A000000 8077F780 D2000000 00000003 2C1C0010 40820008 3B80000F 939E0038 60000000 00000000 disables freefalling, allowing infinite up-b and some side-b moves as well Infinite Up-B v.2: 4A000000 8077F780 D2000000 00000004 2C030000 41820010 2C1C0010 40820008 3B80000F 60000000 939E0038 00000000 This one will only affect the players (not the items, assist trophies, pokemon, bosses, or SSE Enemies). Level Speed Modifier [Phantom Wings] 4A000000 90000000 1416A904 XXXXXXXX E0000000 80008000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 Reverse Level Speed [Phantom Wings] 4A000000 90000000 1416A904 BF800000 E0000000 80008000 Note: Might have undesired effects for certain levels, such as Big Blue and Castle Seige, which goes backwards/upwards infinitely causing the game to lag and/or freeze Neat effects for stuff like Mushroomy Kingdom and etc, though. - - - - Half Level Speed 4A000000 90000000 1416A904 3F000000 E0000000 80008000 - - - - Double Level Speed 4A000000 90000000 1416A904 40000000 E0000000 80008000 Assist Trophy Modifier (Heinermann) 4A000000 90180F08 14000054 XXXXXXXX E0000000 80008000 XX000000 +01 = Tingle +02 = Waluigi +04 = Dr.Wright +08 +10 +20 +40 +80 00XX0000 +01 = Metroid +02 = Nintendog +04 = Mr.Resetti +08 = Issac +10 = Saki Amamiya +20 = Shadow +40 = Stafy +80 = Infantry & Tanks 0000XX00 +01 = Lakitu +02 = Knuckle Joe +04 = Hammer Bros +08 = Herlin +10 = Kat & Ana +20 = Jill & Drill Dozer +40 = Lyn +80 = Little Mac 000000XX +01 = Andross +02 = Barbara +04 = Grey Fox +08 = Ray Mk3 +10 = Samurai Goroh +20 = Devil +40 = Excite Bikes +80 = Jeff Pokemon Modifier: (Heinermann) 4A000000 90180F08 14000050 XXXXXXX E0000000 80008000 XX000000 +01 = Togepi +02 = Goldeen +04 = Gardevoir +08 = Wobuffet +10 = Suicune +20 = Bonsly +40 +80 00XX0000 +01 = Lugia +02 = Manaphy +04 = Weavile +08 = Electrode +10 = Metagross +20 +40 = Meowth +80 = Piplup 0000XX00 +01 = Gulpin +02 = Staryu +04 = Ho-oh +08 +10 = Snorlax +20 = Bellossom +40 = Kyogre +80 = Latias / Latios (Random) 000000XX +01 = Torchic +02 +04 = Chikorita +08 = Entei +10 = Moltres +20 = Munchlax +40 +80 = Groudon Pokemon Spawn Modifier (WiFi) [FMK] 4A000000 90FDCD38 14000000 XXXXXXXX E0000000 80008000 01000000=Togepi 02000000=Goldeen 04000000=Gardevoir 08000000=Wobbuffet 10000000=Suicune 20000000=Bonsly 00010000=Lugia 00020000=Manaphy 00040000=Weavile 00080000=Electrode 00100000=Metagross 00200000=No Pokemon 00400000=Meowth 00800000=Piplup 00000100=Gulpin 00000200=Staryu 00000400=Ho-oh 00000800=No Pokeball 000001000=Snorlax 000002000=Bellossom 000004000=Kyogre 000008000=Latios & Latias 00000001=Torchic 00000002=No Pokeball 00000004=Chikorita 00000008=Entei 00000010=Moltres 00000020=Munchlax 00000040=Deoxys 00000080=Groudon Assist Trophy Spawn Modifier (WiFi) [FMK] 4A000000 90FDCD3C 14000000 XXXXXXXX E0000000 80008000 Assist Trophy List 01000000 Tingle 02000000 Waluigi 04000000 Dr. Wright 00010000 Metroid 00020000 Nintendogs 00040000 Mr. Resetti 00080000 Isaac 00100000 Saki Amamiya 00200000 Shadow 00400000 Stafy 00800000 Infantry and Tanks 00000100 Lakitu 00000200 Knuckle Joe 00000400 Hammer Bro. 00000800 Helirin 00001000 Kat & Ana 00002000 Jill & Drill Dozer 00004000 Lyn 00008000 Little Mac 00000001 Andross 00000002 Barbara 00000004 Gray Fox 00000008 Custom Robo 00000010 Samurai Goroh 00000020 Devil 00000040 Excitebike 00000080 Jeff Music Modifier (WiFi) [FMK] 4A000000 90FDCD20 14000000 FF00xxxx E0000000 80008000 26F9 Menu 1 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 COCKIE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kong Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2824 SSE Results (Nameless) 2825 Boss Battle Song 2 2826 Save Point 2827 SSE DK Jungle (Nameless) 2828 SSE Luigi Mansion (Nameless) 2829 Halberd Interior (Nameless) 282A SSE Data Select (Nameless) 282B SSE Brinstar (Nameless) 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 282E Halberd Moving (Nameless) Aggressive AT's and Pokeballs: (Phantom Wings) 4A000000 8077F780 D2000000 00000008 2C000002 40820030 2C120000 40820010 2C1C0003 40820008 3B800005 60000000 2C12002A 40820010 2C1C0003 40820008 3B800005 60000000 939E0038 00000000 E0000000 80008000 Makes all Assist Trophies and Pokeballs activate upon hitting the ground and attack anyone nearby. Smash Ball Activator: [Phantom Wings] 4A000000 80000000 1482B194 38000000 14814E14 38000000 Allows Smash Balls to be created even when someone has one. (Works best with the Infinite Smash Balls code) Infinite Items 4A000000 80000000 XXXXXXXX 00000000 Infinite Item Info Change XXXXXXXX to the following values: SmashBalls: 1462C3A0 pokéballs 1462C4CA Smart bombs: 1462C39E Party balls: 1462C38A Bomb-ombs: 1462C36E Gooey bombs: 1462C374 - - - - Infinite Smash Balls 4A000000 80000000 1462C3A0 00000000 - - - - Infinite Pokeballs 4A000000 80000000 1462C4CA 00000000 - - - - Infinite Bomb-obs 4A000000 80000000 1462C36E 00000000 - - - - Infinite Party Balls 4A000000 80000000 1462C38A 00000000 - - - - Infinite Smart Bombs 4A000000 80000000 1462C39E 00000000 - - - - Infinite Gooey Bombs 4A000000 80000000 1462C374 00000000 Infinite Green Shells (Crashdance22) 4A000000 80000000 1462C384 00000000 "Home-Run Bat of Ultimate Awsomeness!!!" (Phantom Wings) 4A000000 8098D5DC D2000000 00000003 2C1B0021 40820008 3B60001b 60000000 937D091C 00000000 You'll see when you try and use a home-run bat :D Link's Bombs --> Explosive Box (TypeA) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0055 40820008 3B60002B 60000000 937D091C 00000000 R.O.B. Gyro --> sounds like a trophy (TypeA) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0057 40820008 3B600017 60000000 937D091C 00000000 Peach's Turnips --> CDs (TypeA) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0056 40820008 3B60000B 60000000 937D091C 00000000 Heart Container --> Trophy Stand (Type A) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B0020 40820008 3B600017 60000000 937D091C 00000000 Golden Hammer Modifier (Heinermann) 40000000 9017B638 000015B0 000000XX E0000000 80008000 Super Scope's Bullets Modifier (hetoan2) 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C000XX 60000000 90DD08C0 00000000 Item Switcher: (Creates TypeA) (Hetoan2) 4A000000 8098D5DC D2000000 00000003 2C1B00XX 40820008 3B6000YY 60000000 937D091C 00000000 "Item ID's (most will not work with the code given above and thx to Phantom Wings for posting the HRB code which helped me get this code) I'm not giving credit to anyone because I dont know who it would technically have been discovered by." XX= Item Used to be YY= Item is replaced by 00 Assist Trophy 01 Franklin Badge 02 Banana Peel 03 Barrel 04 Beam Sword 05 Dollar Bill from coin matches 06 Bob-Omb 07 Crate 08 Bumper 09 Capsule 0A Rolling Crate 0B CD 0C Sticky Bomb 0D Cracker Launcher 0E Cracker Launcher Shot 0F Coin 10 Superspicy Curry 11 Superspice Curry Shot 12 Deku Nut 13 Mr. Saturn 14 Dragoon Parts 15 Dragoon Set 16 Dragoon Sight 17 Trophy (sometimes a dud) 18 Fire Flower 19 Fire Flower Shot 1A Freezie 1B Golden Hammer 1C Green Shell 1D Hammer 1E Hammer Head 1F Fan 20 Heart Container 21 Homerun Bat 22 Party Ball 23 Manaphy Heart 24 Maxim Tomato 25 Poison Mushroom 26 Super Mushroom 27 Metal Box 28 Hot Head 29 Pitfall 2A Pokeball 2B Explosive Box 2C Ray Gun 2D Ray Gun Shot 2E Lipstick 2F Lipstick Flower 30 Lipstick Shot (Dust/Powder) 31 Sandbag 32 Screw Attack 33 Sticker 34 Motion-Sensor Bomb 35 Timer 36 Smart Bomb 37 Smash Ball 38 Smoke Screen 39 Spring 3A Star Rod 3B Star Rod Shot 3C Soccer Ball 3D Superscope 3E Superscope shot 3F Star 40 Food 41 Team Healer 42 Lightning 43 Unira 44 Bunny Hood 45 Warpstar NON-STANDARD ITEMS (must be loaded by respective character/stage) 46 Adventure Trophy 47 Key 48 Smash Plate 49 Stock Item 4A Apple 4B mbclab 4C mbshell 4D pellet 4E vegetable 4F Sandbag (HRC) 50 Aroaros 51 Koopa 52 Koopa 53 Snake's Box 54 Diddy's Peanut 55 Link's Bomb 56 Peach's Turnup 57 R.O.B.'s Gyro 58 Seed 59 Snake's Grenade 5A Samus' Armor piece 5B Toon Link's Bomb 5C Wario's Bike 5D Wario's Bike A 5E Wario's Bike B 5F Wario's Bike C 60 Wario's Bike D 61 Wario's Bike E POKEMON 62 Torchic 63 Cerebi 64 Chickorita 65 Chickorita's Shot 66 Entei 67 Moltres 68 Munchlax 69 Deoxys 6A Groudon 6B Gulpin 6C Staryu 6D Staryu's Shot 6E Ho-oh 6F Ho-oh's Shot 70 Jirachi 71 Snorlax 72 Bellossom 73 Kyogre 74 Kyogre's Shot 75 Latias/Latios 76 Lugia 77 Lugia's Shot 78 Manaphy 79 Weavile 7A Electrode 7B Metagross 7C Mew 7D Meowth 7E Meowth's Shot 7F Piplup 80 Togepi 81 Goldeen 82 Gardevoir 83 Wobuffet 84 Suicune 85 Bonsly ASSIST TROPHIES 86 Andross 87 Andross Shot 88 Barbara 89 Gray Fox 8A Ray MKII (Custom Robo) 8B Ray MKII Bomb 8C Ray MKII Gun Shot 8D Samurai Goroh 8E Devil 8F Excitebike 90 Jeff Andonuts 91 Jeff Pencil Bullet 92 Jeff Pencil Rocket 93 Lakitu 94 Knuckle Joe 95 Knuckle Joe Shot 96 Hammer Bro. 97 Hammer Bro. Hammer 98 Helirin 99 Kat & Ana 9A Ana 9B Jill & Drill Dozer 9C Lyn 9D Little Mac 9E Metroid 9F Nintendog A0 NintendogFull A1 Mr. Resetti A2 Isaac A3 Isaac Shot A4 Saki Amamiya A5 Saki Shot 1 A6 Saki Shot 2 A7 Shadow the Hedgehog A8 Infantry A9 Infantry Shot AA Stafy AB Tank (+Infantry) AC Tank Shot AD Tingle AE togezo (?) AF Waluigi B0 Dr. Wright B1 Wright Buildings True Item Mod: (Creates TypeB) (Phantom Wings) 4A000000 8098D528 D2000000 0000000Z 2C0600XX 40820008 38C000YY 60000000 90DD08C0 00000000 (change XX to item replacing, change YY to item to replace with, change Z to # of items you want to have + 3) so for 2 items you'd have: 4A000000 8098D528 D2000000 0000000Z 2C0600XX 40820008 38C000YY 60000000 2C0600XX 40820008 38C000YY 60000000 90DD08C0 00000000 (values by Phantom Wings) 00 Assist Trophy 01 Franklin Badge 02 Banana Peel 03 Barrel 04 Beam Sword 05 Dollar Bill from coin matches 06 Bob-Omb 07 Crate 08 Bumper 09 Capsule 0A Rolling Crate 0B CD 0C Sticky Bomb 0D Cracker Launcher 0E Cracker Launcher Shot 0F Coin 10 Superspicy Curry 11 Superspice Curry Shot 12 Deku Nut 13 Mr. Saturn 14 Dragoon Parts 15 Dragoon Set 16 Dragoon Sight 17 Trophy (sometimes a dud) 18 Fire Flower 19 Fire Flower Shot 1A Freezie 1B Golden Hammer 1C Green Shell 1D Hammer 1E Hammer Head 1F Fan 20 Heart Container 21 Homerun Bat 22 Party Ball 23 Manaphy Heart 24 Maxim Tomato 25 Poison Mushroom 26 Super Mushroom 27 Metal Box 28 Hot Head 29 Pitfall 2A Pokeball 2B Explosive Box 2C Ray Gun 2D Ray Gun Shot 2E Lipstick 2F Lipstick Flower 30 Lipstick Shot (Dust/Powder) 31 Sandbag 32 Screw Attack 33 Sticker 34 Motion-Sensor Bomb 35 Timer 36 Smart Bomb 37 Smash Ball 38 Smoke Screen 39 Spring 3A Star Rod 3B Star Rod Shot 3C Soccer Ball 3D Superscope 3E Superscope shot 3F Star 40 Food 41 Team Healer 42 Lightning 43 Unira 44 Bunny Hood 45 Warpstar NON-STANDARD ITEMS (must be loaded by respective character/stage) 46 Adventure Trophy 47 Key 48 Smash Plate 49 Stock Item 4A Apple 4B mbclab 4C mbshell 4D pellet 4E vegetable 4F Sandbag (HRC) 50 Aroaros 51 Koopa 52 Koopa 53 Snake's Box 54 Diddy's Peanut 55 Link's Bomb 56 Peach's Turnup 57 R.O.B.'s Gyro 58 Seed 59 Snake's Grenade 5A Samus' Armor piece 5B Toon Link's Bomb 5C Wario's Bike 5D Wario's Bike A 5E Wario's Bike B 5F Wario's Bike C 60 Wario's Bike D 61 Wario's Bike E POKEMON 62 Torchic 63 Cerebi 64 Chickorita 65 Chickorita's Shot 66 Entei 67 Moltres 68 Munchlax 69 Deoxys 6A Groudon 6B Gulpin 6C Staryu 6D Staryu's Shot 6E Ho-oh 6F Ho-oh's Shot 70 Jirachi 71 Snorlax 72 Bellossom 73 Kyogre 74 Kyogre's Shot 75 Latias/Latios 76 Lugia 77 Lugia's Shot 78 Manaphy 79 Weavile 7A Electrode 7B Metagross 7C Mew 7D Meowth 7E Meowth's Shot 7F Piplup 80 Togepi 81 Goldeen 82 Gardevoir 83 Wobuffet 84 Suicune 85 Bonsly ASSIST TROPHIES 86 Andross 87 Andross Shot 88 Barbara 89 Gray Fox 8A Ray MKII (Custom Robo) 8B Ray MKII Bomb 8C Ray MKII Gun Shot 8D Samurai Goroh 8E Devil 8F Excitebike 90 Jeff Andonuts 91 Jeff Pencil Bullet 92 Jeff Pencil Rocket 93 Lakitu 94 Knuckle Joe 95 Knuckle Joe Shot 96 Hammer Bro. 97 Hammer Bro. Hammer 98 Helirin 99 Kat & Ana 9A Ana 9B Jill & Drill Dozer 9C Lyn 9D Little Mac 9E Metroid 9F Nintendog A0 NintendogFull