[preset00] fRating=1.0 fGammaAdj=1.0 fDecay=0.940000 fVideoEchoZoom=1.052900 fVideoEchoAlpha=0.0 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.010000 fWaveSmoothing=0.630000 fWaveParam=-1.0 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.3 fWarpAnimSpeed=1.0 fWarpScale=1.331000 fZoomExponent=0.999998 fShader=0.0 zoom=13.290894 rot=0.0 cx=0.5 cy=0.5 dx=-0.280000 dy=-0.320000 warp=0.010000 sx=1.0 sy=1.0 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.5 wave_y=0.5 ob_size=0.040000 ob_r=0.0 ob_g=0.0 ob_b=0.0 ob_a=1.0 ib_size=0.5 ib_r=1.0 ib_g=0.0 ib_b=1.0 ib_a=0.0 nMotionVectorsX=64.0 nMotionVectorsY=48.0 mv_dx=0.0 mv_dy=0.0 mv_l=0.2 mv_r=1.0 mv_g=0.0 mv_b=0.0 mv_a=0.0 b1n=0.0 b2n=0.0 b3n=0.0 b1x=1.0 b2x=1.0 b3x=1.0 b1ed=0.25 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=1.0 wavecode_0_smoothing=0.5 wavecode_0_r=1.0 wavecode_0_g=1.0 wavecode_0_b=1.0 wavecode_0_a=1.0 wave_0_per_frame1=tic = time - tir; wave_0_per_frame2=tir = time; wave_0_per_frame3= wave_0_per_frame4=mixa = (mixa + q1*tic)*below(mixa,10000); wave_0_per_frame5=t1 = mixa - int(mixa); wave_0_per_frame6=mixb = (mixb + q2*tic)*below(mixb,10000); wave_0_per_frame7=t2 = mixb - int(mixb); wave_0_per_frame8=mixc = (mixc + q3*tic)*below(mixc,10000); wave_0_per_frame9=t3 = mixc - int(mixc); wave_0_per_point1=it = (it+1)*above(sample,0); wave_0_per_point2= wave_0_per_point3=dc = (dc + equal(it%48,0))*above(sample,0); wave_0_per_point4= wave_0_per_point5=lx = t1*equal(dc,0) + (1-t3)*(equal(dc,2) + equal(dc,1)) + t2*equal(dc,3); wave_0_per_point6=ly = 0 + (equal(dc,1) + equal(dc,3))*.975; wave_0_per_point7= wave_0_per_point8=mx = equal((it+6)%6,0)*-.1 + equal((it+1)%6,0)*-.1 + equal((it+4)%6,0)*.1 + equal((it+3)%6,0)*.1; wave_0_per_point9=my = (my + equal((it+3)%6,0)*.01 + equal((it)%6,0)*.01)*(above(sample,0) - equal((it*.5)%48,0)); wave_0_per_point10= wave_0_per_point11=x = if(below(dc,2),lx + mx*.2,ly + my*.1); wave_0_per_point12=y = if(below(dc,2),ly + my*.1,lx + mx*.2); wave_0_per_point13= wave_0_per_point14=b = 1; wave_0_per_point15=r = equal(mx,0)*.8; wave_0_per_point16=g = equal(mx,0)*1; wave_0_per_point17=a = equal(mx,0)*below(dc,4); wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.0 wavecode_1_smoothing=0.5 wavecode_1_r=1.0 wavecode_1_g=1.0 wavecode_1_b=1.0 wavecode_1_a=1.0 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.0 wavecode_2_smoothing=0.5 wavecode_2_r=1.0 wavecode_2_g=1.0 wavecode_2_b=1.0 wavecode_2_a=1.0 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.0 wavecode_3_smoothing=0.5 wavecode_3_r=1.0 wavecode_3_g=1.0 wavecode_3_b=1.0 wavecode_3_a=1.0 shapecode_0_enabled=1 shapecode_0_sides=100 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.5 shapecode_0_y=0.5 shapecode_0_rad=0.491382 shapecode_0_ang=0.0 shapecode_0_tex_ang=0.0 shapecode_0_tex_zoom=1.0 shapecode_0_r=0.0 shapecode_0_g=1.0 shapecode_0_b=1.0 shapecode_0_a=1.0 shapecode_0_r2=0.0 shapecode_0_g2=0.0 shapecode_0_b2=0.1 shapecode_0_a2=0.060000 shapecode_0_border_r=1.0 shapecode_0_border_g=1.0 