Main

Welcome to the help file of ZD-SPC.  ZD-SPC is an SPC player for windows 9x\NT.  It was created with Visual C++ 6.0.

Whats new?  Read to see what is new in this release

Whats old?  Read to see what has been implemented up to this release

Internet Browser Plug-IN  Please read for help on using the internet plugins

Explorer ToolTip DLL  Please read for help on the explorer tooltip

INI Skin Support  Making a skin?  Read this for help

System requirements  Basic system requirements

Current progress  Doesn't change, cause I do too much

Future progress  Things to look for in the future

Features  Features of ZD-spc

Credits  Please read for the credits of the SPC, and NSF cores

©1998-2000 Nitrolic INC.

1996-1999 Zophar's Domain.

      http://zophar.net


New
Version 2.8

- Finally fixed visualization to work with newer sound cards!

- Added systray recovery in case Explorer crashes

- Fixed a window placement bug

- Fixed a MAJOR bug with all Internet plugins

- Sped up visualization

- Fixed some crashing bugs

- Re-arranged menu's

  Nitro.  :D

Back to start


Old
What's Old :

Version 2.7

- Added SPCCore from SPCTool to ZD-spc and Internet plugin!  Thanks AntiRes!

- Added SPC altering to ZD-spc for the SPCTool core

- Added Advanced Configuration for the ZSNES & SPCTool core

- Changed the ZSNES core to the newest version

- Changed title bars to be less WinAMPish  Thanks Saffith!

- Fixed a bug with volume being reset

- Fixed more bugs with internet plugins

- Fixed some problems with changing spc cores

Version 2.61

- Fixed a major bug for Windows NT\2000  (thanks Tom-Servo for testing)

- Fixed small bugs with loading Plugins

- Added credit where credit was due

- Most stable version of ZD-spc 2.X !

Version 2.6

- Added custom sliders to skin support

- Made preferences not start expanded

- Fixed a "Register file types" bug

- Fixed versions in NSF plugin

Version 2.5

- Added a Netscape \ IE plugin for playing NSF's!!!!

- Changed the look of the Preferences

- Added support for SPC Amp's Integer timer format

- Added configuration option for switching between the ID666 timer, and SPC Amp's

- Changed the way ZD-spc fades SPC's  (doesnt freeze the program while it fades anymore)

- Added manual directory changer to PlayList (Type, press enter)

- Added windows docking

- Changed the GUI to read "The ZSNES core" when selected

- Changed a couple things for adding internet plugin

- Fixed some bugs which caused ZD-spc to crash on slower computers

- Fixed a couple GUI visual bugs seen rarely

Version 2.4

- Fixed a bug for loading .zdr's (compressed spc's) was fixed

- Fixed another bug for loading spc's and zdr's in another folder fixed

- Fixed a bug for saving spc's

- Maybe fixed a rare IE problem.  It will erase the reg entries for the plugin when uninstalled

Version 2.31  -  Emergency Release

- Whoops!  I forgot to add an important file in the installation. Sorry.

- Fixed up some snes9x core bugs

Version 2.3

- Added the new ZSNES core to ZD-spc and the plugin.  (From ZSNES .988)  Thanks, _Demo_

- Added the SNES9x engine to the internet plugin

- Fixed display in plugin, when loading SPC from file open in Netscape

- Fixed problem with plugin automatically putting SPC's on the desktop

- Added a right click menu to the plugin

- Included a "save as" to the plugin aswell

- Fixed another problem with ZD-spc running on WinNT, and Win2k

Version 2.21

- Fixed a plugin directory search problem

- Fixed some memory leaks in the BMP loading for ZD-spc

- Forgot to include the new Help file in 2.2

Version 2.2

- Added RAR support to the Internet Plugin

- Fixed many bugs on the loading of the plugin

- Fixed many bugs on the loading of the windows dll

- Fixed many bugs on the loading of ZD-spc. : )

- Inlucded a ZD-spc DLL.  Which includes a VC++, and Visual Basic example

- Fixed the Delete temp directory button

- Made the plugin not need to run ZD-spc, EVER

- Fixed many bugs with the caption of the plugin

- Fixed a MAJOR bug with the location of SPC's on sites (wouldnt load if it was in another directory)

Version 2.1    -  Minor Release

- Fixed MANY bugs dealing with loading ZD-spc, and the Plugin

- Added a line to the plugin, so you can specify if will play when loaded or not

- Fixed Windows NT bug  (It NOW works on Windows NT, but no Volume control)

- Fixed IE compatibility

- Fixed DLL search  (ZD-spc couldn't find the DLL if opened with an SPC)

- Added a Plug-IN directory search in case ZD-spc cant find it

Version 2.00    -  Major Release  ZD-spc's Birthday

- Added the ZSNES core, provided by _demo_ and zsKnight.  Thanks!