A1 Mr. Resetti A2 Isaac A3 Isaac Shot A4 Saki Amamiya A5 Saki Shot 1 A6 Saki Shot 2 A7 Shadow the Hedgehog A8 Infantry A9 Infantry Shot AA Stafy AB Tank (+Infantry) AC Tank Shot AD Tingle AE togezo (?) AF Waluigi B0 Dr. Wright B1 Wright Buildings Super Scope Shoots Bob-ombs: (TypeB) (Phantom Wings) 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00006 60000000 90DD08C0 00000000 The Super scope generates bob-ombs but they still need to be thrown to hit someone. (Careful, too many explosions at once will cause the game to freeze) Soccer Balls are Whole Dragoons: (TypeB) (Phantom Wings) 4A000000 8098D528 D2000000 00000003 2C06003c 40820008 38C00015 60000000 90DD08C0 00000000 This one will replace soccer balls with a whole dragoon that instantly activates when picked up. whole dragoons don't unload from memory so only 8 (limit on soccer balls) can be created per match. Diddy's Pop gun shoots smart bombs: (TypeB) (Phantom Wings) 4A000000 8098D528 D2000000 00000003 2C060054 40820008 38C00036 60000000 90DD08C0 00000000 This code works really well because the item created acts like it's been thrown so the smart bomb will go off after being shot out of the gun (also works well with hammer heads, pokeballs, assist trophies, pitfalls, or motion sensor bombs) Stop Watch Strength: (Phantom Wings) 4A000000 80B89080 14000000 XXXXXXXX E0000000 80008000 00000004 = default 00000008 = stronger 00FFFFFF = Complete stop 80XXXXXX = Slows hit affects only Super Sonic lasts forever: (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 92010002 00000000 20001810 0000002B 4A001001 00000000 142878C8 000000FF 14285548 000000FF 30283054 00000118 14282248 000000FF E2000001 00000000 30283054 00000120 1427EF98 4F000000 E2000001 00000000 30283054 00000115 14282248 0000027F E2000001 00000000 30283054 00000123 30283229 40ECCCCC 14283228 41100000 30283229 40BF5C28 14283228 41000000 E2000002 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 New mushroom stacker: (Link) C28960E8 00000007 7C23052E E3E10018 2C1E0000 41820024 80DE00D8 80C60064 80C60020 80C6000C A9460002 1D4A0008 394A0020 7C22552E 60000000 00000000 C281C7B0 0000000D 2C1D0000 41820058 821D00D8 82100064 82100020 8210000C ABF00002 1FFF0008 3BFF0020 81C30030 7DFF1214 836F0004 7C0ED800 41820014 91CF0004 C02304A0 D02F0000 4800001C 820F0000 2C100000 4182000C C02F0000 48000008 C02304A0 60000000 00000000 04842C74 38800000 04842C94 38800000 04842A2C 38800001 04B88804 3F3504F3 04B88808 3F3504F3 04B88DFC 3F3504F3 04B88E00 3F3504F3 20666928 00000001 085A9340 00000000 200F0004 00000000 E0000000 80008000 Change: sizes kept in-between character changes (Samus <> Zero) Bug: size remains after death in Subspace size gets reset when going through a door in subspace Tripping Rate Modifier (Creator Y.S., Ported by Kirby is cool) 0481CB34 C0220020 045A9340 XXXXXXXX XXXXXXXX = Floating point number 0 = 00000000 (no tripping) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 (too much tripping) Character intros Are Victory Poses: 4A000000 8077F908 D2000000 00000003 2C1e010E 40820008 3BC0010F 60000000 93DD0038 00000000 *Best on Results Screen, may freeze otherwise. Characters will not be able to be moved* Play on Results Screen *Select Random* 4A000000 81000000 3253CDDC 01010101 305E25C4 00000036 145E25DC FFFFFFFF E2000001 00000000 305E25DC FFFFFFFF 145E25D8 00000028 E2000002 80008000 Control Winner on Victory Screen (MASTERLINKX) 4A000000 8077F908 D2000000 00000003 2C1e010F 40820008 3BC0010E 60000000 93DD0038 00000000 Lets you control the Winner(s) on the Victory Screen, no Background will be loaded, but the Camera moves around with you. Control Loser on Victory Screen (MASTERLINKX) 4A000000 8077F908 D2000000 00000003 2C1e0110 40820008 3BC0010E 60000000 93DD0038 00000000 Let's you control the Loser(s) on the Victory Screen, the background will be loaded because the Winner does his Victory Pose. The Camera will stay in place, and you can only play as the Winner if he gets hit. Super Mushroom growth factor: 04B88800 XXXXXXXX Normally 3FD9999A=170%.. Poison Mushroom "growth" factor: 04B88808 XXXXXXXX Normally 3F000000=50% In case the stacker is on, this value gets overwritten with 71% (3F3504F3) - this has technical reasons because the game seems to execute the shrink command twice.. while in regular game mode you still appear with 50% of your size, with the stacker it would be only 25% Normal Lightning (shrinking you or enemies): 04B88824 XXXXXXXX Normally 3F000000=50% WTF Lightning (enlarging enemies): 04B8881C XXXXXXXX Normally 4019999A=240% Play as a weird looking fan thing: (ninja mario) 4A000000 90181034 10000098 00410000 E0000000 80008000 Items Never Disappear: (Phantom Wings) 4A000000 814CD0A8 60000027 00000000 36000000 00000046 14000004 00000100 E2000001 00000000 4A100000 FFFFBEC0 62000000 00000000 E0000000 80008000 DOESN'T WORK IN SSE. Items Never Disappear v2 (Phantom Wings) 4A000000 814CD0A8 60000027 00000000 32000000 00000000 36000000 10000000 32000000 05004000* 32000000 02000008* 32000000 00000008 32000000 000061E3 32000000 0000003F 36000004 10000000 14000004 00000100 E2000005 00000000 32000000 00880200 1400000C 00000100 32000001 00008008 1400000C 00000100 E2000001 00000000 4A100000 FFFFBEC0 62000000 00000000 E0000000 80008000 -Disabled for Bumpers and Hot-Heads because they last forever when used.(to re-enabled them, remove the lines with the *'s) -Doesn't work for Banana Peels and Springs because Bumpers and Hot-Heads are disabled(don't ask why :p). -Will most likely cause some poke-mon and AT's to last forever. -Has not been tested in in Single player or online. Player Action Modifier: (Phantom Wings) 4A000000 8077F780 D2000000 00000004 2C030000 41820010 2C1C0XXX 40820008 3B800YYY 60000000 939E0038 00000000 XXX=replaced YYY=replaced with Notes: 1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action. 2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work) LIST: 000 Stand 001 Walk 002 003 Dash 004 Run 005 Stop 006 Turn 1 007 Turn 2 008 Stop Turn 009 00A Start Jump 00B Jump 00C Second Jump 00E Fall 1 00F Fall 2 010 Fall Dissabled 011 Enter Crouch 012 Crouch 013 014 015 Exit Crouch 016 Land 1 017 Land 2 018 019 Land Dissabled 01A Enter Shield 01B Shield 01C Exit Shield 01D Perfect Shield?? 01E Dodge 01F Roll Forward 020 Roll Back 021 Air Dodge 022 023 024 N Attack(and Combo) 025 026 R Attack 027 S Attack 028 U Attack 029 D Attack 02A S Smash Charge 02B S Smash 02C S Smash(again?) 02D D Smash Charge 02E D Smash 02F D Smash 030 U Smash Charge 031 U Smash 032 U Smash 033 Air Attack(All???) 034 Grab 035 Grabbing Enemy 036 037 038 039 Hold 03A Grab Attack 03B Release 03C Throw 03E Held 03F Held Damage 040 Escape 041 042 Thrown 043 Damage 1 044 Damage 2 045 Air Damage 046 Hit ground(back) 047 Hit ground(face) 0BD Death *0BE Respawn 0F2 Enlarge(and Size Revert) 0F3 Shrink(and Size Revert) 10B Unloaded 10C Taunt(All 3) 10D *10E Entrance *10F Victory(All) *110 Loss * These ones can't be replaced with the standard action replacement code. But they can be used for a replacement. If you want to replace these, use the Special Action Modifier code. Special Action Modifier: (Phantom Wings) 4A000000 8077F908 D2000000 00000003 2C1e0XXX 40820008 3BC00YYY 60000000 93DD0038 00000000 XXX=replaced YYY=replaced with Notes: 1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action. 2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work) LIST: 000 Stand 001 Walk 002 003 Dash 004 Run 005 Stop 006 Turn 1 007 Turn 2 008 Stop Turn 009 00A Start Jump 00B Jump 00C Second Jump 00E Fall 1 00F Fall 2 010 Fall Dissabled 011 Enter Crouch 012 Crouch 013 014 015 Exit Crouch 016 Land 1 017 Land 2 018 019 Land Dissabled 01A Enter Shield 01B Shield 01C Exit Shield 01D Perfect Shield?? 01E Dodge 01F Roll Forward 020 Roll Back 021 Air Dodge 022 023 024 N Attack(and Combo) 025 026 R Attack 027 S Attack 028 U Attack 029 D Attack 02A S Smash Charge 02B S Smash 02C S Smash(again?) 02D D Smash Charge 02E D Smash 02F D Smash 030 U Smash Charge 031 U Smash 032 U Smash 033 Air Attack(All???) 034 Grab 035 Grabbing Enemy 036 037 038 039 Hold 03A Grab Attack 03B Release 03C Throw 03E Held 03F Held Damage 040 Escape 041 042 Thrown 043 Damage 1 044 Damage 2 045 Air Damage 046 Hit ground(back) 047 Hit ground(face) 0BD Death *0BE Respawn 0F2 Enlarge(and Size Revert) 0F3 Shrink(and Size Revert) 10B Unloaded 10C Taunt(All 3) 10D *10E Entrance *10F Victory(All) *110 Loss *this code is for replacing the actions marked with a * Taunt to do your character's entry: (Phantom Wings) 4A000000 8077F780 D2000000 00000004 2C030000 41820010 2C1C010C 40820008 3B80010E 60000000 939E0038 00000000 Poison Mushrooms Kill you: (Phantom Wings) 4A000000 8077F780 D2000000 00000004 2C030000 41820010 2C1C00F3 40820008 3B8000BD 60000000 939E0038 00000000 Fall out of the air when you Respawn: (Phantom Wings) 4A000000 8077F908 D2000000 00000003 2C1e00BE 40820008 3BC0000E 60000000 93DD0038 00000000 Taunt(any direction) to die (PikachuMan) 4A000000 8077F780 D2000000 00000004 2C030000 41820010 2C1C010C 40820008 3B8000BD 60000000 939E0038 00000000 Taunt enables Final Smash (Creator Y.S., Ported bybkrich) 0481C934 8803001F 4A000000 90180F38 3A000002 FF00003D C281C934 00000005 8803001F 2C0000F8 4182001C 38000038 2C1B010C 40820008 38000078 9803001F 48000004 00000000 E0000000 80008000 Lucario Flight: (Phantom Wings) 4A000000 8077F780 D2000000 00000008 2C030000 41820010 2C1C0114 40820008 3B80011B 60000000 2C1C011C 40820008 3B80011B 60000000 2C1C011D 40820008 3B800000 60000000 939E0038 00000000 Music Modifier [Heinermann] 4A000000 90180F06 14000076 FF00XXXX E0000000 80008000 Music List Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work) 26F9 Menu 1 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 COCKIE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kong Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2824 SSE Results (Nameless) 2825 Boss Battle Song 2 2826 Save Point 2827 SSE DK Jungle (Nameless) 2828 SSE Luigi Mansion (Nameless) 2829 Halberd Interior (Nameless) 282A SSE Data Select (Nameless) 282B SSE Brinstar (Nameless) 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 282E Halberd Moving (Nameless) "My Music" Modifier (Phantom Wings) 4A000000 9017EBCC 1400XXXX 0000YYYY E0000000 80008000 XXXX = Stage Offset + (Song # - 1) * 8 YYYY = Song to Replace with _______________________________________ |Stage Name |Offset | # of | |_______________________|_______|_songs_| |Battle field |+000 |5 | |Final Destination |+028 |5 | |Delfino Plaza |+050 |5 | |Luigi's Mansion |+078 |5 | |Mushroomy Kingdom 1 |+0A0 |3 | |Mushroomy Kingdom 2 |+0B8 |3 | |Mario Circuit |+0D0 |7 | |75m |+108 |3 | |Jungle Falls |+120 |7 | |Pirate Ship |+158 |8 | |Eldin Bridge |+198 |9 | |Norfair |+1E0 |6 | |Frigate Orpheon |+210 |6 | |Yoshi's Island |+240 |5 | |Halberd |+268 |C | |Space Armada |+2C8 |B | |Pokemon Stadium 2 |+320 |5 | |Spear Pillar |+348 |5 | |Port Town Aero Dive |+370 |C | |Summit |+3D0 |5 | |Flat Zone 2 |+3F8 |3 | |Castle Siege |+410 |C | |Wario Ware, Inc. |+470 |8 | |Distant Planet |+4B0 |9 | |Skyworld |+4F8 |4 | |Mario Bros. |+518 |5 | |New Pork City |+540 |6 | |Smashville |+570 |5 | |Shadow Moses Island |+598 |9 | |Green Hill Zone |+5E0 |C | |Picto Chat |+640 |9 | |*Hanenbow |+688 |1 | |Temple (Melee) |+690 |2 | |Yoshi's Island (Melee) |+6A0 |2 | |Jungle Japes (Melee) |+6B0 |2 | |Onett (Melee) |+6C0 |2 | |Green Greens (Melee) |+6D0 |2 | |Pokemon Stadium (Melee)|+6E0 |3 | |Rainbow Cruise (Melee) |+6F8 |2 | |Corneria (Melee) |+708 |2 | |Big Blue (Melee) |+718 |2 | |Brinstar (Me;ee) |+728 |2 | |Menu |+738 |4 | |_______________________|_______|_______| *Hanenbow's music will freeze if you try to change it in the "my Music" menu. Unlock all Characters [eric] 42000000 90000000 0417B640 FFFFFFFF 0417B644 FFFFFFFF Reset Character Unlock Data (Heinermann) 40000000 9017B638 00000008 00080000 E0000000 80008000 Unlock all Stages [eric] 42000000 90000000 0417B658 FFFFFFFF Have all Trophies [eric] 42000000 90000000 0817BE80 80638063 21100004 00000000 Have