[preset00] fRating=1.0 fGammaAdj=1.280000 fDecay=0.8 fVideoEchoZoom=1.0 fVideoEchoAlpha=0.0 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=1.001775 fWaveSmoothing=0.9 fWaveParam=0.0 fModWaveAlphaStart=0.5 fModWaveAlphaEnd=1.0 fWarpAnimSpeed=1.321288 fWarpScale=1.986883 fZoomExponent=0.880200 fShader=1.0 zoom=0.999800 rot=0.0 cx=0.5 cy=0.5 dx=0.0 dy=0.0 warp=0.010000 sx=0.999900 sy=0.999800 wave_r=0.5 wave_g=0.5 wave_b=0.5 wave_x=0.5 wave_y=0.5 ob_size=0.0 ob_r=1.0 ob_g=1.0 ob_b=0.5 ob_a=1.0 ib_size=0.0 ib_r=0.0 ib_g=0.3 ib_b=0.0 ib_a=0.0 nMotionVectorsX=4.586357 nMotionVectorsY=3.233833 mv_dx=0.122040 mv_dy=0.156041 mv_l=0.211692 mv_r=0.455835 mv_g=0.481765 mv_b=0.328534 mv_a=0.0 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=1 wavecode_0_scaling=1.0 wavecode_0_smoothing=0.0 wavecode_0_r=1.0 wavecode_0_g=1.0 wavecode_0_b=1.0 wavecode_0_a=1.0 wave_0_per_point1=ax = 10*(.5*(sin(5.234+100*sample)+1))*cos(200*6.2831*sample+ 3.14*sample+2.45); wave_0_per_point2=ay = 10*(.5*(sin(100*sample+0.456)+1))*sin(100*6.2831*sample+ 3.14*sample+1.12); wave_0_per_point3=az = 10*.5*(sin(3.12+100*sample)+1)*cos(300*6.2831*sample +3.14*sample+.95); wave_0_per_point4= wave_0_per_point5= wave_0_per_point6=bx = ax; wave_0_per_point7=by = ay*cos(q1) - az*sin(q1); wave_0_per_point8=bz = ay*sin(q1) + az*cos(q1); wave_0_per_point9= wave_0_per_point10=ax = bx*cos(q2) - bz*sin(q2); wave_0_per_point11=ay = by; wave_0_per_point12=az = bx*sin(q2) + bz*cos(q2); wave_0_per_point13= wave_0_per_point14=bx = ax*cos(q3) - ay*sin(q3); wave_0_per_point15=by = ax*sin(q3) + ay*cos(q3); wave_0_per_point16=bz = az; wave_0_per_point17= wave_0_per_point18=vx=bx; vy=by; vz=bz; wave_0_per_point19= wave_0_per_point20=x=vx/abs(vz-10)+.5; wave_0_per_point21=y=vy/abs(vz-10)+.5; wave_0_per_point22= wave_0_per_point23=a=above(vz,0)*(.05*az); wave_0_per_point24= wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=1 wavecode_1_scaling=1.0 wavecode_1_smoothing=0.0 wavecode_1_r=1.0 wavecode_1_g=1.0 wavecode_1_b=1.0 wavecode_1_a=1.0 wave_1_per_point1=ax = 10*.5*(sin(100*sample+1.865)+1)*sin(300*6.2831*sample+3.14*sample); wave_1_per_point2=ay = 10*.5*(sin(100*sample+5.23)+1)*cos(200*6.2831*sample+ 3.14*sample+.1454); wave_1_per_point3=az = 5*(sin(100*sample+.234)+1)*sin(400*6.2831*sample+3.14*sample+1.84); wave_1_per_point4= wave_1_per_point5=bx = ax; wave_1_per_point6=by = ay*cos(q1) - az*sin(q1); wave_1_per_point7=bz = ay*sin(q1) + az*cos(q1); wave_1_per_point8= wave_1_per_point9=ax = bx*cos(q2) - bz*sin(q2); wave_1_per_point10=ay = by; wave_1_per_point11=az = bx*sin(q2) + bz*cos(q2); wave_1_per_point12= wave_1_per_point13=bx = ax*cos(q3) - ay*sin(q3); wave_1_per_point14=by = ax*sin(q3) + ay*cos(q3); wave_1_per_point15=bz = az; wave_1_per_point16= wave_1_per_point17=vx=bx; vy=by; vz=bz; wave_1_per_point18= wave_1_per_point19=x=vx/abs(vz-10)+.5; wave_1_per_point20=y=vy/abs(vz-10)+.5; wave_1_per_point21= wave_1_per_point22=a=above(vz,0)*(.05*(5-abs(az))) wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=1 wavecode_2_scaling=1.0 wavecode_2_smoothing=0.0 wavecode_2_r=1.0 wavecode_2_g=0.500001 wavecode_2_b=0.100001 wavecode_2_a=1.0 wave_2_per_point1=t=above(sin(20*6.2831*sample+time*16),0); wave_2_per_point2=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample); wave_2_per_point3=ay = 1.3*(1.58+1.5*t*abs(value2))*sin(6.2831*sample); wave_2_per_point4=az = 0; wave_2_per_point5= wave_2_per_point6=bx = ax; wave_2_per_point7=by = ay*cos(q1) - az*sin(q1); wave_2_per_point8=bz = ay*sin(q1) + az*cos(q1); wave_2_per_point9= wave_2_per_point10=ax = bx*cos(q2) - bz*sin(q2); wave_2_per_point11=ay = by; wave_2_per_point12=az = bx*sin(q2) + bz*cos(q2); wave_2_per_point13= wave_2_per_point14=bx = ax*cos(q3) - ay*sin(q3); wave_2_per_point15=by = ax*sin(q3) + ay*cos(q3); wave_2_per_point16=bz = az; wave_2_per_point17= wave_2_per_point18=vx=bx; vy=by; vz=bz; wave_2_per_point19= wave_2_per_point20=x=vx/abs(vz-10)+.5; wave_2_per_point21=y=vy/abs(vz-10)+.5; wave_2_per_point22= wave_2_per_point23=as=above(cos(q3+1.57)*cos(q2)*vx+sin(q3+1.57)*sin(q1)*vy+sin(q2)*vz,0); wave_2_per_point24=a=t*(.07*(1-as)+as); wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=1 wavecode_3_scaling=1.0 wavecode_3_smoothing=0.0 wavecode_3_r=1.0 wavecode_3_g=0.5 wavecode_3_b=0.1 wavecode_3_a=1.0 wave_3_per_point1=t=above(sin(20*6.2831*sample+time*16),0); wave_3_per_point2=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample); wave_3_per_point3=ay = 0; wave_3_per_point4=az = 1.2*(1.58+1.5*t*abs(value2))*sin(6.2831*sample); wave_3_per_point5= wave_3_per_point6=bx = ax; wave_3_per_point7=by = ay*cos(q1) - az*sin(q1); wave_3_per_point8=bz = ay*sin(q1) + az*cos(q1); wave_3_per_point9= wave_3_per_point10=ax = bx*cos(q2) - bz*sin(q2); wave_3_per_point11=ay = by; wave_3_per_point12=az = bx*sin(q2) + bz*cos(q2); wave_3_per_point13= wave_3_per_point14=bx = ax*cos(q3) - ay*sin(q3); wave_3_per_point15=by = ax*sin(q3) + ay*cos(q3); wave_3_per_point16=bz = az; wave_3_per_point17= wave_3_per_point18=vx=bx; vy=by; vz=bz; wave_3_per_point19= wave_3_per_point20=x=vx/abs(vz-10)+.5; wave_3_per_point21=y=vy/abs(vz-10)+.5; wave_3_per_point22= wave_3_per_point23=as=above(cos(q3-1.57)*cos(q2)*vx+sin(q3-1.57)*sin(q1)*vy+sin(q2)*vz,0); wave_3_per_point24=a=t*(.07*(1-as)+as); shapecode_0_enabled=1 