- Included an Internet browser Plug-IN for Netscape\IE that I wrote (ZSNES core)

- Included a Windows Explorer info tip DLL that I wrote

- Added fully functional RAR support  (thanks to the WinRAR's crappy example)

- Added a new memory Skin. (Flare)  Thanks go out to Mystiq.

- Added support for automatic stopping SPC's  (thanks to Marius)

- Added a new dialog box with the following:  (SNES9x)

- Channel muting

- Tempo rate

- Added an Archive directory selection

- Added RAR loading in File open, and Drag & Drop

- Made DDE Server compatible with ZSNES core

- Fixed Skin support bug

- Fixed Drag & Drop bmp bug

- Fixed many loading bugs

- Fixed Title Scroller  (wasn't being displayed properly)

- Fixed "Read Only files" bug....  Oops.

- Fixed memory leak with title scroller

- Fixed timer bug

- Fixed bug when "Display internal name" was disabled

- About 7% less CPU hungry  (SNES9x)

Version 1.92

- RAR SUPPORT!!!   Thanks go out Green Angel

- ZD-spc Web Browser  (check out the ZD archive, or other links provided)

- Title bar dim when ZD-spc is not active

- Scrolling title displayer  (and option to turn it off)

- Keyboard led visualization added,  cool, but can be annoying when typing

- Fixed a bug for DDE.  It made external programs not be able to communicate with ZDspc.

- Added Text color change in INI Skin Support

- Added Mouse cursor change in INI Skin Support

- Added Titlebar in INI Skin Support

- Added Region support in INI Skin Support

- Fixed many bugs with internal timer

- Fixed ZST \ ZMV loading, cause before some played for 2 seconds, then stopped

- Added new ID666 strings  (Author, fade in milliseconds, emu dumped from)

- Fixed Skin support.  Now when a picture isn't specified in INI, it loads that default button

Version 1.90

- Added support for loading ZST's, and ZMV's (thanks caitsith2)

- Reduced program size by 47%

- Full Playlist support

- Added new ID666 support  (now with time)

- Fade Option  (Lets you fade SPC when time is up)

- Next SPC  (Changes to next song in Playlist when time expires on current song)

- Made some changes to the GUI

- Added more skin support (buttons, timer color)

- Added view in option  (Systray only, taskbar only, systray & taskbar, none)

- Redesigned Preferences

- Faster spc core  (SNES9x 1.19)

- New timer

- New skin  (not default)

- Removed Rewind button  (useless)

- Added prev track, and next track (for playlist

- Fixed many memory leaks caused by DDE server

- Faster SPC start

- Fixed "remove id666 tag"

- Open dialog now saves the path for next runtime

- Fixed many other small bugs, that added up over time

- Added disable internal time  (won't stop the SPC if the time is up)

- Added a couple extra things

Version 1.81

- Added accelerators to ZD-spc

- z = rewind

- x = play

- c = pause

- v = stop

- o = open

- f1 = options

- f2 = audio settings

- alt+f3 = ID666 editor

- f4 = about

- f5 = skin selector

- alt+e = playlist

- end = ..... end..  :D

- Fixed some timer bugs

- Changed many menu's

- Forgot to give credit to JViper for the new skin... Thanks!!

- Other small things

Version 1.80

- Added a time display

- Llots of bug fixes

- Discarded some of the menu pictures due to slowness

- Fixed up GUI a bit

- Added GUI clicks (i.e. double click on filename to edit ID666)

- Added a title bar to ZD-spc

- Fixed minor ID666 bug

- Added some cool features to the tag editor (faster editing)

- Moved playlist button  (screwed up some skins, so I moved it)

- Changed default skin

- Fixed up the look of all the buttons, and added a better playlist button (thanks Maxim)

- Decreased program size even more

- Fixed multiple playlist bugs (for example: long filenames)

- Fixed some loading bug

- Starting to add real skin support (region, size, button, position, etc) *not enabled yet*

