<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0</real>
    <key>fresnelOffset</key>
        <real>0.50999999046325684</real>
    <key>fresnelScale</key>
        <real>0.48999997973442078</real>
    <key>normScale</key>
        <array>
            <real>3</real>
            <real>2.9000000953674316</real>
            <real>2.7999999523162842</real>
        </array>
    <key>normalMap</key>
        <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
    <key>scaleAbove</key>
        <real>0.099999994039535522</real>
    <key>scaleBelow</key>
        <real>0.099999994039535522</real>
    <key>waterFogColor</key>
        <array>
            <real>0.63937491178512573</real>
            <real>0.65999996662139893</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>6.4980192184448242</real>
    <key>wave1Dir</key>
        <array>
            <real>-8.9406967163085938e-008</real>
            <real>0.099999904632568359</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>0.19999989867210388</real>
            <real>0.2999998927116394</real>
        </array>
    </map>
</llsd>