shapecode_0_border_b=1.0 shapecode_0_border_a=0.0 shape_0_per_frame1=x=.5+q7; shape_0_per_frame2=y=.5+q8; shapecode_1_enabled=0 shapecode_1_sides=24 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.5 shapecode_1_y=0.5 shapecode_1_rad=0.018423 shapecode_1_ang=0.0 shapecode_1_tex_ang=0.0 shapecode_1_tex_zoom=0.819541 shapecode_1_r=1.0 shapecode_1_g=1.0 shapecode_1_b=0.0 shapecode_1_a=1.0 shapecode_1_r2=1.0 shapecode_1_g2=1.0 shapecode_1_b2=1.0 shapecode_1_a2=1.0 shapecode_1_border_r=1.0 shapecode_1_border_g=1.0 shapecode_1_border_b=1.0 shapecode_1_border_a=0.0 shape_1_per_frame1=tex_ang=0.01; shape_1_per_frame2=x=.5-q4; shape_1_per_frame3=y=.5-q5; shapecode_2_enabled=1 shapecode_2_sides=24 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.5 shapecode_2_y=0.5 shapecode_2_rad=0.164463 shapecode_2_ang=0.0 shapecode_2_tex_ang=0.0 shapecode_2_tex_zoom=0.136686 shapecode_2_r=1.0 shapecode_2_g=1.0 shapecode_2_b=1.0 shapecode_2_a=0.6 shapecode_2_r2=1.0 shapecode_2_g2=1.0 shapecode_2_b2=0.0 shapecode_2_a2=0.0 shapecode_2_border_r=1.0 shapecode_2_border_g=1.0 shapecode_2_border_b=1.0 shapecode_2_border_a=0.0 shape_2_per_frame1=x = .5 + q7; shape_2_per_frame2=y = .5 + q8; shapecode_3_enabled=0 shapecode_3_sides=50 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.5 shapecode_3_y=0.5 shapecode_3_rad=0.1 shapecode_3_ang=0.0 shapecode_3_tex_ang=0.0 shapecode_3_tex_zoom=1.0 shapecode_3_r=0.0 shapecode_3_g=0.0 shapecode_3_b=0.0 shapecode_3_a=1.0 shapecode_3_r2=0.0 shapecode_3_g2=0.0 shapecode_3_b2=0.0 shapecode_3_a2=1.0 shapecode_3_border_r=1.0 shapecode_3_border_g=1.0 shapecode_3_border_b=1.0 shapecode_3_border_a=0.0 shape_3_per_frame1=x = .5 - q7; shape_3_per_frame2=y = .5 - q8; shape_3_per_frame3= shape_3_per_frame4=d = abs(x-.5) + abs(y-.5); shape_3_per_frame5= shape_3_per_frame6=a = max(1 - d*4,0); shape_3_per_frame7=a2 = max(1 - d*4*2,0); per_frame_init_1= per_frame_init_2=zoom=1; per_frame_init_3=xpos=0; per_frame_init_4=ypos=0; per_frame_1=decay=1; per_frame_2= per_frame_3=warp = 0; per_frame_4= per_frame_5=tic = min(time - tin,.1); per_frame_6=tin = time; per_frame_7= per_frame_8=ra = 10; per_frame_9= per_frame_10=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb); per_frame_11=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid); per_frame_12=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass); per_frame_13= per_frame_14=rb = 1; per_frame_15=vav = tic*(vav*(1/tic - rb) + rb*(bass+treb+mid)*.33333); per_frame_16= per_frame_17=q1 = treb_avg; per_frame_18=q2 = mid_avg; per_frame_19=q3 = bass_avg; per_frame_20=q4 = vav; per_frame_21= per_frame_22=mt=(mt+tic*vav*100)*below(mt,10000); per_frame_23= per_frame_24=q7=sin(mt*0.02)*0.01; per_frame_25=q8=sin(mt*0.01)*0.115; per_frame_26= per_frame_27=dx=sin(mt*0.1)*0.07; per_frame_28=dy=cos(mt*0.069)*0.07; per_frame_29= per_frame_30=monitor = mt; per_pixel_1=rd=sqrt( sqr( (x-0.5-q7)*1) + sqr( (y-0.5+q8)*1.9 ) ); per_pixel_2=tm=time+rad; per_pixel_3=zoom=(rad+sin(rd-3.5))/rad; per_pixel_4=rot=rd+(tm/3)