- Implemented the Zsnes core, just debugging, not available to the public just yet

Version 1.71

- Added tool tips to all dialogs

- Fixed crashing bugs in many cases (dragging a folder to ZD-spc, pressing play without a file loaded)

- Changed F1 key in main program to load Preferences

- ESC now minimizes ZD-spc

- Added help to all other dialogs

- Some other insignificant bugs

Version 1.70

- Implemented an ID666 Header editor  (like ID3)   (Thanks to _bnu for example)

- Implemented a directory list box for fast, easy playing

- Allowed multiple directory list boxes to be opened

- Added a preferences dialog

- Added a skin preview add-on to the Skin Selection

- Added an option to change filename display to internal spc name

- Fixed up menus

- Fixed timing bugs

- Added many other little features

- Added an always on top feature to zd-spc

- Added an option to disable visualization (in preferences)

- Added a ZD-spc cursor  (option to turn it off in preferences)

- Perfected DDE server

- Decreased size of program and help file  : )

- Changed default frequency to 32 kHz (SNES sound)

- Implemented the snes9x version 1.15 source  (better sound)

- Added borders to the GUI  (makes skins look better)

- Preparing to add .rar support  (Can't convert the calls from C to C++)

- Changed interface buttons  (thanks Lycia)

- Starting to add the Zsnes spc core

- Fixed other funky bugs

- Other things too...

Private beta 1.61

- Fixed multiple GUI bugs

- Fixed rare skin bug  (wasn't loading some, just luck i fixed this bug)

- Took off title bars off about, and settings (more of a cooler look)

- Began implementing playlist

Version 1.60

- Improved GUI

- Sped up SPC decompression

- Re-arranged menus

- Disabled Surround sound  (slowed emulation, and not that much of a sound improvement )

- Replaced default skin  (Thanx Thanatos)

- Added Skin section to homepage  (http://www.zophar.net/zdspc/skins)

- Implemented Drag and Drop skin selection

- Added skin saving (now you don't have to keep loading them..)  : )

- Added an audio display on main form

- Fixed up DDE server a bit

- Added a VB sample for DDE communication to ZD-spc on web page  (great for front ends)

- Changed some memory skins

- Added a readme.txt to ZD-spc  (Zophar's suggestion )

Version 1.50

- Implemented Skin support!  (both from disk, and 5 memory pictures )

- Surround sound  (Thanks  Liauw Kie Fa!)

- Implemented DDE server!  ( still some bugs.. but hey.. it works! )

- Re-wrote ZDspc due to some serious bugs while debugging DDE server (faster loading time )

- Fixed visualization  (too slow)

- Cleaned up help file again.  : )

- Deleted fade button  (VERY annoying.  I will put it back when I figure out right click on a button)

- Sped up 8 bit  ( I never really paid attention to this before... : )

Release 1.20:	MAJOR RELEASE

- Re did decompression routines. (now it plays more SPC's)

- Fixed up help file

- Fixed up filename display (to display filename correctly)

- Cleaned up code

- Added 'cool' buttons

- Fixed up GUI

- Made blank box, "unblank"  :D

- Took menus away, and replaced with right click menu

- Added Fade for Stop   (pretty cool)

- Whoops!  ZD-SPC wasn't playing some bass notes correctly, now fixed

- Fixed up SYS tray

- Fixed Systray icon..  *whew*

- Various sound bug fixes

- Implemented Drag and Drop

- DDE Client Implemented  (No DDE server... so, useless so far)

- Increased BASS

- Added Visual sound effects to GUI

- Fixed Volume controls (now it sets sound immediately)

- Added a speaker slider control  (incase your left speaker sucks, more power) hehe

- Skin support almost done (need help with displaying BMP's on a dialogbox )

Release 1.0

- Implemented SNES9x's 1.10a SPC700 cpu

- Added sample delays (thanx to WinSPC authors)

- Finally implemented echo!

- Added crappy systray icon.

- Added filename display box

- Added WinAMP buttons :D

- Fixed loop on some SPCs which weren't looping properly

- Decreased static on 24000 kHz +

- Added an Internet button to open http://zophar.net

- Fixed note bugs when opening an SPC while another is playing

- Fixed open dialog to open all SPC's  (*.spc  *.sp1-9)

- Re-arranged menus

- Fixed bug when opening a file with program (wasn't showing filename)

- Volume Control

- Fixed major note playing bug

- Implemented minimize to systray

- Fixed MAJOR volume control problems.

