[2008/08/26 20:45] Clash Darkes: (Saved Tue Aug 26 17:03:44 2008) Danny Kawaguichi has been ejected from 'The Dark Hand' by Clash Darkes. [2008/08/26 22:57] Clash Darkes is Online [2008/09/02 19:16] Clash Darkes: Hey, I've been meaning to ask... can you leave the Dark Hand? I want group ownership back, I'll reinvite you if you want [2008/09/02 19:16] Vance Sodwind: er, i didn't know i had ownership? [2008/09/02 19:16] Vance Sodwind: xD [2008/09/02 19:16] Clash Darkes: Lol [2008/09/02 19:17] Clash Darkes: Yeah, like half the entire group did for some reason [2008/09/02 19:17] Clash Darkes: More than half, there was only one non owner [2008/09/02 19:17] Clash Darkes: xD [2008/09/02 19:18] Vance Sodwind: alright, i unchecked my owner status [2008/09/02 19:18] Clash Darkes: You want a reinvite? [2008/09/02 19:18] Clash Darkes: Oh [2008/09/02 19:18] Clash Darkes: I didn't know you could do that [2008/09/02 19:18] Vance Sodwind: xP of course hehe [2008/09/02 19:19] Clash Darkes: The others said they couldn't so they had to quit and get reinvied [2008/09/02 19:19] Vance Sodwind: yep, funny that an owner can de-own their group lol [2008/09/02 19:19] Clash Darkes: Yeah, I have a group that has no owner >.< [2008/09/02 19:19] Vance Sodwind: xDD [2008/09/02 19:19] Clash Darkes: So I sort of moved in on their land lol [2008/09/02 19:19] Clash Darkes: No owners and pretty much no active members [2008/09/02 19:20] Vance Sodwind: xD [2008/09/02 19:20] Vance Sodwind: nice [2008/09/02 19:20] Clash Darkes: A small plot of land going to waste... [2008/09/02 19:20] Vance Sodwind: hehe [2008/09/02 19:20] Clash Darkes: Half the grid is wasted though :/ [2008/09/02 19:20] Clash Darkes: Nah, more than half [2008/09/02 19:20] Clash Darkes: 25% is unowned though [2008/09/02 19:28] Clash Darkes is Offline [2008/09/02 21:20] Clash Darkes is Online [2008/09/02 22:32] Clash Darkes is Offline [2009/07/12 2:59] Clash Darkes: YOU [2009/07/12 3:40] Clash Darkes is Offline [2009/07/14 1:33] Clash Darkes: You knew Kageshen right? [2009/07/14 1:34] Vance Sodwind: name sounds familiar [2009/07/14 1:34] Clash Darkes: Hmm :/ [2009/07/14 1:34] Clash Darkes: Not helpful then I guess [2009/07/14 1:34] Vance Sodwind: what/who was he? [2009/07/14 1:34] Clash Darkes: He had those sound effects Kaede used [2009/07/14 1:34] Clash Darkes: I think he may have gone to the MG though [2009/07/14 1:34] Vance Sodwind: i see [2009/07/14 1:34] Vance Sodwind: why, wanting to wring him of more awesome SFX? xP [2009/07/14 1:34] Clash Darkes: Lol [2009/07/14 1:34] Clash Darkes: Yep [2009/07/14 1:34] Vance Sodwind: hehe [2009/07/14 1:35] Clash Darkes: I wish I knew how to make sound effects... [2009/07/14 1:35] Clash Darkes: Besides just ripping them from a game I mean [2009/07/14 1:35] Vance Sodwind: yeah [2009/07/14 1:35] Clash Darkes: Making something original ya know? [2009/07/14 1:35] Vance Sodwind: i think that it must be more experimental than anything [2009/07/14 1:35] Vance Sodwind: messing with waveforms and stuff, at the more proffessional level [2009/07/14 1:36] Clash Darkes: It's probably like particle creation [2009/07/14 1:36] Clash Darkes: You know what you want and have a general idea how to get there [2009/07/14 1:36] Clash Darkes: Just need to toggle a few numbers to see what looks/sounds right [2009/07/14 1:36] Vance Sodwind: yeah [2009/07/14 1:36] Vance Sodwind: exactly [2009/07/14 1:36] Vance Sodwind: lots of experimentation [2009/07/14 