all Stickers [eric] 42000000 90000000 0817C398 80638063 215D0004 00000000 Have all Challenge Data [eric] 42000000 90000000 0817CB68 02020202 201F0004 00000000 Character Graphics Modifier: [Phantom Wings] 48000000 XXXXXXXX DE000000 80009380 58010000 00000148 100000YY 0000000Z E0000000 80008000 XXXXXXXX On-screen Character 80672FA8 Player 1 80672FB4 Player 2 80672FC0 Player 3 80672FCC Player 4 80672FD8 Player 5 80672FE4 Player 6 80672FF0 Player 7 80672FFC Player 8 Z = State *0 = always Off (deactivate) *1 = always On (activate) YY = Part Affected (the number next to the +, example: +01 is the value 01) Mario: +00 Body +01 Cap +02 FS Eyes +03 Face(Damage) +04 Face(Default) +05 Hair +06 Hair(Without Cap) DK: +00 Body +01 FS Eyes +25 Teeth(lower) +29 Teeth(Upper) Link: +00 Body +01 FS Eyes +02 Teeth +08 Pouch 1 +0A Pouch 2 +1C Sword(Hilt) +1E Sword(Blade) +31 Eyes +47 Shield +4A Sheath +4C Shield(On Back) +4E Sword(In Sheath) Samus: +00 Body +01 FS Visor +14 Left Shoulder +26 Head +29 Right Shoulder +2C Arm Cannon +2E Morph Ball Zamus: +00 Body +01 FS Eyes +03 Face(Eyes Half Closed) +04 Face(Eyes Closed) +05 Face(Default) +06 Face(Damage 1) +07 Face(Damage 2) Kirby: +00 Arms/Legs +01 Body(Mouth Open) +02 Body(Default) +03 FS Eyes(Mouth Open Face) +04 FS Eyes(Default Face) Fox: +00 Body +01 Blaster in Holster +02 FS Eyes +04 Face(Eyes Half Closed) +05 Face(Eyes Closed) +06 Face(Default) Pikachu: +00 Body Marth: +00 Body +01 FS Eyes +03 Face(Eyes Half Closed) +04 Face(Eyes Closed) +05 Face(Default) +06 Face(Damage 1) +07 Face(Damage 2) +15 Sheath +17 Sword in Sheath +43 Sword(Blade) +44 Sword(Hilt) Mr. Game & Watch +00 Body +58 Head +59 Head(Mouth Open) +5A Arm(Back) +5B Hand(Back) Unfinished Luigi: +00 Body +01 Cap + hair +02 FS Eyes +03 Face(Damage) +04 Face(Default) +05 Hair(Without Cap) Diddy Kong: Not Done Metaknight: +00 = Body +01 = cape +29 = Sword +4B = Dimensional Cape +4C = Wings Zelda: +00 Body +01 FS Eyes +03 Face(Eyes Half Closed) +04 Face(Eyes Closed) +05 Face(Default) +06 Face(Damage) Sheik: +00 Body +01 FS Eyes Pit: +00 = Body +01 = FS Eyes +03 = Face(Brows Arched) +04 = Face(Eyes Half Closed) +05 = Face(Eyes Closed) +06 = Face(Default) +07 = Face(Damage 1) +08 = Face(Damage 2) +2D = Shield +2f = L Hand weapon +34 = Bracelet 1 +36 = Bracelet 2 +4A = R Hand Weapon +4C = Dual Edge +4E = Bow Falco: +00 Body +01 Blaster in Holster +02 FS Eyes Pokemon Trainer: +00 Body Charzard: +00 Body +01 FS Eyes Squirtle: +00 Body +01 FS Eyes Ivysuar: +00 Body +01 FS Eyes Ike: +00 Body +01 FS Eyes +03 Face(Eyes Half Closed) +04 Face(Eyes Closed) +05 Face(Default) +06 Face(Damage 1) +07 Face(Damage 2) +08 Teeth +47 Sword Snake: +00 Body +01 FS Eyes +03 Face(Eyes Half Closed) +04 Face(Eyes Closed) +05 Face(Default) +06 Face(Damage 1) +07 Face(Damage 2) +08 Face(Shouting) +09 Teeth Peach: +00 Body +01 Crown +02 FS Eyes +03 Skirt +49 Golf Club +4A Crown(In Hand) +4B Frying Pan +4C Tennis Racket Yoshi: +00 Body +12 Tail Guard +2E Left Eye +37 Right Eye Ganondorf: +00 Body +01 FS Eyes +02 Teeth Ice Climber: +00 Body +01 FS Eyes +18 Hammer +1D Hair Dedede: +00 Hands + Feet + Head +01 Body +02 FS Eyes +03 Hammer Wolf: +00 Body +01 Blaster +02 FS Eyes +03 Face(Eyes Closed) +04 Face(Eyes Half Closed) +05 Face(Default) +06 Face(Damage 1) +07 Face(Damage 2) Lucario: +00 Body +01 FS Eyes +03 Face(Eyes Closed) +04 Face(Eyes Half Closed) +05 Face(Default) +06 Face(Damage 1) Ness: +00 Body +01 Head(Burnt) +02 FS Eyes +03 Head +3D Bat Sonic: +00 Body +01 Eyes +02 FS Eyes +04 Upper Face(Default) +05 Lower Face(Half Grinning) +06 Eyes Closed +07 Eyes Half Closed +08 Upper Face(Grinning) +09 Lower Face(Grinning) +0A Upper Face(Smirking) +0B Lower Face(Smirking) +0C Lower Face(Default) Bowser: +00 Body +01 FS Eyes +02 Left Horn +03 Right Horn +18 Body(While Jumping) +19 Shell(while Jumping) Wario: +00 Body +01 FS Eyes Toon Link: +00 Body +01 FS Eyes +18 Sword(Blade) +1A Sword(Hilt) +4A Shield +4D Sheath +4F Shield(On Back) +52 Sword(In Sheath) ROB: Not Done Olimar: Not Done Capt. Falcon: +00 Body +01 ??(FS?) +2A Shoulder Guard Jigglypuff: +00 Body +01 FS Eyes Lucas: +00 Body +01 FS Eyes +3B Stick Stock Modifiers (Clel) Player 1 4A000000 81000000 1428AE66 000000XX Player 2 4A000000 81000000 142DCE66 000000XX Player 3 4A000000 81000000 1432EE66 000000XX Player 4 4A000000 81000000 14380E66 000000XX P.O. Codes: (Phantom Wings) 4A000000 90180FB4 P1 4A000000 90181010 P2 4A000000 9018106C P3 4A000000 901810C8 P4 4A000000 90181124 P5 4A000000 90181180 P6 4A000000 901811DC P7 Character Modifier: (Phantom Wings) P.O. Line 10000004 000000XX XX 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed 2F ZakoBlue 30 ZakoYellow 31 ZakoGreen 32 Mario 3C Mario(Icon = Master hand) 3D Mario(Icon = Crazy Hand) 3E No Load Warioman Fix: (Phantom Wings) 4A000000 90180F3A 38000000 00000028 4A000000 90180FB8 60000006 00000000 38000000 00002D00 10000000 00000017 38000001 00002D01 10000000 00000017 E2000001 00000000 4A100000 0000005C 62000000 00000000 E0000001 80008000 Control Modifier: (Phantom Wings) P.O. Line 10000005 0000000X 00 = Player 01 = CPU 02 = 03 = None Color Modifier: (Phantom Wings) P.O. Line 10000009 0000000X 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald P1 Sub Color Modifier (???) 4A000000 90180FB8 1000000A 000000XX E0000000 80008000 P2 4A000000 90181014 1000000A 000000XX E0000000 80008000 P3 4A000000 90181070 1000000A 000000XX E0000000 80008000 P4 4A000000 90181070 1000000A 000000XX E0000000 80008000 Color Overlay Values [Started by Hetoan2 Colors 0A-16 added and rest confirmed by GaryCXJk] 00 = None 01 = Very Light Tint 02 = Light Tint 03 = Dark Tint 04 = Completely Black Tint 05 = Completely Cyan Tint 06 = None [confirmed] 07 = None [confirmed] 08 = None [confirmed] 09 = Dark 0A = Darker 0B = None (?) 0C = None (?) 0D = Darker 0E = None (?) 0F = Emerald green 10 = Blue 11 = None (?) 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker Status Modifier: (Phantom Wings) P.O. Line 1000001F 000000XX 10000020 000000YY XX +01 ? +02 ? +04 Invisible +08 ? +10 Metal +20 ? +40 ? +80 ? YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +10 ? +20 ? +40 ? +80 HP Attack Ratio Modifier: (Phantom Wings) P.O. Line 14000038 XXXXXXXX(Floating Point) Defense Ratio Modifier: (Phantom Wings) P.O. Line 1400003C XXXXXXXX(Floating Point) Size Modifier: (Phantom Wings) P.O. Line 14000044 XXXXXXXX(Floating Point) Gravity Modifier: (Phantom Wings) P.O. Line 1400004C XXXXXXXX(Floating Point) Receive Damage/Stun P1 4A000000 90180F20 140000C8 XXXXXXXX E0000000 80008000 P2 4A000000 90180F7C 140000C8 XXXXXXXX E0000000 80008000 P3 4A000000 90180FD8 140000C8 XXXXXXXX E0000000 80008000 P4 4A000000 90181034 140000C8 XXXXXXXX E0000000 80008000 P5 4A000000 90181128 140000C8 XXXXXXXX E0000000 80008000 P6 4A000000 90181184 140000C8 XXXXXXXX E0000000 80008000 P7 4A000000 901811E0 140000C8 XXXXXXXX E0000000 80008000 Deal Damage/Stun P1 4A000000 90180F20 140000C4 XXXXXXXX E0000000 80008000 P2 4A000000 90180F7C 140000C4 XXXXXXXX E0000000 80008000 P3 4A000000 90180FD8 140000C4 XXXXXXXX E0000000 80008000 P4 4A000000 90181034 140000C4 XXXXXXXX E0000000 80008000 P5 4A000000 90181128 140000C4 XXXXXXXX E0000000 80008000 P6 4A000000 90181184 140000C4 XXXXXXXX E0000000 80008000 P7 4A000000 901811E0 140000C4 XXXXXXXX E0000000 80008000 All Player Giga-lypuff: 80000000 90180FB8 80000001 81000000 80000002 804DE4B0 60000006 00000000 4A001000 00000000 92010003 00000000 4A001002 00000000 92110004 00000000 20001814 00000027 4A001001 00000000 20001818 00000081 14282CC0 41800000 20001819 00000082 14282CC0 3F800000 E200000F 00000000 80100000 0000005C 80100001 00052000 80100002 00000008 62000000 00000000 E0000000 80008000 -can change you're size anytime in battle with D <- or D ->. -each player is only affected by the controller they're plugged into. -works for all players Moveset Swapping codes Replaces Entrances with Standing Animation (Action Modifier by Phantom Wings, values entered by MeleeMaster500) 4A000000 8077F908 D2000000 00000003 2C1e010E 40820008 3BC00000 60000000 93DD0038 00000000 Captain Falcon 077DB54C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Dedede 077DB648 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Diddy Kong 077DB768 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Donkey Kong 077DB870 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Falco 077DB960 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Fox 077DBA74 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Mr.Game & Watch 077DBAF8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Ganondorf 077DBBF4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Giga Bowser 077DBC48 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Ike 077DBD38 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Kirby 077DC128 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Bowser 077DC614 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Link 077DC704 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Lucario 077DC7DC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Lucas 077DC8D8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Luigi 077DC9F8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Mario 077DCAF4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Marth 077DCBE4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Metaknight 077DCCE0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Ness 077DCDDC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Peach 077DCF2C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Pikachu 077DCFF8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Captain Olimar 077DD13C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Pit 077DD238 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Venasaur 077DD304 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Charizard 077DD3D0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 PokeTrainer 077DD4F0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Squirtle 077DD5BC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Popo 077DD6B8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Jigglypuff 077DD784 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Robot 077DD8D4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Samus 077DD9E8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Sheik 077DDAD8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Snake 077DDBD4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Sonic 077DDCAC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Zero Suit Samus 077DDDF0 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Toon Link 077DDEC8 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Wario 077DE060 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Wolf 077DE1BC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Yoshi 077DE2AC 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 ZakoBall 077DE300 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 ZakoBoy 077DE33C 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 ZakoChild 077DE378 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 ZakoGirl 077DE3B4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 Zelda 077DE4A4 00000008 XXXXXXXX XXXXXXXX Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 XXXXXXXX XXXXXXXX Values by Character Name: All hacked by Y.S. for NTSC-JP and ported by James0x57 to NTSC-US Captain Falcon 2F0E4EFA 00382120 Dedede 2F4E5221 0040C500 Diddy Kong 2F8A27E0 0036BCC0 Donkey Kong 2FD78C71 00331F00 Falco 301C41C7 00307920 Fox 306A7958 00360800 Mr.Game & Watch 3088574E 002404A0 Ganondorf 30CA8FF4 0038B5A0 Giga Bowser 30E068FF 001A02E0 Ike 311F4198 002D1EE0 Kirby 31809D75 002BBB20 Bowser 32029EF9 003328E0 Link 3243794C 002BAAA0 Lucario 32910A1F 00339140 Lucas 32CE06CF 0034CD00 Luigi 3314681D 002E3140 Mario 334D15F9 0032CD40 Marth 33888F16 0031A2E0 Metaknight 33C9B63A 003223C0 Ness 340E1995 0035DE60 Peach 3451FE02 003FA380 Pikachu 34832B63 0039E8E0 Captain Olimar 34C23459 002CC2E0 Pit 35052F39 0035B240 Venasaur 3529DE41 002BAF80 Charizard 35449279 002D98E0 PokeTrainer 