- Fixed up GUI

Beta3:

- Slowed down SPC speed

- Added background colors

- STEREO SOUND FINALLY!

- Added 23900kHz (sounds better. go figure)

- Slowed down emulation for some reason

Beta2:

- Implemented SNES9x's 1.05 SPC700 CPU code

- NEED HELP WITH ECHO!!!  ARG!!

- Added a bunch of sample rates

Beta1:

- Started SPC700 emulation

- Initial beta tests

  Nitro.  :D

Back to start


Sysreqs
System Requirements

- Pentium166 (486 for ZSNES core, Pentium recommended)

- IBM Compatible running Windows 95\98\NT\2000

- 8megs of ram or higher

- Windows compatible sound card (preferably an sb16 compliant)

  Nitro.  :D

Back to start


Other Features
Rar Support:

All you have to do, to use RAR support, is put unrar.dll into the same directory as ZD-spc, then open up the Playlist, and you will see a button called  "Open RAR".  Click on that, and the rest is straightforward.   If you want to delete the temp directory,  it is in  c:\windows\rar contents.

Keyboard led visualization:

To use this feature, you have to first set it in your preferences. So just open ZD-spc, press F1, then click on  "Keyboard led vis".  If "Enable Volume Display" is disabled, it will re-enable it automatically, for you need that to run the Keyboard Vis.   Press OK, and play an SPC.  (Or an MP3 in another program)   But make sure that ZD-spc is the current window, or the refresh rate will suffer, for some unknown reason.  : )


Future
Future Progress for ZD-spc 3.0

- Adding input plugin support  (will work with Winamp plugins)

- Re-do GUI to work on systems with different font sizes

- Output all cores to ZD-spc plugins for easy upgrading

- Implement live chat room

- Have a top 10 spc list for users using ZD-spc

- Adding zip support

- Adding ace support

Back to start


Skin Support
Here are the requirements for INI  Skin Support:*

Timer=  //    -  This will change the Timer's color   (see below)

Play=  //    -  This is the picture for the Play Button   (BMP, or DIB)

Prev=  //    -  This is the picture for the Previous Button   (BMP, or DIB)

Pause=  //    -  This is the picture for the Pause Button   (BMP, or DIB)

Stop=  //    -  This is the picture for the Stop Button   (BMP, or DIB)

VolSlider=   //   -  This will change the color of the Volume slider (see below)

BalSlider=   //   -  This will change the color of the Balance slider (see below)

Next=  //    -  This is the picture for the "Next" Button   (BMP, or DIB)

Eject=  //    -  This is the picture for the Eject Button   (BMP, or DIB)

Playlist=  //    -  This is the picture for the PlayList Button   (BMP, or DIB)

BackBMP=  //    -  This is the picture for the main dialog box   (BMP, or DIB)

TextColor=  //    -  This will change the color of the text  (see below)

Region= //-  This allows you to have a your own window shape for ZD-spc  (filename, See below)

Titlebar=  //    -  This lets you get rid of the titlebar,  with the parameter   '  none  '

MouseCursor= //   - this lets you change the mouse cursor in ZD-spc  ( filename, see below)

* - All lines are optional,  you can use a couple, a few, or all.  Its up to you.

Thats it.

Region :

If you want to have your own region for ZD-spc,  (your own non-rectangular window) use the RGNMaker.exe that I have made, and provided for you all to use.    To make an RGN,  just use a picture, and any part you want to be transparent on ZDspc, you make White  ( RGB  255,255,255)  any part you do not want transparent,  you make any other color.  After you do that, name the bmp   "  zdspc.bmp  "  without the quotes, and run the program RGNMaker.exe, and after it makes the region on the screen, you can press ESC to close it.  The zdspc.rgn file will be left in the directory that you ran the program from.  Copy that file to your Skin directory, and specify the Region = zdspc.rgn or whatever you want in your ini.  Thats it!  Your done!