1:37] Clash Darkes: Not more than anything else really [2009/07/14 1:37] Clash Darkes: Ah well [2009/07/14 1:37] Clash Darkes: Think Ima go [2009/07/14 1:37] Clash Darkes: Later [2009/07/14 1:37] Vance Sodwind: pliece [2009/07/14 1:37] Clash Darkes is Offline [2009/07/14 1:37] Vance Sodwind: pleace... [2009/07/14 1:37] Clash Darkes is Online [2009/08/05 19:16] Vance Sodwind: what is it that thou hath given to me? [2009/08/05 19:16] Clash Darkes: Rez it and see [2009/08/05 19:16] Clash Darkes: Gawd [2009/08/05 19:16] Unverified conversation started. Clash Darkes has not been authenticated, you should "authenticate buddy," see http://www.cypherpunks.ca/otr/help/3.2.0/authenticate.php [2009/08/05 19:18] Vance Sodwind‧: yes, yes, but what do you wish for me to do with it? xD [2009/08/05 19:19] Clash Darkes‧: I dunno [2009/08/05 19:19] Clash Darkes‧: I just made it, up to you [2009/08/05 19:19] Vance Sodwind‧: lol alright then [2009/08/05 19:19] Clash Darkes‧: Just thought since the last one was like 53 prims I might make a more prim effecient one [2009/08/05 19:19] Clash Darkes‧: Out of boredom [2009/08/05 19:19] Clash Darkes‧: And practice sculptint [2009/08/05 19:19] Clash Darkes‧: sculpting* [2009/08/05 19:19] Vance Sodwind‧: good idea xP [2009/08/06 3:16] Clash Darkes is offline. [2009/08/06 3:16] Vance Sodwind: i'm sure you'd love to see what's become of your lovely Rezzer, no? [2009/08/06 3:16] Second Life: User not online - message will be stored and delivered later. [2009/08/06 22:08] Clash Darkes: (Saved Thu Aug 06 09:30:01 2009) No, not really [2009/08/10 14:34] Clash Darkes is offline. [2009/08/10 21:59] Clash Darkes is offline. [2009/08/10 21:59] Vance Sodwind: did you hear what happened to kaede? [2009/08/10 21:59] Second Life: User not online - message will be stored and delivered later. [2009/08/11 21:50] Clash Darkes: (Saved Tue Aug 11 12:47:56 2009) Yeah, I was right there when he got forced offline. x.x [2009/08/11 21:50] Vance Sodwind: bogus pocus [2009/08/11 21:50] Second Life: User not online - message will be stored and delivered later. [2009/08/11 23:18] Clash Darkes: O.o [2009/08/11 23:18] Unverified conversation started. Clash Darkes has not been authenticated, you should "authenticate buddy," see http://www.cypherpunks.ca/otr/help/3.2.0/authenticate.php [2009/08/11 23:18] Vance Sodwind‧: xD [2009/08/11 23:18] Vance Sodwind‧: yes, you read me [2009/08/11 23:18] Clash Darkes‧: o.O [2009/08/11 23:19] Vance Sodwind‧: annnd direction switch again [2009/08/11 23:21] Clash Darkes‧: Dud [2009/08/11 23:21] Clash Darkes‧: Dude [2009/08/11 23:21] Clash Darkes‧: I submitted my ticket for transfer 6 days ago [2009/08/11 23:21] Clash Darkes‧: And they haven't got back to it yet [2009/08/11 23:22] Vance Sodwind‧: o.O [2009/08/11 23:22] Vance Sodwind‧: wacky [2009/08/11 23:34] Vance Sodwind‧: wild [2009/08/12 2:05] Clash Darkes is Offline [2009/08/12 13:29] Vance Sodwind: still on the TG huh? [2009/08/12 13:30] Clash Darkes: A WEEEEEK [2009/08/12 13:30] Vance Sodwind: XDDD [2009/08/12 13:30] Unverified conversation started. Clash Darkes has not been authenticated, you should "authenticate buddy," see http://www.cypherpunks.ca/otr/help/3.2.0/authenticate.php [2009/08/12 13:56] Vance Sodwind‧: so uh [2009/08/12 13:56] Vance Sodwind‧: gonna transfer? [2009/08/12 13:56] Clash Darkes‧: When LL gets my ticket [2009/08/12 13:56] Clash Darkes‧: I filed a week ago [2009/08/12 13:56] Vance Sodwind‧: yeah i know but [2009/08/12 13:56] Vance Sodwind‧: you gonna transfer? [2009/08/12 13:56] Vance Sodwind‧: xD [2009/08/12 13:56] Clash Darkes‧: -.