3576A408 000B1F00 Squirtle 358F1278 0032FEE0 Popo 35D262AE 002B48A0 Jigglypuff 35EC8CA7 002C2460 Robot 3629E963 00215F80 Samus 3675964F 002FD180 Sheik 36C3CD5D 00301560 Snake 36FCC548 003EA8E0 Sonic 3733B0FB 003A63C0 Zero Suit Samus 3790CD17 002C4580 Toon Link 37C39136 00364DE0 Wario 38208394 003F66A0 Wolf 38798C69 003656A0 Yoshi 38C489F7 002E3A20 ZakoBall 38D40688 000EC9E0 ZakoBoy 38D9674A 000A4260 ZakoChild 38DD91AD 000E0D60 ZakoGirl 38E2BE3F 000DEE60 Zelda 391164EB 003DFCE0 EXTREME CODES: (Phantom Wings) Extreme Mario: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0000 4A001001 00000000 92210002 0025EAF4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0025EAF4 92210002 0025EAF0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0025EAF0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Ike: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2500 4A001001 00000000 92210002 00281B74 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00281B74 92210002 00281B70 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00281B70 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Captain Falcon: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0A00 4A001001 00000000 92210002 00280114 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00280114 92210002 00280110 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00280110 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Fox: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0700 4A001001 00000000 92210002 0026F9BC 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026F9BC 92210002 0026F9B8 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026F9B8 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Samus: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0300 4A001001 00000000 92210002 00266B10 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00266B10 92210002 00249814 88900002 00000003 94210002 00249814 92210002 00266B0C 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00266B0C 92210002 00249810 88900002 00000003 94210002 00249810 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 I had to extend it a bit so it affect ZSS as well... Just make sure you choose Samus at the character select screen - not ZSS. Extreme Snake: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2A00 4A001001 00000000 92210002 0025F6B4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0025F6B4 92210002 0025F6B0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0025F6B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Luigi: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0900 4A001001 00000000 92210002 0027E570 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027E570 92210002 0027E56C 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027E56C E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Link: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0200 4A001001 00000000 92210002 00272394 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00272394 92210002 00272390 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00272390 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Ganondorf: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1600 4A001001 00000000 92210002 0027FD34 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027FD34 92210002 0027FD30 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027FD30 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Lucario 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2400 4A001001 00000000 92210002 0027C194 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027C194 92210002 0027C190 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027C190 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Wolf: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2900 4A001001 00000000 92210002 0026FA7C 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026FA7C 92210002 0026FA78 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026FA78 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Charizard(and others) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1D00 4A001001 00000000 92210002 0027475C 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0027475C 92210002 00252774 88900002 00000003 94210002 00252774 92210002 0023F1B4 88900002 00000003 94210002 0023F1B4 92210002 00274758 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00274758 92210002 00252770 88900002 00000003 94210002 00252770 92210002 0023F1B0 88900002 00000003 94210002 0023F1B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 *choose Charizard from the PT icon in the character select screen. Extreme Pikachu: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0800 4A001001 00000000 92210002 00261894 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00261894 92210002 00261890 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00261890 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Dedede: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2300 4A001001 00000000 92210002 00244F74 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00244F74 92210002 00244F70 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00244F70 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Ness: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0B00 4A001001 00000000 92210002 002418B4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 002418B4 92210002 002418B0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 002418B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Yoshi: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0500 4A001001 00000000 92210002 0026A4C4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026A4C4 92210002 0026A4C0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026A4C0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme ToonLink: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2800 4A001001 00000000 92210002 00272354 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00272354 92210002 00272350 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00272350 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Olimar: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1A00 4A001001 00000000 92210002 0026C5B4 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 0026C5B4 92210002 0026C5B0 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0026C5B0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Kirby: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 92210002 00270460 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00270460 92210002 0027045C 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 0027045C E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Extreme Zelda/Sheik: 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0E00 4A001001 00000000 92210002 00274074 92210003 0028BD14 86A00003 40800000 88900002 00000003 94210002 00274074 92210002 00252FB4 88900002 00000003 94210002 00252FB4 92210002 00274070 92210003 0028BD10 86A00003 40800000 88900002 00000003 94210002 00274070 92210002 00252FB0 88900002 00000003 94210002 00252FB0 E2000001 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 *must choose Zelda in the character select screen. Super/Amazing codes: Super Mario:(33 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0000 4A001001 00000000 14262A84 00000180 30262604 00000112 3025E978 40000000 1425E978 41700000 14289CC4 4F000000 E2000002 00000000 30262604 00000113 3025E978 40000000 1425E978 41a00000 14289CC4 41300000 E2000002 00000000 30262604 00000114 3025E978 41300000 1425E978 4f000000 14289CC4 4f000000 E2000002 00000000 30262604 00000115 1425E978 4f000000 E2000001 00000000 30262604 00000118 3025E978 42100000 1425E978 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Toon Link:(28 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2800 4A001001 00000000 302763C4 00000112 302721D8 40000000 142721D8 4F000000 E2000002 00000000 302763C4 00000113 14289CD8 42800000 302721D8 40000000 142721D8 42000000 E2000002 00000000 302763C4 00000118 302721D8 42000000 142721D8 4F000000 14289BAC 4F000000 E2000002 00000000 302763C4 00000115 14289CD8 41800000 302721D8 40000000 142721D8 4F000000 E2000003 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Falco Code:(39 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1500 4A001001 00000000 30272FF8 00000112 30270060 00000001 3026F4E0 40000000 1426F4E0 41800000 14289FF4 41800000 E2000002 00000000 30270060 00000002 3026F4E0 40000000 1426F4E0 41200000 14289FF4 41200000 E2000003 00000000 30272FF8 00000113 3026F4E0 40000000 1426F4E0 4F000000 E2000002 00000000 30272FF8 00000114 3026F4E0 40000000 1426F4E0 42100000 E2000002 00000000 30272FF8 00000118 3026F4E0 40000000 1426F4E0 4F000000 14289FF4 4F000000 E2000002 00000000 30272FF8 00000115 3026F4E0 40000000 1426F4E0 42000000 14289FF4 42000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Lucario:(44 Lines) (Phantom Wings) 80000000 90180FB8 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38001810 00FF2400 *4A000000 920A27AC *14000000 FF000000 4A001001 00000000 30280034 00000112 1427C018 4F000000 E2000001 00000000 30280034 00000119 3027C018 40000000 1427C018 42100000 14289B9C 42000000 E2000002 00000000 30280034 00000113 3027C018 41C00000 1427C018 4F000000 E2000002 00000000 30280034 00000114 1427C018 4F000000 E2000001 00000000 30280034 0000011B 1427F228 00000000 1427C018 40000000 E2000001 00000000 30280034 0000011D 1427C018 4F000000 E2000001 00000000 30280034 00000115 3027C018 41800000 1427C018 4F000000 E2000002 00000000 60000002 00000001 14283BAC 00000050 14283BB0 0000005C 14283BB4 00000007 4A100000 00002054 62000000 00000001 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 * add these two codes if you want to have an always fully charged aura - but they will sometimes glitch up and not work properly. Super Pit:(31 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1900 4A001001 00000000 30266A3C 00000112 30262DB8 40A00000 14262DB8 4F000000 E2000002 00000000 30266A3C 0000011A 30262DB8 40A00000 14262DB8 4F000000 E2000002 00000000 10266F74 00000000 30266A3C 00000114 14262DB8 4F000000 E2000001 00000000 30266A3C 0000011D 14265C40 000000FF 14265C44 000000FF E2000001 00000000 30266A3C 00000115 14262DB8 4F000000 30266A3D 00000120 14262DB8 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Ike(68 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2500 4A001001 00000000 30285CD0 00000112 14284E90 000000FF 302819F8 40000000 142819F8 41600000 E2000002 00000000 30285CD0 00000118 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 00000119 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 00000113 14284E98 00000100 142819F8 4F000000 E2000001 00000000 30285CD0 0000011C 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 0000011D 142819F8 4F000000 E2000001 00000000 30285CD0 00000114 142819F8 4F000000 E2000001 00000000 30285CD0 00000120 142819F8 4F000000 E2000001 00000000 30285CD0 00000115 302819F8 41800000 142819F8 4F000000 E2000002 00000000 30285CD0 0000002A 142819F8 4F000000 30285CD1 0000002B 142819F8 4F000000 30285CD1 0000002C 302819F8 41000000 142819F8 42400000 E2000002 00000000 30285CD0 0000002E 142819F8 4F000000 30285CD1 0000002F 302819F8 41000000 142819F8 42000000 302819F9 42200000 142819F8 44000000 E2000002 00000000 30285CD0 00000030 142819F8 4F000000 30285CD1 00000031 142819F8 4F000000 30285CD1 00000032 302819F8 41C00000 142819F8 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Rob:(23 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2600 4A001001 00000000 1427E698 7F000000 1427E69C 46000000 1427E6A0 43170CE4 3027E198 00000112 14289CC4 42000000 1427A300 4F000000 E2000001 00000000 3027E198 00000113 1427A300 4F000000 E2000001 00000000 3027E198 00000117 1427D390 000000ff E200000f 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Sonic:(32 Lines) (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF2B00 4A001001 00000000 142878C8 000000FF 14285548 000000FF 30283054 00000118 14282248 000000FF E2000001 00000000 30283054 00000120 1427EF98 4F000000 E2000001 00000000 30283054 00000115 14282248 0000027F E2000001 