So here are some quick instructions.   Make a bmp.  Any parts you want transparent (see through) make totally white.  (RGB(255,255,255))   Then rename to zdspc.bmp.  Put this bmp file into the same directory as RGNMaker.exe and then run it.  Close the program, and copy zdspc.rgn to wherever you want.  Done!  : )

Timer :

If you want to specify other colors for TextColor, and Timer,  then here are the colors:

For Timer   :

white  red  blue  yellow  green  purple

For TextColor,  BalSlider, and VolSlider   :

white   red  blue  yellow   green    purple

  cyan    darkgray    lightgray       orange

Mouse Cursor :

Now, if you want to make your own Mouse Cursor for display in ZD-spc, just copy any .cur file into your Skin directory, and name it anything you want, for this example, we will call it  zdspc.cur  .    Now, after you do that,  you go into the ini file for your Skin,  and put this -

MouseCursor=zdspc.cur

And thats it!


Credits
Credits & Thanx

Matthew Flewelling (A.K.A. Nitro) - Cause I am!

Anti Resonance - For his SPC core from SPCTool, and our conversations

Matthew Conte   - For the Nosefart core, and letting me help you on your plugin

Zophar - Just for being cool and shit.  Oh yeah, and for the site.  :D

zsKnight - A good friend, and someone cool to talk to.  And for the ZSNES core

_demo_ - Help with some programming.  And for the ZSNES core

Zsnes team - For making the best SNES emulator out!!

Thanatos - For making some wicked skins for ZDspc!!!

SNES9x team - For releasing their source code.

Special thanks to all emulator authors, and all those people on Efnet.

Back to start

/* Nofrendo - NES emulator

** (c) 1999 Matthew Conte

**

** License agreement:

**

** This source code may be distributed in unmodified form to any medium,

** and may be used in any *freeware* project.

**

** It may not be sold, in full or in part, as part of any commercial or

** shareware sofware package without the express written permission of

** the author, Matthew Conte (matt@conte.com).

**

** Modified versions of this code may not be publicly distributed

** without the submission to, and approval of the author (matt@conte.com).

** This includes distribution in source, object, or binary form.

**

** The author claims no responsibility for damage caused by this code; it

** is distributed "as-is"; in other words, use at your own risk.

**

** Any freeware application using this code must credit the author,

** Matthew Conte, in the application itself or the documentation.

**

** Modifications should be reported to matt@conte.com, to ensure the

** highest degree of quality and accuracy is always freely available.

**

**

** nsf.h

**

** NSF loading/saving related defines / prototypes*/

------------------------------------------------------------------------------------------------------------------------

* Program:    Sony SPC700 Emulator

* Platform:   Intel 80386

* Programmer: Anti Resonance

*

* Taken from SPC Tool for use in Snes9x.

*

* Thanks to Michael Abrash.  It was reading the Graphics Programming Black Book that gave me the

* idea and inspiration to write this in the first place.

*

* Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-

* commercial purposes, is hereby granted without fee, providing that this license information and

* copyright notice appear with all copies and any derived work.

*

* This software is provided 'as-is', without any express or implied warranty. In no event shall the

* authors be held liable for any damages arising from the use of this software.

*

* Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright

* holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x.

*

* The copyright holders request that bug fixes and improvements to the code should be forwarded to

* them so everyone can benefit from the modifications in future versions.

*

* Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its

* subsidiary companies.

------------------------------------------------------------------------------------------------------------------------

* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.

* (c) Copyright 1996, 1997, 1998, 1999 Gary Henderson (gary@daniver.demon.co.uk) and

*                                	Jerremy Koot (jkoot@euronet.nl)

* Super FX C emulator code

* (c) Copyright 1997, 1998, 1999 Lestat (lstat@hotmail.com) and Gary Henderson.

*

* Super FX assembler emulator code (c) Copyright 1999 zsKnight and _Demo_.

* DSP1 emulator code (c) Copyright 1998 Lestat and Gary Henderson.

* DOS port code contains the works of other authors. See headers in

* individual files.

*

* Permission to use, copy, modify and distribute Snes9x in both binary and

* source form, for non-commercial purposes, is hereby granted without fee,

* providing that this license information and copyright notice appear with

* all copies and any derived work.

*

*This software is provided 'as-is', without any express or implied

* warranty. In no event shall the authors be held liable for any damages

* arising from the use of this software.

*

* Snes9x is freeware for PERSONAL USE only. Commercial users should

* seek permission of the copyright holders first. Commercial use includes

* charging money for Snes9x or software derived from Snes9x.

*

* The copyright holders request that bug fixes and improvements to the code

* should be forwarded to them so everyone can benefit from the modifications

* in future versions.

*

* Super NES and Super Nintendo Entertainment System are trademarks of

* Nintendo Co., Limited and its subsidiary companies.