- [2009/08/12 13:57] Clash Darkes‧: You're asking a question I just answered [2009/08/12 13:57] Vance Sodwind‧: just messin [2009/08/12 14:00] Clash Darkes is Offline [2009/08/12 14:01] Clash Darkes is Online [2009/08/13 19:01] Clash Darkes: I love these creates [2009/08/13 19:02] Clash Darkes: So what are you doing? [2009/08/13 19:02] Unverified conversation started. Clash Darkes has not been authenticated, you should "authenticate buddy," see http://www.cypherpunks.ca/otr/help/3.2.0/authenticate.php [2009/08/13 19:02] Vance Sodwind‧: creates? [2009/08/13 19:02] Vance Sodwind‧: i'm workin on mah vendorrr [2009/08/13 19:03] Vance Sodwind‧: trying to make it so you can actually buy stuff from it xP [2009/08/13 19:48] Clash Darkes is Offline [2009/08/13 22:35] Clash Darkes is Online [2009/08/13 23:23] Clash Darkes is Offline [2009/08/14 22:33] Vance Sodwind: WOAH HEY [2009/08/14 22:34] Clash Darkes: O.O [2009/08/14 22:34] Unverified conversation started. Clash Darkes has not been authenticated, you should "authenticate buddy," see http://www.cypherpunks.ca/otr/help/3.2.0/authenticate.php [2009/08/14 22:34] Vance Sodwind‧: OMG UR STILL ON TEH TG [2009/08/14 22:34] Clash Darkes‧: They haven't even emailed me [2009/08/14 22:34] Clash Darkes‧: It's been a week =( [2009/08/14 22:34] Vance Sodwind‧: Kaede: Waiting for clash to transfer because he said he wanted to buy me goodav like my old one and all tat [2009/08/14 22:35] Clash Darkes‧: I am going to buy him one when I get there [2009/08/14 22:35] Clash Darkes‧: Which is why I NEED to get there soon [2009/08/14 22:35] Vance Sodwind‧: :O [2009/08/14 22:35] Vance Sodwind‧: you you should do that [2009/08/14 22:35] Vance Sodwind‧: er [2009/08/14 22:35] Vance Sodwind‧: yeah you* [2009/08/14 22:36] Clash Darkes‧: Well how can I transfer faster? [2009/08/14 22:36] Clash Darkes‧: Girr [2009/08/14 22:36] Vance Sodwind‧: you could try commenting on your ticket [2009/08/14 22:36] Vance Sodwind‧: being like "is this information sufficient? i'm inquiring as to why i have not received further replies regarding this issue, sirs lindenzzz" [2009/08/14 22:37] Vance Sodwind‧: "zbeen a week, yooo" [2009/08/14 22:37] Clash Darkes‧: I'll quote that letter for letter [2009/08/14 22:37] Vance Sodwind‧: XD [2009/08/14 22:37] Vance Sodwind‧: oh boy [2009/08/14 22:37] Vance Sodwind‧: don't blame me if they uh [2009/08/14 22:37] Vance Sodwind‧: i dunno what they'd do [2009/08/14 22:37] Vance Sodwind‧: put you on the MG, but the cornfield sim xP [2009/08/14 22:39] Clash Darkes‧: Lol [2009/08/15 1:35] Clash Darkes is Offline [2009/08/16 0:04] Clash Darkes is offline. [2009/08/16 0:06] Vance Sodwind: if i split any profit with you, mind if i add the clone rezzer to my vendor? [2009/08/16 0:06] Second Life: User not online - message will be stored and delivered later. [2009/08/16 0:06] Vance Sodwind: btw there's a newer one, with shortened commands and a random clone type [2009/08/16 0:06] Second Life: User not online - message will be stored and delivered later. [2009/08/16 0:20] Clash Darkes is Online [2009/08/16 0:21] Clash Darkes: Uh, I guess not [2009/08/16 0:21] Unverified conversation started. Clash Darkes has not been authenticated, you should "authenticate buddy," see http://www.cypherpunks.ca/otr/help/3.2.0/authenticate.php [2009/08/16 