00000000 30283054 00000123 30283229 40ECCCCC 14283228 41100000 30283229 40BF5C28 14283228 41000000 E2000001 00000000 30283054 00000004 1428229c 704C36C0 30283055 00000008 1427EF98 4f000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Sheik B Move (REDSOXROX) 4A000000 81270E94 D2000000 00000003 2C060094 40820008 4A000000 8098D528 38C00002 60000000 90DD08C0 00000000 E0000000 80008000 Super Sheik B Move Short (REDSOXROX) 4A000000 81000000 14270E94 00000028 E0000000 80008000 If you start as Zelda and transform, the code doesn't work. You have to start as Shiek for it to work. Super Pikachu (Power Marshall, incomplete) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0800 4A001001 00000000 30265590 00000112 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 00000113 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 00000114 30261718 40000000 14261718 42000000 E2000002 00000000 E2000002 00000000 30265590 00000115 30261718 40000000 14261718 42000000 E2000002 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Air dodge faster Up, Down, and Side Smash fully charged! Grab attack faster! (lucario grab attack fast!) Super Pikachu (Phantom Wings, complete) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0800 4A001001 00000000 30265590 00000112 14261718 4F000000 14289CC8 4F000000 E2000001 00000000 30265590 00000115 14261718 4F000000 14289CC8 4F000000 E2000001 00000000 30265590 0000011D 14261718 4F000000 E2000001 00000000 30265590 00000118 142647A8 00000001 14264798 00000000 14261718 42000000 E2000001 00000000 30265590 00000113 14261718 4F000000 E2000001 00000000 30265590 00000119 14264798 000000CF E2000001 00000000 30265590 0000011C 14261718 4F000000 E2000001 00000000 30265590 0000001F 14261718 4F000000 E2000001 00000000 30265590 00000020 14261718 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Amazing Pikachu (Power Marshall) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0800 4A001001 00000000 30265590 00000021 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 0000002E 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 0000002B 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 00000031 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 0000003A 30261718 40000000 14261718 4F000000 30265590 00000112 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 00000113 30261718 40000000 14261718 4F000000 E2000002 00000000 30265590 00000114 30261718 40000000 14261718 42000000 E2000002 00000000 30265590 00000115 30261718 40000000 14261718 42000000 E2000002 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Amazing Pikachu is Super Pikachu with more moves supered! Super Samus (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0300 4A001001 00000000 1426ACC4 00000007 3026A840 00000117 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 0000011A 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 0000011B 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 0000011C 14266994 4F000000 14289CCC 4F000000 E2000001 00000000 3026A840 00000122 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 3026A840 00000123 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 3026A840 00000124 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 3026A840 00000125 14289CCC 4F000000 30266994 40000000 14266994 4F000000 E2000002 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 -Full Charge & rapid fire charge shot -Rapid fire missiles & super missiles Super Charizard (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1D00 4A001001 00000000 1428AD10 4F000000 142787A8 4F000000 142787AC 4F000000 1427875C 42480000 3027829C 00000112 142774C0 000000FF 142774C8 00000001 302745E0 40000000 142745E0 41000000 302745E1 41800000 142745E0 4F000000 E2000002 00000000 3027829C 00000113 30289CA4 00000000 14289CA4 41C00000 14289DD0 4F000000 1428A028 4F000000 302745E1 40000000 142745E0 4F000000 E2000002 00000000 3027829C 0000001B 142774C4 00000003 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 -Rapid fire side-b -Infinite flame breath -Master shield(always perfect shield everything and have infinite shield) Super Capt. Falcon (Phantom Wings) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0A00 4A001001 00000000 14284164 70000000 30283F50 00000112 14289F20 4F000000 3027FF98 40000000 1427FF98 42600000 14289CC8 42500000 14289DF4 4F000000 1428A04C 4F000000 3027FF99 42700000 1427FF98 42C00000 E2000002 00000000 30283F50 00000117 3027FF98 40000000 1427FF98 42500000 14289CC8 42400000 14289DF4 4F000000 1428A04C 4F000000 3027FF99 42800000 1427FF98 42C00000 E2000002 00000000 30283F50 00000113 3027FF98 00000000 1427FF98 41800000 14289CC8 41800000 3027FF99 42000000 1427FF98 42800000 E2000003 00000000 30283F50 00000004 142831AC 50000000 E2000001 00000000 30283F50 00000003 14289CC8 4F000000 E2000001 00000000 30283F50 00000008 1427FF98 4F000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 -Rapid fire Falcon Punch(do you think I overdid it?) -Instant side-B -Enhanced speed and air speed Super Kirby (Power Marshall) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 302745C8 00000112 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000113 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 00000114 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 302745C8 00000000 302702DC 40000129 142702DC 4F000000 E2000002 00000000 302745C8 0000012B 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000115 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 0000012C 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Amazing Kirby (Power Marshall) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF0600 4A001001 00000000 302745C8 00000026 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 0000002B 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 0000002E 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 00000033 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 0000010C 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000112 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000113 302702DC 40000000 142702DC 42000000 E2000002 00000000 302745C8 00000114 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 302745C8 00000000 302702DC 40000129 142702DC 4F000000 E2000002 00000000 302745C8 0000012B 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 00000115 302702DC 40000000 142702DC 4F000000 E2000002 00000000 302745C8 0000012C 142702DC 4F000000 14289CC8 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Super Lucas (Power Marshall) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1B00 4A001001 00000000 30247850 00000112 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000113 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000114 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000115 30243898 40000000 14243898 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Amazing Lucas (Power Marshall) 80000000 90180FB8 80000001 81000000 60000006 00000000 4A001000 00000000 38000000 00FF1B00 4A001001 00000000 30247850 0000002E 30243898 40000000 14243898 4F000000 E2000002 00000000 30247850 00000032 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000033 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000034 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 0000003A 30243898 40000000 14243898 4F000000 E2000002 00000000 30247850 00000112 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000113 30243898 40000000 14243898 42000000 E2000002 00000000 30247850 00000114 14243898 4F000000 14289CC8 4F000000 E2000002 00000000 30247850 00000115 30243898 40000000 14243898 4F000000 E2000002 00000000 E200000F 00000000 80100000 0000005C 80100001 00052000 62000000 00000000 E0000000 80008000 Texture Hacking (not Swapping) (Phantom Wings) (Requires WiiRD) Texture Finder 4A000000 XXXXXXXX 30000000 00000001 58010000 00000008 DE000000 80009380 6610001A 00000000 58010000 0000014C 80000000 000000YY 86100000 00000104 4A101000 00000010 92210000 00000000 86300000 00FFFFFF 86100000 00000020 86000000 80000000 80000001 00000000 88000001 00000000 6000FFFF 00000000 86000001 00000020 4A000000 00000000 48101001 00000030 48101001 00000034 48101001 00000038 48101001 0000003C 90010002 00000000 80000003 00000000 80000004 80001810 80000005 80001814 A0000000 45000000 80000004 80001812 A0000000 45000000 66000002 00000000 E2000002 00000000 62000000 00000000 80000004 00000000 80000005 00000000 E0000000 80008000 XXXXXXXX Player 80494EEC P1 80494F54 P2 80494FBC P3 80495024 P4 etc. YY Texture File to find Texture File Location is stored at 80001808 Texture File End is stored at 8000180C -- This code is for finding the texture files for each character. The textures for each character are stored in multiple parts so you've got to find each one(I'll make a list someday) -- Usually a character will have 2 primary texture files that modify their main textures - you do, however, have to sort through other unusable files like the ones my editor can't modify yet(the unusable ones are much shorter than the normal ones - so there's a hint) My best advice is to start with YY = 00 and dump each file from there up to about 10 - then just keep the larger files. -- Note To keep things organized you may want to code each file you dump to something like <characer><Color><File#>.bin - so Green Links texture file #2, for example, would be LinkG2.bin. Texture Setter 80000002 80494EEC 80000003 90180FB8 60000006 00000000 4A001003 00000000 38000000 00FFXX00 38000004 FF0000YY 4A001002 00000000 30000000 00000001 58010000 00000008 DE000000 80009380 58010000 0000014C 80000000 00000001 86100000 00000104 4A101000 00000010 92210000 00000000 86300000 00FFFFFF 86100000 00000020 86000000 80000000 80000001 TTTTTTTT 6000SSSS 00000001 8A002010 00000000 86000000 00000020 86000001 00000020 62000000 00000001 E2000003 00000000 80100002 00000068 80100003 0000005C 62000000 00000000 E0000000 80008000 XX Character Affected YY Color Affected ZZ Texture File Written to TTTTTTTT Location of uploaded file --can be anywhere from 93573000 - 935E0000(Empty) SSSS uploaded file size \ 20(Hex) - 1 -- SSSS can be found by subtracting the End file address from the Start file address(or you can just look at the size in a hex editor) and then doing the divided by 20(Hex) - 1 part -- Using this code you only have to upload the texture file once at the start of the game - instead of each time the match starts. -- Oh, and this code is also affected by the Sheik/Zelda or charzard/Ivysuar/Squirtle problem. music fix codes Battlefield My Music Reset : 4A000000 9017EBCC 14000000 000026FC 14000004 00000032 14000008 000027EE 1400000C 00000032 14000010 00002711 14000014 00000032 14000018 00002813 1400001C 00000032 14000020 00002815 14000024 00000032 E0000000 80008000 Final Destination My Music Reset : 4A000000 9017EBF4 14000000 000026FD 14000004 00000132 14000008 000027ED 1400000C 00000132 14000010 000027EF 14000014 00000132 14000018 00002817 1400001C 00000132 14000020 0000281D 14000024 00000132 E0000000 80008000 Delfino Plaza My Music Reset : 4A000000 9017EC1C 14000000 00002720 14000004 00000232 14000008 0000271A 1400000C 00000232 14000010 0000271B 14000014 00000232 14000018 00002721 1400001C 002D0232 14000020 00002722 14000024 00AE0232 E0000000 80008000 Luigi's Mansion My Music Reset : 4A000000 9017EC44 14000000 0000271C 14000004 00BE0332 14000008 00002719 1400000C 00000332 14000010 00002718 14000014 00000332 14000018 000027CC 1400001C 00000332 14000020 000027CD 14000024 00840332 E0000000 80008000 Mushroomy Kingdom (Above and Below) My Music Reset : 4A000000 9017EC6C 14000000 00002714 14000004 00000432 14000008 00002723 1400000C 00000432 14000010 0000271D 14000014 00000432 14000018 00002715 1400001C 00000532 14000020 00002716 14000024 00240532 14000028 00002717 1400002C FFFF0532 E0000000 80008000 Mario Circuit My Music Reset : 4A000000 9017EC9C 14000000 00002725 14000004 FFFF0632 14000008 00002726 1400000C 00000632 14000010 00002727 14000014 00480632 14000018 00002728 1400001C FFFF0632 14000020 000027D5 14000024 00480632 14000028 000027DE 1400002C 00000632 14000030 