[preset00] fRating=1 fGammaAdj=1 fDecay=1 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.5 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=0.01 fWaveSmoothing=0.63 fWaveParam=-0.4 fModWaveAlphaStart=0.71 fModWaveAlphaEnd=1.3 fWarpAnimSpeed=1 fWarpScale=1.331 fZoomExponent=1 fShader=0 zoom=0.999513 rot=0 cx=0.5 cy=0.5 dx=0 dy=0 warp=0.01 sx=1 sy=1 wave_r=0.65 wave_g=0.65 wave_b=0.65 wave_x=0.5 wave_y=0.5 ob_size=0.005 ob_r=0.01 ob_g=0 ob_b=0 ob_a=1 ib_size=0.26 ib_r=0.25 ib_g=0.25 ib_b=0.25 ib_a=0 nMotionVectorsX=64 nMotionVectorsY=48 mv_dx=0 mv_dy=0 mv_l=0.5 mv_r=0.35 mv_g=0.35 mv_b=0.35 mv_a=0 per_frame_1=ob_r = 0.5+0.5*sin(2*time); per_frame_2=ob_g = 0.5+0.5*sin(1.23*time); per_frame_3=ob_b = 0.5+0.5*sin(time*1.321); per_frame_4=wave_a =0; per_frame_5=q8 =oldq8+ 0.003*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); per_frame_6=oldq8 = q8; per_frame_7=warp=0; per_pixel_1=rot = 0.1*(rad+cos((5+5*sin(q8*1.211)*x)-0.5) -sin(((5+5*sin(q8*0.973))*y)-0.5)); per_pixel_2=dx = 0.005*(cos((5+5*sin(q8*1.311)*x)-0.5) -sin(((5+5*sin(q8*0.9431))*y)-0.5)); per_pixel_3=dy = 0.005*(cos((5+5*sin(q8*1.021)*x)-0.5) -sin(((5+5*sin(q8*0.987))*y)-0.5)); per_pixel_4=zoom =1- 0.005*(rad+cos((5+5*sin(q8*0.943)*x)-0.5) -sin(((5+5*sin(q8*1.0961))*y)-0.5));