0:21] Vance Sodwind‧: sweet [2009/08/16 0:21] Clash Darkes‧: But evry time you rez a clone it asks for perms [2009/08/16 0:21] Vance Sodwind‧: ah >_> hrm [2009/08/16 0:23] Vance Sodwind‧: guess i'll just have to give it modifiable and empty then, and include instructions for people to take 'em out, confirm perms, take 'em back and put them in it lol [2009/08/16 0:24] Clash Darkes‧: Or else make one rez a destroyed one [2009/08/16 0:24] Clash Darkes‧: Which is somehow less uh... what's the word [2009/08/16 0:24] Clash Darkes‧: Satisfying! [2009/08/16 0:24] Vance Sodwind‧: yeah lol [2009/08/16 0:57] Inventory item offered [2009/08/16 0:57] Inventory item offered [2009/08/16 0:57] Vance Sodwind‧: there's the new'un with the fixes made [2009/08/16 1:00] Vance Sodwind‧: let me know if it's all good [2009/08/16 1:02] Clash Darkes‧: Oki, also you keep giving it to me with limited rights but... [2009/08/16 1:02] Clash Darkes‧ shrugs [2009/08/16 1:03] Vance Sodwind‧: oh >_> sorry, that's just how i'm planning to sell it xP [2009/08/16 1:03] Clash Darkes‧: Yeah [2009/08/16 1:03] Clash Darkes‧: Hmm [2009/08/16 1:03] Clash Darkes‧: On the clones [2009/08/16 1:03] Clash Darkes‧: When you sell the pack maybe change their names [2009/08/16 1:03] Clash Darkes‧: Clone (Unverified) or something [2009/08/16 1:03] Clash Darkes‧: When permissions are accepted it just becomes Clone [2009/08/16 1:03] Vance Sodwind‧: good idea [2009/08/16 1:04] Clash Darkes‧: That way they HAVE to accept in order to even rez them [2009/08/16 1:04] Vance Sodwind‧: yeah i gotcha [2009/08/16 1:04] Vance Sodwind‧: (or they can just rename them themselves lol) [2009/08/16 1:05] Vance Sodwind‧: but [2009/08/16 1:05] Vance Sodwind‧: i doubt anyone's gonna try that hard to make things suck for themselves xD [2009/08/16 1:05] Clash Darkes‧: That gives them incentive [2009/08/16 1:05] Vance Sodwind‧: yeah [2009/08/16 1:05] Clash Darkes‧: Yeah [2009/08/16 1:05] Vance Sodwind‧: YEAH!! [2009/08/16 1:06] Clash Darkes‧: Yeah? [2009/08/16 1:07] Vance Sodwind‧: oy [2009/08/16 1:07] Clash Darkes‧: Hmm [2009/08/16 1:07] Clash Darkes‧: Well the thing about the different types of clones is variations [2009/08/16 1:08] Clash Darkes‧: Like the (Rotation) one [2009/08/16 1:08] Clash Darkes‧: It's just a variation I'm not sure is ready for the main clone [2009/08/16 1:08] Vance Sodwind‧: aye [2009/08/16 1:08] Clash Darkes‧: Like how I had (Scream) [2009/08/16 1:09] Clash Darkes‧: Wasn't sure scream was ready for all of them yet [2009/08/16 1:09] Clash Darkes‧: But clearly it is so I added it to alpha and clone [2009/08/16 1:09] Clash Darkes‧: And the zombie one, I wanted to make some modifications to it [2009/08/16 1:09] Clash Darkes‧: More realistic textures [2009/08/16 1:10] Clash Darkes‧: Not to mention I didn't actually come up with the idea [2009/08/16 1:10] Vance Sodwind‧: lol [2009/08/16 1:10] Clash Darkes‧: Someone else added one of those noob zombie scripts to it [2009/08/16 1:10] Clash Darkes‧: xP [2009/08/16 1:10] Vance Sodwind‧: so what was the velocity change you made to the rotating ones? may as well make the same change to all of them while i'm editting their scripts [2009/08/16 1:10] Clash Darkes‧: Velocity change? [2009/08/16 1:11] Clash Darkes‧: Oh, that's right. I made it easier to kill [2009/08/16 1:11] Vance Sodwind‧: er like, the velocity it takes to destroy [2009/08/16 1:11] Clash Darkes‧: I was worried it was too hard to kill [2009/08/16 