000027CB 14000034 00000632 E0000000 80008000 75m My Music Reset : 4A000000 9017ECD4 14000000 0000272C 14000004 00000732 14000008 0000272B 1400000C 00000732 14000010 00002731 14000014 FFFF0732 E0000000 80008000 Jungle Falls My Music Reset : 4A000000 9017ECEC 14000000 00002729 14000004 00000832 14000008 00002730 1400000C 00000832 14000010 0000272D 14000014 00000832 14000018 0000272E 1400001C 00900832 14000020 0000272F 14000024 00000832 14000028 00002732 1400002C 00000832 14000030 0000272A 14000034 FFFF0832 E0000000 80008000 Pirate Ship My Music Reset : 4A000000 9017ED24 14000000 00002741 14000004 00000932 14000008 00002742 1400000C FFFF0932 14000010 00002739 14000014 00000932 14000018 0000273C 1400001C 00540932 14000020 0000273F 14000024 00000932 14000028 0000273D 1400002C 00000932 14000030 0000273E 14000034 FFFF0932 14000038 00002740 1400003C 00000932 E0000000 80008000 Bridge of Eldin My Music Reset : 4A000000 9017ED64 14000000 00002734 14000004 00000A32 14000008 0000273B 1400000C FFFF0A32 14000010 00002733 14000014 00000A32 14000018 00002736 1400001C 00000A32 14000020 00002737 14000024 00000A32 14000028 0000273A 1400002C 00960A32 14000030 00002743 14000034 00000A32 14000038 00002744 1400003C 00000A32 14000040 00002745 14000044 00000A32 E0000000 80008000 Norfair My Music Reset : 4A000000 9017EDAC 14000000 00002746 14000004 00000B32 14000008 00002748 1400000C 00000B32 14000010 00002747 14000014 00000B32 14000018 0000274A 1400001C 00000B32 14000020 000027DC 14000024 00000B32 14000028 000027D7 1400002C 00120B32 E0000000 80008000 Frigate Orpheon My Music Reset : 4A000000 9017EDDC 14000000 00002749 14000004 00000C32 14000008 0000274D 1400000C FFFF0C32 14000010 0000274C 14000014 00000C32 14000018 0000274B 1400001C 00000C32 14000020 0000274E 14000024 00000C32 14000028 0000274F 1400002C 00000C32 E0000000 80008000 Yoshi's Island My Music Reset : 4A000000 9017EE0C 14000000 00002751 14000004 00000D32 14000008 00002750 1400000C 00000D32 14000010 00002752 14000014 00480D32 14000018 00002754 1400001C 00000D32 14000020 00002755 14000024 00000D32 E0000000 80008000 Halberd My Music Reset : 4A000000 9017EE34 14000000 0000275C 14000004 00000E32 14000008 00002757 1400000C FFFF0E32 14000010 0000275B 14000014 00120E32 14000018 0000275A 1400001C 00540E32 14000020 00002758 14000024 00000E32 14000028 00002762 1400002C 00660E32 14000030 0000275D 14000034 00000E32 14000038 0000275E 1400003C 00000E32 14000040 00002759 14000044 00000E32 14000048 00002760 1400004C 00000E32 14000050 0000275F 14000054 FFFF0E32 14000058 00002761 1400005C 00000E32 E0000000 80008000 Space Armada My Music Reset : 4A000000 9017EE94 14000000 0000276C 14000004 00580F32 14000008 00002764 1400000C 00000F32 14000010 00002763 14000014 00480F32 14000018 00002765 1400001C 00000F32 14000020 00002766 14000024 00000F32 14000028 0000276D 1400002C 00480F32 14000030 00002767 14000034 00000F32 14000038 0000276B 1400003C 00000F32 14000040 00002769 14000044 00000F32 14000048 0000276A 1400004C 00000F32 14000050 000027CE 14000054 FFFF0F32 E0000000 80008000 Pokemon Stadium 2 My Music Reset : 4A000000 9017EEEC 14000000 0000276E 14000004 003C1032 14000008 00002770 1400000C 00001032 14000010 0000276F 14000014 00001032 14000018 00002771 1400001C 00001032 14000020 00002772 14000024 00121032 E0000000 80008000 Spear Pillar My Music Reset : 4A000000 9017EF14 14000000 00002773 14000004 00541132 14000008 00002775 1400000C 00001132 14000010 00002774 14000014 00191132 14000018 00002776 1400001C 001E1132 14000020 00002777 14000024 00001132 E0000000 80008000 Port Town Aero Dive My Music Reset : 4A000000 9017EF3C 14000000 00002778 14000004 00001232 14000008 0000277A 1400000C 00001232 14000010 00002779 14000014 001E1232 14000018 0000277B 1400001C FFFF1232 14000020 0000277C 14000024 00541232 14000028 0000277D 1400002C 001E1232 14000030 0000277E 14000034 005A1232 14000038 0000277F 1400003C 00001232 14000040 00002780 14000044 00001232 14000048 00002781 1400004C 00001232 14000050 000027D9 14000054 006C1232 14000058 00002810 1400005C 00001232 E0000000 80008000 Summit My Music Reset : 4A000000 9017EF9C 14000000 000027C9 14000004 FFFF1332 14000008 000027C8 1400000C 00001332 14000010 000027CA 14000014 00001332 14000018 000027C7 1400001C 00001332 14000020 0000280B 14000024 00001332 E0000000 80008000 Flat Zone 2 My Music Reset : 4A000000 9017EFC4 14000000 000027D4 14000004 00001432 14000008 000027C6 1400000C 00001432 14000010 0000280C 14000014 00001432 E0000000 80008000 Castle Siege My Music Reset : 4A000000 9017EFDC 14000000 00002783 14000004 00001532 14000008 00002785 1400000C 00001532 14000010 00002789 14000014 008A1532 14000018 00002787 1400001C 00001532 14000020 00002788 14000024 00001532 14000028 00002784 1400002C 00001532 14000030 0000278E 14000034 00001532 14000038 0000278A 1400003C 00721532 14000040 0000278B 14000044 00001532 14000048 0000278C 1400004C FFFF1532 14000050 0000278D 14000054 FFFF1532 14000058 0000280F 1400005C 006C1532 E0000000 80008000 Wario Ware, Inc. My Music Reset : 4A000000 9017F03C 14000000 000027A1 14000004 00001632 14000008 000027A2 1400000C 00001632 14000010 000027A8 14000014 00001632 14000018 000027A7 1400001C 00001632 14000020 000027A6 14000024 00001632 14000028 000027A5 1400002C 00001632 14000030 000027A4 14000034 00001632 14000038 000027A3 1400003C 00001632 E0000000 80008000 Distant Planet My Music Reset : 4A000000 9017F07C 14000000 0000279E 14000004 00001732 14000008 00002799 1400000C FFFF1732 14000010 0000279F 14000014 00001732 14000018 0000279A 1400001C FFFF1732 14000020 0000279C 14000024 00001732 14000028 000027A0 1400002C FFFF1732 14000030 0000279D 14000034 00001732 14000038 0000279B 1400003C 00001732 14000040 000027D8 14000044 00001732 E0000000 80008000 Sky World My Music Reset : 4A000000 9017F0C4 14000000 000027BF 14000004 00001832 14000008 000027C1 1400000C 008A1832 14000010 000027C0 14000014 00001832 14000018 000027C2 1400001C 00001832 E0000000 80008000 Mario Bros. My Music Reset : 4A000000 9017F0E4 14000000 00002724 14000004 00001932 14000008 000027C4 1400000C 00A81932 14000010 000027C3 14000014 00001932 14000018 000027CF 1400001C FFFF1932 14000020 000027D0 14000024 00001932 E0000000 80008000 New Pork City My Music Reset : 4A000000 9017F10C 14000000 00002795 14000004 00001A32 14000008 00002797 1400000C 00001A32 14000010 00002796 14000014 00001A32 14000018 00002798 1400001C 00001A32 14000020 00002793 14000024 00001A32 14000020 0000278F 14000024 00001A32 E0000000 80008000 Smashville My Music Reset : 4A000000 9017F13C 14000000 000027B3 14000004 00001B32 14000008 000027B4 1400000C 00001B32 14000010 000027B5 14000014 FFFF1B32 14000018 000027B8 1400001C 00001B32 14000020 000027B7 14000024 00001B32 E0000000 80008000 Shadow Moses Island My Music Reset : 4A000000 9017F164 14000000 000027E7 14000004 00641C32 14000008 000027E3 1400000C 00001C32 14000010 000027E4 14000014 00001C32 14000018 000027E9 1400001C FFFF1C32 14000020 000027E5 14000024 00001C32 14000028 000027E8 1400002C 00001C32 14000030 000027E6 14000034 00001C32 14000038 000027EB 1400003C 00001C32 14000040 000027EC 14000044 00001C32 E0000000 80008000 Green Hill Zone My Music Reset : 4A000000 9017F1AC 14000000 000027F2 14000004 00541D32 14000008 000027F5 1400000C 00001D32 14000010 000027F3 14000014 00001D32 14000018 000027F4 1400001C 00001D32 14000020 000027F7 14000024 00001D32 14000028 000027F8 1400002C 00001D32 14000030 000027F9 14000034 00001D32 14000038 000027FA 1400003C 00001D32 14000040 000027FB 14000044 00001D32 14000048 000027FC 1400004C FFFF1D32 14000050 000027FD 14000054 00001D32 14000058 000027FE 1400005C FFFF1D32 E0000000 80008000 Picto Chat My Music Reset : 4A000000 9017F20C 14000000 000027D2 14000004 00001E32 14000008 000027DA 1400000C 00001E32 14000010 000027DB 14000014 00001E32 14000018 000027DF 1400001C 00001E32 14000020 000027E0 14000024 00001E32 14000028 000027E1 1400002C 004E1E32 14000030 000027DD 14000034 00001E32 14000038 000027D6 1400003C 00001E32 14000040 00002812 14000044 00001E32 E0000000 80008000 Hanenbow My Music Reset : 4A000000 9017F254 14000000 000027D3 14000004 00001F64 E0000000 80008000 Temple (Melee) My Music Reset : 4A000000 9017F25C 14000000 00002735 14000004 00002032 14000008 00002816 1400000C 00002032 E0000000 80008000 Yoshi's Island (Melee) My Music Reset : 4A000000 9017F26C 14000000 00002803 14000004 00582132 14000008 0000280D 1400000C 00002132 E0000000 80008000 Jungle Japes (Melee) My Music Reset : 4A000000 9017F27C 14000000 00002801 14000004 00002232 14000008 00002818 1400000C 00002232 E0000000 80008000 Onett (Melee) My Music Reset : 4A000000 9017F28C 14000000 0000280A 14000004 00002332 14000008 00002811 1400000C 00662332 E0000000 80008000 Green Greens (Melee) My Music Reset : 4A000000 9017F29C 14000000 00002805 14000004 00002432 14000008 00002804 1400000C 00002432 E0000000 80008000 Pokemon Stadium (Melee) My Music Reset : 4A000000 9017F2AC 14000000 00002807 14000004 008C2532 14000008 0000280E 1400000C FFFF2532 14000010 00002808 14000014 00002532 E0000000 80008000 Rainbow Cruise (Melee) My Music Reset : 4A000000 9017F2C4 14000000 00002800 14000004 00002632 14000008 000027FF 1400000C 008A2632 E0000000 80008000 Corneria (Melee) My Music Reset : 4A000000 9017F2D4 14000000 00002806 14000004 00002732 14000008 0000281A 1400000C 00002732 E0000000 80008000 Big Blue (Melee) My Music Reset : 4A000000 9017F2E4 14000000 00002809 14000004 00002832 14000008 0000281B 1400000C 00002832 E0000000 80008000 Brinstar (Melee) My Music Reset : 4A000000 9017F2F4 14000000 00002819 14000004 00542932 14000008 00002802 1400000C 00002932 E0000000 80008000 Partial Size Modifier Partial Size Modifier Set Pointers [Phantom Wings] C283CAA4 00000006 80A30064 80A50020 80A5000C A8850002 80B90010 80A500AC 5484103E 38840040 7CA2212E 3CA01000 60000000 00000000 Skip Write: C21A86E8 00000004 C01B0000 A89B0002 2C045953 4182000C C002A078 67A44000 60000000 00000000 C2046AF8 00000004 C0170000 A8970002 2C045953 41820008 C00284C8 7E248B78 60000000 00000000 Character 1 Partial Size Modifier: 28708D68 00FFZZ00 48000000 805A9360 DE000000 80009380 1400XXXX YYYY5953 E0000000 80008000 ZZ Character XXXX Part to modify(goes up in increments of C) YYYY Size(FP value) Because it's so difficult to find the values for X, I decided to create a code that allows you to cycle through the index one at a time so you can list them in the order you find them in. Character 2 Partial Size Modifier: 28708DC4 00FFZZ00 48000000 805A9364 DE000000 80009380 1400XXXX YYYY5953 E0000000 80008000 ZZ Character XXXX Part to modify(goes up in increments of C) YYYY Size(FP value) Because it's so difficult to find the values for X, I decided to create a code that allows you to cycle through the index one at a time so you can list them in the order you find them in. Character 3 Partial Size Modifier: 28708E20 00FFZZ00 48000000 805A9368 DE000000 80009380 1400XXXX YYYY5953 E0000000 80008000 ZZ Character XXXX Part to modify(goes up in increments of C) YYYY Size(FP value) Because it's so difficult to find the values for X, I decided to create a code that allows you to cycle through the index one at a time so you can list them in the order you find them in. Character 4 Partial Size Modifier: 28708E7C 00FFZZ00 48000000 805A936C DE000000 80009380 1400XXXX YYYY5953 E0000000 80008000 ZZ Character XXXX Part to modify(goes up in increments of C) YYYY Size(FP value) Because it's so difficult to find the values for X, I decided to create a code that allows you to cycle through the index one at a time so you can list them in the order you find them in. Cycle Code: 48000000 805A9360 48100000 805A9370 DE000000 80009380 14000000 3F800000 284DE4B1 000000C1 205A9380 00000000 225A9370 00000000 80000000 805A9370 86010000 FFFFFFF4 045A9380 00000001 E2000003 00000000 284DE4B0 000000C2 205A9380 00000000 80000000 805A9370 86010000 0000000C 045A9380 00000001 E2000003 00000000 284DE4B0 000000E0 045A9370 00000000 E2000001 00000000 284DE4B0 000000C0 045A9380 00000000 E2000001 00000000 48000000 805A9360 48100000 805A9370 DE000000 80009380 14000000 40005953 E0000000 80008000 YYYY Size(FP value) Only affects Character 1. Press R + D</D> on Controller 1 to cycle forward or back Press R + L to reset back to 0. You must completely release the D pad in order to cycle again.