//////////////////////////Industrial////////////////////////////// "Industrial.Ambience1" //Various undefinable distant machine sounds on top of a low pulsating hum { "dsp" "7" "playlooping" { "volume" "0.75" "pitch" "100" "wave" "swarm/swarmambient/industrialambience1.wav" } "playrandom" { "time" "3,18" "volume" "0.25,0.7" "pitch" "80,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/machine1.wav" "wave" "swarm/swarmambient/strangesounds8.wav" "wave" "swarm/swarmambient/machine3.wav" "wave" "swarm/swarmambient/strangesounds12.wav" } } } "Industrial.Ambience2" //Similar to Industrial.Ambience1 { "dsp" "7" "playlooping" { "volume" "0.65" "pitch" "100" "wave" "swarm/swarmambient/industrialambience1.wav" } "playrandom" { "time" "3,18" "volume" "0.25,0.8" "pitch" "80,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/machinemoan.wav" "wave" "swarm/swarmambient/strangesounds1.wav" "wave" "swarm/swarmambient/steamrelease.wav" } } } "Industrial.Ambience3" //Distant muffled metal sound mixed with a low horn-like sound on top of a mid hum { "dsp" "7" "playlooping" { "volume" "0.65" "pitch" "100" "wave" "swarm/swarmambient/industrialambience3.wav" } "playrandom" { "time" "3,15" "volume" "0.25,0.8" "pitch" "100,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/strangesounds13.wav" "wave" "swarm/swarmambient/strangesounds13b.wav" } } } "Industrial.Ambience4" //Distant undefinable "growling" machines on top of a huge steam pumping sound - almost organic-like { "dsp" "7" "playlooping" { "volume" "0.5" "pitch" "70" "wave" "swarm/swarmambient/industrialambience4.wav" } "playrandom" { "time" "3,15" "volume" "0.25,0.8" "pitch" "100,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/strangesounds2.wav" "wave" "swarm/swarmambient/strangesounds10.wav" "wave" "swarm/swarmambient/strangesounds14.wav" } } } "Industrial.Ambience5" //Big machine switching on/off in the distant mixed with "working metal" sounds on top of a low hum { "dsp" "7" "playlooping" { "volume" "0.5" "pitch" "130" "wave" "swarm/swarmambient/industrialambience5.wav" } "playrandom" { "time" "3,20" "volume" "0.35,0.9" "pitch" "70,100" "soundlevel" "0" "rndwave" { "wave" "ambient/materials/metal_stress5.wav" "wave" "ambient/materials/metal5.wav" "wave" "ambient/materials/shipgroan1.wav" } } } "Industrial.Ambience6" //Various crystal-like sounds with different pitch mixed with a spooky low moan/growl - almost cathedral-like mood { "dsp" "7" "playlooping" { "volume" "0.5" "pitch" "100" "wave" "swarm/swarmambient/industrialambience5.wav" } "playrandom" { "time" "2,16" "volume" "0.4,0.7" "pitch" "10,100" "soundlevel" "0" "rndwave" { "wave" "ambient/materials/metal4.wav" "wave" "swarm/swarmambient/strangesounds12.wav" } } } "Industrial.Ambience7" //Working metal mixed with some weird sniffing sound on top of a low hum - sounds a bit like in a submarine { "dsp" "7" "playlooping" { "volume" "0.5" "pitch" "170" "wave" "swarm/swarmambient/industrialambience1.wav" } "playrandom" { "time" "2,16" "volume" "0.4,0.7" "pitch" "40,100" "soundlevel" "0" "rndwave" { "wave" "ambient/materials/creaking.wav" "wave" "vehicles/crane/crane_creak3.wav" "wave" "swarm/swarmambient/strangesounds15.wav" "wave" "swarm/swarmambient/strangesounds16.wav" } } } "Industrial.Ambience8" //Working metal mixed on top of a low pumping machine { "dsp" "7" "playlooping" { "volume" "0.55" "pitch" "100" "wave" "swarm/swarmambient/indoorambience4.wav" } "playrandom" { "time" "5,16" "volume" "0.15,0.3" "pitch" "80,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/metalcreaking.wav" "wave" "swarm/swarmambient/metalcreaking2.wav" "wave" "swarm/swarmambient/metalcreaking3.wav" } } } "Industrial.Ambience9" //Loud open hall with machine noises mixed with muffled running water { "dsp" "7" "playlooping" { "volume" "0.6" "pitch" "100" "wave" "swarm/swarmambient/industrialambience6.wav" } "playlooping" { "volume" "0.4" "pitch" "140" "wave" "ambient/water/underwater.wav" } } "Industrial.Ambience10" //Some machines, a low hum and toxic slime ambient loop { "dsp" "7" "playlooping" { "volume" "1.0" "pitch" "100" "wave" "swarm/swarmambient/industrialambience1.wav" } "playlooping" { "volume" "1.0" "pitch" "40" "wave" "ambient/levels/canals/toxic_slime_loop1.wav" } "playrandom" { "time" "3,18" "volume" "0.25,0.7" "pitch" "80,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/machine1.wav" "wave" "swarm/swarmambient/strangesounds8.wav" } } } "Industrial.Ambience11" //Various undefinable distant machine sounds, mixed with human sounds (distant talking, screaming, fighting) { "dsp" "7" "playlooping" { "volume" "0.75" "pitch" "100" "wave" "swarm/swarmambient/industrialambience1.wav" } "playrandom" { "time" "3,18" "volume" "0.25,0.7" "pitch" "80,100" "soundlevel" "0" "rndwave" { "wave" "swarm/swarmambient/machine1.wav" "wave" "swarm/swarmambient/strangesounds20.wav" "wave" "swarm/swarmambient/machine3.wav" "wave" "swarm/swarmambient/strangesounds21.wav" "wave" "swarm/swarmambient/strangesounds23.wav" } } }