1:11] Clash Darkes‧: And also, they rotating ones start non-physical [2009/08/16 1:11] Clash Darkes‧: So put them on a physical object and they bounce [2009/08/16 1:11] Clash Darkes‧: Also, if you pick them up they remain physical [2009/08/16 1:11] Clash Darkes‧: You need to change that [2009/08/16 1:11] Vance Sodwind‧: yeah [2009/08/16 2:03] Clash Darkes has ended the unverified conversation. [2009/08/16 2:03] Clash Darkes is Offline [2009/08/16 2:11] Clash Darkes is Online [2009/08/16 2:57] Clash Darkes is Offline [2009/08/16 23:56] Clash Darkes is offline. [2009/08/16 23:56] Vance Sodwind: ReDead clones [2009/08/16 23:56] Second Life: User not online - message will be stored and delivered later. [2009/08/17 5:12] Clash Darkes is offline. [2009/08/17 5:13] Vance Sodwind: there's the first of profit from the clone rezzer [2009/08/17 5:13] Second Life: User not online - message will be stored and delivered later. [2009/08/18 15:27] Clash Darkes is offline. [2009/08/18 15:27] Vance Sodwind: there's the second of profit from the clone rezzer [2009/08/18 15:27] Second Life: User not online - message will be stored and delivered later. [2009/08/20 15:37] Clash Darkes: (Saved Wed Aug 19 01:18:03 2009) Ai ya [2009/08/24 20:07] Clash Darkes: Is Cel afk? [2009/08/24 20:08] Vance Sodwind: i guess so lol [2009/08/24 20:08] Clash Darkes: Blah [2009/08/24 20:08] Vance Sodwind: i guess he logged on and went AFK instantly [2009/08/24 20:08] Vance Sodwind: i'm not with him so i dunno where he is [2009/08/24 20:08] Clash Darkes: He doesn't answer [2009/08/24 20:08] Vance Sodwind: he's a loser [2009/08/24 20:08] Vance Sodwind: lol [2009/08/24 20:09] Clash Darkes: Heh [2009/08/24 21:41] Clash Darkes is Offline [2009/08/24 22:17] Clash Darkes is Online [2009/08/27 0:43] Clash Darkes: Found a cool opitcal illusion [2009/08/27 0:43] Vance Sodwind: o.O [2009/08/27 1:12] Clash Darkes: Now that was pretty epixc [2009/08/27 1:22] Clash Darkes is Offline [2009/08/27 1:24] Clash Darkes is Online [2009/08/27 1:25] Clash Darkes is Offline [2009/08/27 1:27] Clash Darkes is Online [2009/08/27 1:45] Clash Darkes is Offline [2009/08/29 19:56] Clash Darkes: Any ideas on how I can get that thing to rez in the place I collided with? [2009/08/29 19:57] Clash Darkes: It's happening too much it rezes above it [2009/08/29 19:57] Clash Darkes: Sometimes it rezes up to 3 meters too high [2009/08/29 19:58] Clash Darkes: I'm still using the whole rez under avatar thing [2009/08/29 19:58] Clash Darkes: float Below = Size.z/2; Below+=.1002; llRezObject("Impact " + (string)num,llGetPos() - <0,0,Below>,ZERO_VECTOR,ZERO_ROTATION,1); [2009/08/29 20:04] Vance Sodwind: idun really see anything wrong with that [2009/08/29 20:05] Clash Darkes: IT rezes 3m above where I land sometimes >.> [2009/08/29 20:05] Vance Sodwind: hm [2009/08/29 20:05] Vance Sodwind: this is in the avatar? [2009/08/29 20:07] Clash Darkes: O.o [2009/08/29 20:24] Clash Darkes is Offline [2009/08/29 20:37] Inventory item offered [2009/08/29 20:37] Vance Sodwind: fixededed [2009/08/29 20:37] Second Life: User not online - message will be stored and delivered later. [2009/08/29 20:38] Vance Sodwind: problem was that, judging by the fact that you still had velocity when collision_start triggered, that meant you were also some distance in the air when it triggered too [2009/08/29 20:38] Second Life: User not online - message will be stored and delivered later. [2009/08/29 20:39] Vance