(you can't just hold down D>/D<, you have to tap it) Don't go to high or it might freeze. more info -"For this code, you're always going to have the Set Pointers and Skip Writing codes enabled. -Using the Cycle Code: The only value you need to input for the Cycle Code is the YYYY value for size(I use 4000). Start a match with whichever character you want - they should start as double their size. Hold L and press D> a few times... For the first few times you wont see anything change too much(with the exception of the character going back to their original size) but after a few presses you'll start to see things like arms or legs/feet changing size out of proportion to the rest of the character. -If you want to have a stable code for it instead of having to cycle through it each time: Once you've found body part that you want to modify, count how many times you had to press D> to get to it and multiply it by C(hex) - the result will be what you put into the XXXX value of the Partial Size Modifier code. -So if I wanted to make a code that always made Mario's 15th part at double size, I would have: -ZZ = 00(Mario) XXXX = (in hex 15 = F)F*C = 00B4 YYYY = 4000(FP value for 2x size) -I wont post the completed code because this is just for pure example purposes - I doubt the result from these values would do anything. -For anyone who wishes to have the FP values they are:" -3E00 x.125 3E80 x.25 3F00 x.5 3F80 x1 4000 x2 4080 x4 " Ike Has Huge Sword - all players [Jose_Gallardo] 28708D68 00FF2500 48000000 805A9360 DE000000 80009380 1400033C 40805953 E0000000 80008000 28708DC4 00FF2500 48000000 805A9364 DE000000 80009380 1400033C 40805953 E0000000 80008000 28708E20 00FF2500 48000000 805A9368 DE000000 80009380 1400033C 40805953 E0000000 80008000 28708E7C 00FF2500 48000000 805A936C DE000000 80009380 1400033C 40805953 E0000000 80008000 *Credit to Phantom Wings for creating the Partial Size Modifier Hack Brawny Luigi - all players [Jose Gallardo] 28708D68 00FF0900 48000000 805A9360 DE000000 80009380 140000F0 40805953 E0000000 80008000 28708DC4 00FF0900 48000000 805A9364 DE000000 80009380 140000F0 40805953 E0000000 80008000 28708E20 00FF0900 48000000 805A9368 DE000000 80009380 140000F0 40805953 E0000000 80008000 28708E7C 00FF0900 48000000 805A936C DE000000 80009380 140000F0 40805953 E0000000 80008000 *Credit goes to Phantom Wings for the Partial Size Modifier hack Comment area (No More Codes) Stick this in front of the code you want to button activate: (Full Metal Kirby) 284DE4B0 0000XXXX Note: This code only works with First GCN Controller plugged in. The Code Below Needs the other controller values to replace YYYYYYYY YYYYYYYY 0000XXXX Note that for the code above no current Classic controller button codes for yet so just be happy that we finally have wiimote/nunchuck and now thanks to Full Metal Kirby Wavebird support :D GCN Controller (16 bits) 1 284DE4B0 2 284DE4B8 3 284DE4C0 4 284DE4C8 Wii Controller 1 284F7880 2 284F8220 3 284F8BC0 4 284F9560 Clasic Controller 1 284F78AA 2 284F824A 3 284F8BEA 4 284F958A Complete One-Button Gamecube Controller List (Note: Only works when you're holding only that button(s)): 0080 - No Button 0081 - D-Pad Left 0082 - D-Pad Right 0084 - D-Pad Down 0088 - D-Pad Up 0090 - Z 00A0 - R 00C0 - L 0180 - A 0280 - B 0480 - X 0880 - Y 1080 - Start/Pause Wavebird: 0000 - No Button 0001 - D-Pad Left 0002 - D-Pad Right 0004 - D-Pad Down 0008 - D-Pad Up 0010 - Z 0020 - R 0040 - L 0100 - A 0200 - B 0400 - X 0800 - Y 1000 - Start/Pause Wiimote (and Nunchuck): 0000 - None 0001 - Down 0002 - Up 0004 - Right 0008 - Left 0010 - + 0100 - 2 0200 - 1 0400 - B 0800 - A 1000 - - 2000 - Z (Nunchuck) 4000 - C (Nunchuck) 8000 - Home Button Example 1: A+B Activator | 0180 + 0280 = 0380 Example 2: X+Y Activator | 0480 + 0880 = 0C80 Example 3: L+R Activator | 00A0 + 00C0 = 00E0 Example 4: L+A Activator | 00C0 + 0180 = 01C0 Example 5: R+B Activator | 00A0 + 0280 = 02A0 Final Ex.: L+R+A+B Activator | 00A0 + 00C0 + 0180 + 0280 = 03E0 Status Modifier Information XX and YY are both calculated.. The calculations starts with 00 for both. XX +04 Invisible +10 Metal (14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14) YY +01 Reflect +02 Curry +04 Flower +08 Bunny hood +80 HP Color Modifier Information XX: Possible colors 00-05 Normal 6 colors 06-0B Wario's 6 colors 0C Emerald (Glowing Great Maze color) Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys Character IDs XX: 00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed (Red Alloy) 2F ZakoBlue (Blue Alloy) 30 ZakoYellow (Yellow Alloy) 31 ZakoGreen (Green Alloy) 32 Mario Dark Character Info Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus. Size Information It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City XXXXXXXX = Floating point number.. Examples: 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 (Normal Size) 1.5 = 3FC00000 2.0 = 40000000 (Double Size) 2.5 = 40200000 3.0 = 40400000 (Triple Size) 3.5 = 40600000 4.0 = 40800000 (Quadruple Size) 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 General FP Info These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing. Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character. XXXXXXXX = Floating point number (examples) 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 Attack Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Defense Ratio Info XXXXXXXX = Floating point number C0000000 --> Almost Invincible 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 1.0 = 3F800000 1.5 = 3FC00000 2.0 = 40000000 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 100.0 = 42C80000 There are also conversion apps for converting hexadecimal to floatng point! Solid Color Character Info If a value isn't on this list, it does nothing. XX to change a character's general color overlay 01 = Lighter 02 = Darker 03 = Darker 04 = Completely black 05 = Cyan 09 = Dark 0A = Darker 0D = Darker 0F = Emerald green 10 = Blue 12 = Blue 13 = Blue 14 = Green 15 = Very slightly lighter 16 = Darker 17 = Emerald green 19 = Light blue 1E = Light green 27 = Blue 2F = Emerald green 31 = Green 35 = Dark purple 3A = Blue 40 = Emerald green 42 = Cyan 49 = Blue 4A = Emerald green 4B = Darker (purplish) 4C = Puce 4D = Pink 4E = Blue 51 = Emerald green 53 = Emerald green 54 = Cyan (greenish) 57 = Cyan 58 = Cyan 59 = Blue 5A = Puce 5C = Slightly darker 5E = Dark cyan 60 = Light blue 61 = Light purple 64 = Light blue 65 = Light purple 66 = Purple 68 = Pink 6A = Green 6B = Emerald green 6E = Light purple 6F = Purple Stage List The Stages with a Star work 00 (0) - Battle *01 (1) - BattleField (Battlefield) *02 (2) - Final (Final Destination) *03 (3) - Dolpic (Delfino Plaza) *04 (4) - Mansion (Luigi's Mansion) *05 (5) - MarioPast (Mushroomy Kingdom) *06 (6) - Kart (Mario Circuit) *07 (7) - Donkey (75 m) *08 (8) - Jungle (Rumble Falls) *09 (9) - Pirates (Pirate Ship) *0A (10) - Zelda2 (Bridge of Eldin) *0B (11) - Norfair (Norfair) *0C (12) - Orpheon (Frigate Orpheon) *0D (13) - Crayon (Yoshi's Island) *0E (14) - Halberd (Halberd) 0F (15) - TestHalberd_00 10 (16) - TestHalberd_01 11 (17) - TestHalberd_02 12 (18) - Karby2 *13 (19) - Starfox (Lylat Cruise) *14 (20) - Stadium (Pokémon Stadium 2) *15 (21) - Tengan (Spear Pillar) *16 (22) - Fzero (Port Town Aero Dive) *17 (23) - Ice (Summit) *18 (24) - Gw (Flat Zone 2) *19 (25) - Emblem (Castle Siege) 1A (26) - TestEmblem_00 1B (27) - TestEmblem_01 *1C (28) - Madein (WarioWare, Inc.) *1D (29) - Earth (Distant Planet) *1E (30) - Palutena (Skyworld) *1F (31) - Famicom (Mario Bros.) *20 (32) - Newpork (New Pork City) *21 (33) - Village (Smashville) *22 (34) - Metalgear (Shadow Moses Island) *23 (35) - Greenhill (Green Hill Zone) *24 (36) - Pictchat (PictoChat) *25 (37) - Plankton (Hanenbow) *26 (38) - ConfigTest 27 (39) - Viewer *28 (40) - Result *29 (41) - DxShrine (Temple) *2A (42) - DxYorster (Yoshi's Island) *2B (43) - DxGarden (Jungle Japes) *2C (44) - DxOnett (Onett) *2D (45) - DxGreens (Green Greens) *2E (46) - DxPStadium (Pokémon Stadium) *2F (47) - DxRCruise (Rainbow Cruise) *30 (48) - DxCorneria (Corneria) *31 (49) - DxBigBlue (Big Blue) *32 (50) - DxZebes (Brinstar) *33 (51) - Oldin *34 (52) - Homerun (Homerun Contest) *35 (53) - Edit (Stages made using the Stage Builder.) *36 (54) - Heal (All-Star Resting Stage) *37 (55) - OnlineTraining *38 (56) - TargetBreak (Break The Targets) 39 (57) - CharaRoll 3A (58) - General 3B (59) - Adventure 3C (60) - Adventure0 3D (61) - Adventure2 3E (62) - AdvMeleeTest 3F (63) - AdvMelee 40 (64) - BattleS 41 (65) - BattleFieldS 42 (66) - Max 43 (67) - Unknown Infinite Item Info Change XXXXXXXX to the following values: SmashBalls: 1462C3A0 pokéballs 1462C4CA Smart bombs: 1462C39E Party balls: 1462C38A Bomb-ombs: 1462C36E Gooey bombs: 1462C374 On The Fly Swaplist These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad. Button Combo and the Character it swaps you to A + Up = Alloy Red A + Left = Alloy Blue A + Right = Alloy Yellow A + Down = Alloy Green Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy. ---------- B + Up = Gannondorf B + Left = Zelda B + Right = Link B + Down = Toon Link ---------- X + Up = Ness X + Left = Samus X + Right = Zero-Suit Samus X + Down = Lucas ---------- Y + Up = Mr. Game & Watch Y + Left = Pit Y + Right = Ice Climbers Y + Down = R.O.B. ---------- L + Up = Peach L + Left = Mario L + Right = Luigi L + Down = Yoshi ---------- R + Up = Giga Bowser R + Left = Bowser R + Right = Wario R + Down = Wario-Man (Do Not End Match As) ---------- Z + Up = Snake Z + Left = Marth Z + Right = Ike Z + Down = Sonic ---------- L + R + Up = Pokemon Trainer L + R + Left = Pikachu L + R + Right = Jigglypuff L + R + Down = Lucario ---------- X + Y + Up = Captain Falcon X + Y + Left = Fox X + Y + Right = Falco X + Y + Down = Wolf ---------- L + A + Up = Olimar L + A + Left = Donkey Kong L + A + Right = Diddy Kong L + A + Down = (None) ---------- R + A + Up = Kirby R + A + Left = Metaknight R + A + Right = King Dedede R + A + Down = (None) Music List Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work) 26F9 Menu 1 26FA Menu 1 26FB Menu 2 26FC Battlefield 26FD Final Destination 26FF Online Practice Stage 2700 Results Display Screen 2701 Tournament Registration 2702 Tournament Grid 2703 Tournament Match End 2705 Classic: Results Screen 2706 ENDING 2707 All-Star Rest Area 2708 Home-Run Contest 2709 Cruel Brawl 270A Boss Battle 270B Trophy Gallery 270C Sticker Album / Album / Chronicle 270D Coin Launcher 270F Stage Builder 2712 Target Smash!! 2713 Credits 2714 Ground Theme (Super Mario Bros.) 2715 Underground Theme (Super Mario Bros.) 2716 Underwater Theme (Super Mario Bros.) 2717 Underground Theme (Super Mario Land) 2718 Airship Theme (Super Mario Bros. 3) 2719 Castle / Boss Fortress (Super Mario World / SMB 3) 271A Title / Ending (Super Mario World) 271B Main Theme (New Super Mario Bros.) 271C Luigi's Mansion Theme 271D Gritzy Desert 271E MLRPG02 (Unused) 271F MORINOKINOKO (Unused) 2720 Delfino Plaza 2721 Ricco Harbor 2722 Main Theme (Super Mario 64) 2723 Ground Theme 2 (Super Mario Bros.) 2724 Mario Bros. 2725 Mario Circuit 2726 Luigi Circuit 2727 Waluigi Pinball 2728 Rainbow Road 2729 Jungle Level Ver.2 272A The Map Page / Bonus Level 272B Opening (Donkey Kong) 272C Donkey Kong 272D King K.Rool / Ship Deck 2 272E Bramble Blast 272F Battle for Storm Hill 2730 Jungle Level 2731 25m BGM 2732 DK Jungle 1 Theme (Barrel Blast) 2733 Title (The Legend of Zelda) 2734 Main Theme (The Legend of Zelda) 2735 Great Temple / Temple 2736 The Dark World 2737 Hidden Mountain & Forest 2738 KAZENOSAKANA (Unused) 2739 Tal Tal Heights 273A Hyrule Field Theme 273B Ocarina of Time Medley 273C Song of Storms 273D Molgera Battle 273E Village of the Blue Maiden 273F Gerudo Valley 2740 Termina Field 2741 Dragon Roost Island 2742 The Great Sea 2743 Main Theme (Twilight Princess) 2744 The Hidden Village 2745 Midna's Lament 2746 Main Theme (Metroid) 2747 Norfair 2748 Ending (Metroid) 2749 Vs. Ridley 274A Theme of Samus Aran, Space Warrior 274B Sector 1 274C Opening / Menu (Metroid Prime) 274D Vs. Parasite Queen 274E Vs. Meta Ridley 274F Multiplayer (Metroid Prime 2) 2750 Ending (Yoshi's Story) 2751 Obstacle Course 2752 Yoshi's Island 2753 COCKIE (Unused) 2754 Flower Field 2755 Wildlands 2756 ATHLETIC2 (Unused) 2757 The Legendary Air Ride Machine 2758 King Dedede's Theme 2759 Boss Theme Medley 275A Butter Building 275B Gourmet Race 275C Meta Knight's Revenge 275D Vs. Marx 275E 0 Battle 275F Forest / Nature Area 2760 Checker Knights 2761 Frozen Hillside 2762 Squeak Squad Theme 2763 Main Theme (Star Fox) 2764 Corneria 2765 Main Theme (Star Fox 64) 2766 Area 6 2767 Star Wolf 2768 COMMAND (Unused) 2769 Space Battleground 276A Break Through the Ice 276B Star Wolf (Star Fox: Assault) 276C Space Armada 276D Area 6 Ver. 2 276E Pokémon Main Theme 276F Pokémon Center 2770 Road to Viridian City (From Pallet Town / Pewter City) 2771 Pokémon Gym / Evolution 2772 Wild Pokémon Battle! (Ruby / Sapphire) 2773 Victory Road 2774 Wild Pokémon Battle! (Diamond / Pearl) 2775 Dialga / Palkia Battle at Spear Pillar! 