<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.040000002831220627</real>
    <key>fresnelOffset</key>
        <real>1</real>
    <key>fresnelScale</key>
        <real>1</real>
    <key>normScale</key>
        <array>
            <real>10</real>
            <real>5</real>
            <real>2.5</real>
        </array>
    <key>normalMap</key>
        <uuid>22229d16-3871-7dee-2042-dbfa25cd8bce</uuid>
    <key>scaleAbove</key>
        <real>0.039999999105930328</real>
    <key>scaleBelow</key>
        <real>0.039999999105930328</real>
    <key>waterFogColor</key>
        <array>
            <real>0.5</real>
            <real>0.5</real>
            <real>1</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>0.26794338226318359</real>
    <key>wave1Dir</key>
        <array>
            <real>3.9999997615814209</real>
            <real>-8.9406967163085938e-008</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-4</real>
            <real>-8.9406967163085938e-008</real>
        </array>
    </map>
</llsd>