Sodwind: so i simply made the two collision_starts set a variable to true, and if it's true and velocity is near zero, the collision event (which constantly triggers) rezzes the crack in the ground and sets the var to 0 [2009/08/29 20:39] Second Life: User not online - message will be stored and delivered later. [2009/08/29 21:13] Clash Darkes is Online [2009/08/29 21:14] Clash Darkes: Huh O.o [2009/08/29 21:15] Vance Sodwind: you can read [2009/08/29 21:15] Vance Sodwind: lol [2009/08/29 21:15] Vance Sodwind: study the script and you'll see [2009/08/29 21:15] Clash Darkes: I see what you changed [2009/08/29 21:15] Clash Darkes: But I don't understand it [2009/08/29 21:15] Clash Darkes: Lol [2009/08/29 21:15] Vance Sodwind: if you can get a velocity in the collision_start event, that means you're still falling [2009/08/29 21:15] Vance Sodwind: thus you must still be some height in the air [2009/08/29 21:16] Clash Darkes: I thought it triggers when it collides though [2009/08/29 21:16] Clash Darkes: Not when it's about to collide [2009/08/29 21:16] Vance Sodwind: it's just the way the physics engine works, it doesn't apply the collision changes until after the event is triggered [2009/08/29 21:17] Vance Sodwind: collision changes meaning position and velocity [2009/08/29 21:17] Clash Darkes: Retarded physics... [2009/08/29 21:17] Vance Sodwind: lol [2009/08/29 21:17] Clash Darkes: Havok has been turning out some good engines since 2003 [2009/08/29 21:17] Clash Darkes: Why don't they upgrade it some? [2009/08/29 21:18] Vance Sodwind: really, if LL wanted to, it wouldn't take much for the event to trigger when the collision changes had happened [2009/08/29 21:18] Clash Darkes: The new physics engine they added back in like 07 "Havok 4" was just LL's programmers playing with the Havok 3 program making it somewhat more efficent [2009/08/29 21:18] Vance Sodwind: but then it would be more of a pain in the ass to get your falling speed right before you hit the ground [2009/08/29 21:19] Vance Sodwind: it would already be 0, so you'd have to keep a timer event that updates a wide-scope variable with your falling speed [2009/08/29 21:23] Clash Darkes: Well, it's far from perfect but I guess it'll have to do [2009/08/29 21:24] Clash Darkes: Sometimes for some reason it rezes below the ground [2009/08/29 21:24] Clash Darkes: And whenever it rezes above it it's a good .25 meters above the ground [2009/08/29 21:24] Vance Sodwind: yeah, just weird physics i guess [2009/08/29 21:25] Vance Sodwind: might mess with the divisor a bit [2009/08/29 21:26] Clash Darkes: What about detecting the position you collided at? [2009/08/29 21:27] Vance Sodwind: lol, they have no commands for that at all [2009/08/29 21:27] Vance Sodwind: trust me, i've tried [2009/08/29 21:27] Clash Darkes: Lame... [2009/08/29 21:27] Vance Sodwind: it's really annoying [2009/08/29 21:28] Clash Darkes: They have calls to figure out where you touched an object but not where you collided with it? [2009/08/29 21:28] Vance Sodwind: yeah cuz what if you wanted to like rez an explosion or spark emitter or something upon collision [2009/08/29 21:28] Vance Sodwind: yep lol [2009/08/29 21:28] Clash Darkes: We should put in a petition [2009/08/29 21:28] Vance Sodwind: aye [2009/09/03 19:26] Clash Darkes is offline. [2009/09/03 19:27] Vance Sodwind: You're one dark Darke! [2009/09/03 19:27] Second Life: User not online - message will be stored and delivered later.