2776 Team Galactic Battle! 2777 Route 209 2778 Mute City 2779 White Land 277A Fire Field 277B Car Select 277C Dream Chaser 277D Devil's Call in Your Heart 277E Climb Up! And Get The Last Chance! 277F Brain Cleaner 2780 Shotgun Kiss 2781 Planet Colors 2783 Fire Emblem Theme 2784 Shadow Dragon Medley 2785 With Mila's Divine Protection (Celica Map 1) 2787 Preparing to Advance 2788 Winning Road - Roy's Hope 2789 Attack 278A Against the Dark Knight 278B Crimean Army Sortie 278C Power-Hungry Fool 278D Victory Is Near 278E Ike's Theme 278F Snowman 2790 SENTOUONIISAN (Unused) 2791 EIGHTMELODIES (Unused) 2792 SMILEANDTEARS (Unused) 2793 Humoresque of a Little Dog 2794 BECAUSE (Unused) 2795 Porky's Theme 2796 Mother 3 Love Theme 2797 Unfounded Revenge / Smashing Song of Praise 2798 You Call This a Utopia?! 2799 World Map (Pikmin 2) 279A Forest of Hope 279B Environmental Noises 279C Ai no Uta 279D Tane no Uta 279E Main Theme (Pikmin) 279F Stage Clear / Title (Pikmin) 27A0 Ai no Uta (French Version) 27A1 WarioWare, Inc. 27A2 WarioWare, Inc. Medley 27A3 Mona Pizza's Song (Japanese Version) 27A4 Mona Pizza's Song (English Version) 27A5 Mike's Song (Japanese Version) 27A6 Mike's Song (English Version) 27A7 Ashley's Song (Japanese Version) 27A8 Ashley's Song (English Version) 27B3 Title (Animal Crossing) 27B4 Go K.K. Rider! 27B5 2:00 a.m. 27B6 RADIOTAISO (Unused) 27B7 The Roost 27B8 Town Hall and Tom Nook's Store 27B9 K.K. Crusin' 27BA K.K. Western 27BB K.K. Gumbo 27BC Rockin' K.K. 27BD DJ K.K. 27BE K.K. Condor 27BF Underworld 27C0 Title (Kid Icarus) 27C1 Skyworld 27C2 Kid Icarus Original Medley 27C3 Famicom Medley 27C4 Gyromite 27C5 SPORTSMEDLEY (Unused) 27C6 Chill (Dr. Mario) 27C7 Clu Clu Land 27C8 Balloon Trip 27C9 Ice Climber 27CA Shin Onigashima 27CB Title (3D Hot Rally) 27CC Tetris: Type A 27CD Tetris: Type B 27CE Tunnel Scene (X) 27CF Power-Up Music 27D0 Douchuumen (Nazo no Murasamejo) 27D1 WILDTRACKS (Unused) 27D2 PictoChat 27D3 ELECTRO 27D4 Flat Zone 2 27D5 Mario Tennis / Mario Golf 27D6 Lip's Theme (Panel de Pon) 27D7 Marionation Gear 27D8 Title (Big Brain Academy) 27D9 Golden Forest (1080Snowboarding) 27DA Mii Channel 27DB Wii Shop Channel 27DC Battle Scene / Final Boss (Golden Sun) 27DD Shaberu! DS Cooking Navi 27DE Excite Truck 27DF Brain Age: Train Your Brain in Minutes a Day 27E0 Opening Theme (Wii Sports) 27E1 Charge! (Wii Play) 27E2 MAINTHEME (Unused) 27E3 Encounter 27E4 Theme of Tara 27E5 Yell "Dead Cell" 27E6 Snake Eater (Instrumental) 27E7 MGS4 Theme of Love Smash Bros. Brawl Version 27E8 Cavern 27E9 Battle in the Base 27EA BEATMANIA (Unused) 27EB Theme of Solid Snake 27EC Calling to the Night 27ED Credits (Super Smash Bros.) 27EE Menu (Super Smash Bros. Melee) 27EF Opening (Super Smash Bros. Melee) 27F0 HOWTOPLAY (Unused) 27F1 DXTERMINAL (Unused) 27F2 Green Hill Zone 27F3 Scrap Brain Zone 27F4 Emerald Hill Zone 27F5 Angel Island Zone 27F6 UCANDO 27F7 Sonic Boom 27F8 Super Sonic Racing 27F9 Open Your Heart 27FA Live & Learn 27FB Sonic Heroes 27FC Right There, Ride On 27FD HIS WORLD (Instrumental) 27FE Seven Rings In Hand 27FF Princess Peach's Castle (Melee) 2800 Rainbow Cruise (Melee) 2801 Jungle Japes (Melee) 2802 Brinstar Depths (Melee) 2803 Yoshi's Island (Melee) 2804 Fountain of Dreams (Melee) 2805 Green Greens (Melee) 2806 Corneria (Melee) 2807 Pokémon Stadium (Melee) 2808 Poké Floats (Melee) 2809 Big Blue (Melee) 280A Mother (Melee) 280B Icicle Mountain (Melee) 280C Flat Zone (Melee) 280D Super Mario Bros. 3 (Melee) 280E Battle Theme (Melee) 280F Fire Emblem (Melee) 2810 Mach Rider (Melee) 2811 Mother 2 (Melee) 2812 Dr. Mario (Melee) 2813 Battlefield (Melee) 2815 Multi-Man Melee 1 (Melee) 2816 Temple (Melee) 2817 Final Destination (Melee) 2818 Kong Jungle (Melee) 2819 Brinstar (Melee) 281A Venom (Melee) 281B Mute City (Melee) 281C Menu (Melee) 281D Giga Bowser (Melee) 281F Adventure Map 2820 Step: The Plain 2821 Step: The Cave 2822 Step: Subspace 2823 Boss Battle Song 1 2824 SSE Results (Nameless) 2825 Boss Battle Song 2 2826 Save Point 2827 SSE DK Jungle (Nameless) 2828 SSE Luigi Mansion (Nameless) 2829 Halberd Interior (Nameless) 282A SSE Data Select (Nameless) 282B SSE Brinstar (Nameless) 282C Step: Subspace Ver.2 282D Step: Subspace Ver.3 282E Halberd Moving (Nameless) WiFi Custom In order to play a custom stage online you must perform the following steps: 1. Your opponent(s) must have the custom stage you intend to play 2. You must play the custom stage you intend to play in an offline Brawl FIRST 3. After you've played the stage in an offline Brawl, go online and select Random as your stage 4. If your choice is picked for the stage, your custom stage should load Texture Swap Info This code will replace one character's texture with that of another character that is in the match. XXXXXXXX = Character Texture used YYYYYYYY = Character whose texture is replaced 80672FA8 - Character 1 80672FB4 - Character 2 80672FC0 - Character 3 80672FCC - Character 4 Assist Trophy List 01000000 Tingle 02000000 Waluigi 04000000 Dr. Wright 00010000 Metroid 00020000 Nintendogs 00040000 Mr. Resetti 00080000 Isaac 00100000 Saki Amamiya 00200000 Shadow 00400000 Stafy 00800000 Infantry and Tanks 00000100 Lakitu 00000200 Knuckle Joe 00000400 Hammer Bro. 00000800 Helirin 00001000 Kat & Ana 00002000 Jill & Drill Dozer 00004000 Lyn 00008000 Little Mac 00000001 Andross 00000002 Barbara 00000004 Gray Fox 00000008 Custom Robo 00000010 Samurai Goroh 00000020 Devil 00000040 Excitebike 00000080 Jeff Pokemon List These codes work Offline ONLY 01000000=Togepi 02000000=Goldeen 04000000=Gardevoir 08000000=Wobbuffet 10000000=Suicune 20000000=Bonsly 00010000=Lugia 00020000=Manaphy 00040000=Weavile 00080000=Electrode 00100000=Metagross 00200000=No Pokemon 00400000=Meowth 00800000=Piplup 00000100=Gulpin 00000200=Staryu 00000400=Ho-oh 00000800=No Pokeball 000001000=Snorlax 000002000=Bellossom 000004000=Kyogre 000008000=Latios & Latias 00000001=Torchic 00000002=No Pokeball 00000004=Chikorita 00000008=Entei 00000010=Moltres 00000020=Munchlax 00000040=Deoxys 00000080=Groudon Greatest Aether While Performing Great Aether use the following commands: Hold R to do Bring them down to the ground. Hold L to knock them into the air. Release all buttons to end the combo. ----- This code is still not quite complete. Emerald Info Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are: Sonic Peach Toon Link Wolf Jigglypuff Zero Suit Samus The Alloys Giga Bowser Wario Man ----- It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald. Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. ----- Note: Kirby cannot swallow characters and steal their powers while Emerald Item Switcher Codes Superscope shot > Smart Bomb 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00036 60000000 90DD08C0 00000000 Superscope shot > Ray Gun Shot 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C0002D 60000000 90DD08C0 00000000 Superscope shot > Smash Ball 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00037 60000000 90DD08C0 00000000 Superscope shot > Blast Box 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C0002B 60000000 90DD08C0 00000000 Superscope shot > Assist Trophy 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00000 60000000 90DD08C0 00000000 Superscope shot > Sandbag 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00031 60000000 90DD08C0 00000000 Superscope shot > Soccer Ball 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C0003C 60000000 90DD08C0 00000000 Superscope shot > Super Mushroom 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00026 60000000 90DD08C0 00000000 Superscope shot > Poison Mushroom 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00025 60000000 90DD08C0 00000000 Superscope shot > Hot Head 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00028 60000000 90DD08C0 00000000 Superscope shot > Bob-Omb 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00006 60000000 90DD08C0 00000000 Superscope shot > Superscope 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C0003D 60000000 90DD08C0 00000000 Superscope shot > Staryu's Shot 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C0006D 60000000 90DD08C0 00000000 Superscope shot > Weavile 4A000000 8098D528 D2000000 00000003 2C06003E 40820008 38C00079 60000000 90DD08C0 00000000 Ray Gun shot > Poison Mushroom 4A000000 8098D528 D2000000 00000003 2C06002D 40820008 38C00025 60000000 90DD08C0 00000000 Ray Gun shot > Assist Trophy 4A000000 8098D528 D2000000 00000003 2C06002D 40820008 38C00000 60000000 90DD08C0 00000000 Diddy's nut > Smart Bomb 4A000000 8098D528 D2000000 00000003 2C060054 40820008 38C00036 60000000 90DD08C0 00000000 Diddy's nut > Poison Mushroom 4A000000 8098D528 D2000000 00000003 2C060054 40820008 38C00025 60000000 90DD08C0 00000000 Diddy's nut > Bob-Omb 4A000000 8098D528 D2000000 00000003 2C060054 40820008 38C00006 60000000 90DD08C0 00000000 Diddy's nut > Assist Trophy 4A000000 8098D528 D2000000 00000003 2C060054 40820008 38C00000 60000000 90DD08C0 00000000 Peach Turnip > Bob-Omb 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00006 60000000 90DD08C0 00000000 Peach Turnip > Ray Gun 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C0002C 60000000 90DD08C0 00000000 Peach Turnip > Hot Head 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00028 60000000 90DD08C0 00000000 Peach Turnip > Super Scope 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C0003D 60000000 90DD08C0 00000000 Peach Turnip > Waluigi 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C000AF 60000000 90DD08C0 00000000 Peach Turnip > Hammer Bro 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00096 60000000 90DD08C0 00000000 Peach Turnip > Jeff 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00090 60000000 90DD08C0 00000000 Peach Turnip > Torchic 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00062 60000000 90DD08C0 00000000 Peach Turnip > Deku Nut 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00012 60000000 90DD08C0 00000000 Peach Turnip > Super Mushroom 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00026 60000000 90DD08C0 00000000 Peach Turnip > Poison Mushroom 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00025 60000000 90DD08C0 00000000 Peach Turnip > Pitfall 4A000000 8098D528 D2000000 00000003 2C060056 40820008 38C00029 60000000 90DD08C0 00000000 I made all these codes myself. I got tired of modifing the same code over and over anyway.
Just some shortcuts. Credit to the guy who made the Item Switcher code.
TURNING MORE THAN ONE OF THESE CODES ON WILL NOT WORK

BTW Try the Ray Gun to Poison Mushrooms code with this

Poison Mushrooms Kill you
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C00F3 40820008
3B8000BD 60000000
939E0038 00000000


Extremely fun with friends.