shapecode_0_sides=60 shapecode_0_additive=1 shapecode_0_thickOutline=1 shapecode_0_textured=0 shapecode_0_x=0.5 shapecode_0_y=0.5 shapecode_0_rad=0.398722 shapecode_0_ang=0.0 shapecode_0_tex_ang=0.0 shapecode_0_tex_zoom=1.0 shapecode_0_r=1.0 shapecode_0_g=1.0 shapecode_0_b=0.7 shapecode_0_a=1.0 shapecode_0_r2=1.0 shapecode_0_g2=0.8 shapecode_0_b2=0.0 shapecode_0_a2=0.0 shapecode_0_border_r=1.0 shapecode_0_border_g=1.0 shapecode_0_border_b=1.0 shapecode_0_border_a=0.0 shape_0_per_frame1=ax=0; ay=0; az=-30; shape_0_per_frame2= shape_0_per_frame3=bx = ax; shape_0_per_frame4=by = ay*cos(q1) - az*sin(q1); shape_0_per_frame5=bz = ay*sin(q1) + az*cos(q1); shape_0_per_frame6= shape_0_per_frame7=ax = bx*cos(q2) - bz*sin(q2); shape_0_per_frame8=ay = by; shape_0_per_frame9=az = bx*sin(q2) + bz*cos(q2); shape_0_per_frame10= shape_0_per_frame11=bx = ax*cos(q3) - ay*sin(q3); shape_0_per_frame12=by = ax*sin(q3) + ay*cos(q3); shape_0_per_frame13=bz = az; shape_0_per_frame14= shape_0_per_frame15=vx=bx; vy=by; vz=bz; shape_0_per_frame16= shape_0_per_frame17=x=vx/abs(vz-10)+.5; shape_0_per_frame18=y=vy/abs(vz-10)+.5; shape_0_per_frame19= shape_0_per_frame20=a=below(vz,0); shapecode_1_enabled=1 shapecode_1_sides=60 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_x=0.5 shapecode_1_y=0.5 shapecode_1_rad=0.252282 shapecode_1_ang=0.0 shapecode_1_tex_ang=0.691150 shapecode_1_tex_zoom=1.500923 shapecode_1_r=0.2 shapecode_1_g=0.1 shapecode_1_b=1.0 shapecode_1_a=0.0 shapecode_1_r2=0.040000 shapecode_1_g2=0.050000 shapecode_1_b2=0.4 shapecode_1_a2=1.0 shapecode_1_border_r=1.0 shapecode_1_border_g=1.0 shapecode_1_border_b=1.0 shapecode_1_border_a=0.0 shapecode_2_enabled=1 shapecode_2_sides=60 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_x=0.5 shapecode_2_y=0.5 shapecode_2_rad=1.543040 shapecode_2_ang=0.0 shapecode_2_tex_ang=1.570700 shapecode_2_tex_zoom=1.500990 shapecode_2_r=0.0 shapecode_2_g=0.5 shapecode_2_b=0.6 shapecode_2_a=0.0 shapecode_2_r2=0.0 shapecode_2_g2=0.0 shapecode_2_b2=0.0 shapecode_2_a2=0.7 shapecode_2_border_r=1.0 shapecode_2_border_g=1.0 shapecode_2_border_b=1.0 shapecode_2_border_a=0.0 shapecode_3_enabled=1 shapecode_3_sides=6 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.5 shapecode_3_y=0.5 shapecode_3_rad=0.114900 shapecode_3_ang=0.0 shapecode_3_tex_ang=0.0 shapecode_3_tex_zoom=1.0 shapecode_3_r=1.0 shapecode_3_g=1.0 shapecode_3_b=0.7 shapecode_3_a=1.0 shapecode_3_r2=1.0 shapecode_3_g2=0.8 shapecode_3_b2=0.0 shapecode_3_a2=0.0 