Current Progress

This changes too damn much

  Nitro.  :D

Back to start


Features

- Internet browser plugin with RAR support for SPC's and NSF's

- Features 3 SPC cores (SNES9x 1.19, ZSNES .998, and SPCTool)

- RAR decompression

- SPC Altering features

- Drag and drop

- External DLL for making other SPC programs (Includes VC++, and VB sample)

- Playlist

- Bar visualization for standard sound cards (not SBLive yet)

- Keyboard led visualization (not SBLive yet)

- ID666 tags  (I designed the ID666 format)

- Internal SPC Timer  (first SPC player ever to have it)

- Loads all SPCs  (*.sp*; *.zs*; *.zm*)

- DDE server

- Enhanced skin support

- Systray icon for fast access

- Fast SPC load (when associated with ZDSpc)

- Great GUI

- Echo\Delays

- So much more

  Nitro.  :D

Back to start


zdspctip
ZD-spc Explorer Info Tip

This DLL I created is pretty cool.  Only good if you use ID666 tags a lot.  What it does, is when you over above an icon anywhere in explorer  (Common dialogs, Windows with files, exploring windows, etc)  It will display the internal ID666 tag name of that SPC.  Here is an example of what it looks like:

See where the tool tip comes up?  That "Shadow's music" is the tool tip that pops up when you hover above the icon.  Very nice, and handy in some cases.  More, or less a visual thing.  This is how you enable it :

Instructions:

First, you open up ZD-spc.  Then, you press F3 to open the Add-on's dialog box.  Now, you click the button labeled "Explorer Tool Tip".  This automatically loads all the necessary things to make this DLL work.   If when this is done, and the tool tip does not work when you hover above it, make sure you have the following:

- You're running Windows 98  (for some reason, it doesn't work on 95)

- The SPC you're hovering above, HAS an internal SPC name

- Your hovering above the icon for more than 2 seconds, without moving the mouse

- You clicked the "Explorer Tool Tip" button in ZD-spc's Add-on dialog box

- When you clicked the button, it gave you a screen saying:

"DllRegisterServer in zdspctip.dll succeeded."

If you did not receive that message, or none of the following worked, make sure you have the zdspctip.dll in the same directory as ZD-spc.exe.  If this still does NOT work, then please contact me:

nitro@zophar.net

Or

ICQ# 1457589


Browser Plug-IN
Internet Browser Plug-IN for Netscape (IE compatible)

This Plug-IN was created using the Netscape's live connect Plug-IN SDK.  This is what it should look like if it is working  -

If you see that, and hear sound... then it is working properly.   If you want to know how to set it up, here are the instructions:

Instructions.

To use this Plug-IN, load up ZD-spc, press F3, and press the button labeled "Internet Plug-IN"  After that, re-start Netscape (or IE ) (if it is open, if not, just open Netscape (or IE ))  and go to the URL :

http://zdspc.zophar.net/zdspcsample.html

This will tell you if the Plug-IN is working properly.  If it is not playing an SPC after it says "Playing" in the box  (It should read ZD-spc Playing, and you should hear sound) then take the following steps:

- Is your volume turned up?

- Did you restart your browser?

- Did you install the plugin from ZD-spc first?

- Is another program currently using the sound card?

- Try double clicking on the plugin

- Are you using Netscape 3.0+, or IE4.0+?

- Is it done downloading the SPC?  (Look at the status bar, it should download first)

If you looked through all these steps, and it is still not working, please contact me at:

nitro@zophar.net

Or

ICQ#  1457589

You can also test the Plug-IN by going to File, Open, and selecting the ZD-spc music selection from the combo box, and opening an SPC.  That will work too, but it is recommended to put it into an HTML document.  : )    If you would like to know how to make your site use this Plug-IN, you can just go to this URL:

http://zdspc.zophar.net/zdspcsample.html

And you can just save that page  (File, Save AS) and save it where you want.  You can then put it into your own web page.  But remember, you must tell the people they need the ZD-spc Plug-IN for Netscape\IE, and to get it here:

http://zdspc.zophar.net

Other wise, they won't hear a thing.   Also, If you would like to customize this Plug-IN, you can do so by going to the URL stated above, and looking at the page. It gives you detailed instructions on how to implement it into your site.


Nitroooo
Very cool!


ZDIcon
  Nitro.  :D

Back to start