shapecode_3_border_r=1.0 shapecode_3_border_g=1.0 shapecode_3_border_b=1.0 shapecode_3_border_a=0.0 shape_3_per_frame1=q8=-q8+1; shape_3_per_frame2=t=(frame%6+4); shape_3_per_frame3=sides=if(equal(t%2,0),6,60); shape_3_per_frame4= shape_3_per_frame5=r=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3; shape_3_per_frame6=g=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15; shape_3_per_frame7=b=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0; shape_3_per_frame8= shape_3_per_frame9=r2=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3; shape_3_per_frame10=g2=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15; shape_3_per_frame11=b2=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0; shape_3_per_frame12= shape_3_per_frame13=r=r+equal(t%2,1); shape_3_per_frame14=g=g+equal(t%2,1); shape_3_per_frame15=b=b+equal(t%2,1)*.7; shape_3_per_frame16= shape_3_per_frame17=r2=r2+equal(t%2,1); shape_3_per_frame18=g2=g2+equal(t%2,1)*.8; shape_3_per_frame19= shape_3_per_frame20=rad=equal(t,4)*.1+equal(t,5)*.14+equal(t,6)*.14+equal(t,7)*.18 +equal(t,8)*.12+equal(t,9)*.2; shape_3_per_frame21= shape_3_per_frame22=an=atan2(q8-.5,q7-.5); shape_3_per_frame23=ang=0+equal(t%2,0)*2*an; shape_3_per_frame24=ang=if(equal(t,6),-ang,ang); shape_3_per_frame25= shape_3_per_frame26=d=sqrt(sqr(q7-.5)+sqr(q8-.5)); shape_3_per_frame27=a=above(1-d,0)*sqrt(1-d); shape_3_per_frame28= shape_3_per_frame29=x=t*(.5-q7)*.1617+q7; shape_3_per_frame30=y=t*(.5-q8)*.1617+q8; per_frame_1=st=if(equal(st,0),time-131,st); per_frame_2=mytime=time-st; per_frame_3= per_frame_4=phi=6.2831*(mytime+4.564)*.02; per_frame_5=theta=6.2831*(mytime*.03+1.54); per_frame_6=rho=6.2831*abs(sin(mytime*0)); per_frame_7= per_frame_8=q1=phi; per_frame_9=q2=theta; per_frame_10=q3=rho; per_frame_11= per_frame_12=ax=0; ay=0; az=-30; per_frame_13=bx = ax; per_frame_14=by = ay*cos(q1) - az*sin(q1); per_frame_15=bz = ay*sin(q1) + az*cos(q1); per_frame_16= per_frame_17=ax = bx*cos(q2) - bz*sin(q2); per_frame_18=ay = by; per_frame_19=az = bx*sin(q2) + bz*cos(q2); per_frame_20= per_frame_21=bx = ax*cos(q3) - ay*sin(q3); per_frame_22=by = ax*sin(q3) + ay*cos(q3); per_frame_23=bz = az; per_frame_24=vx=bx; vy=by; vz=bz; per_frame_25= per_frame_26=q7=vx/abs(vz-10)+.5; per_frame_27=vy=-vy+1; per_frame_28=q8=vy/abs(vz-10)+.5; per_frame_29=q7=if(1-below(vz,0), -100,q7); per_frame_30=q8=if(1-below(vz,0), -100,q8); per_frame_31=ob_size=1; per_frame_32=ob_a=min(.005/(sqr(q7-.5)+sqr(q8-.5)),.8); per_frame_33=monitor=mytime; per_pixel_1=q=sqr(x-q7)+sqr(y-q8); per_pixel_2=warp=below(q,.075)*(20*(.075-q)); per_pixel_3= per_pixel_4=