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"volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/cargo_hold1.wav" } "swarm.swarmambient.electrichum" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/electrichum.wav" } "swarm.swarmambient.swarmswitch1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient\map\swarmswitch1.wav" } "swarm.gameeffects.elevatorshaftfiresound" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/gameeffects/elevatorshaftfiresound.wav" } "swarm.swarmambient.bloodhoundtakeoff" { "channel" "CHAN_AUTO" "volume" "1.0" "pitch" "95, 105" "soundlevel" "SNDLVL_100dB" "wave" "swarm/swarmambient/bloodhoundtakeoff.wav" } "swarm.swarmambient.steamreleasesound" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/steamreleasesound.wav" } "swarm.gameeffects.bigelevatoractivate" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/gameeffects/bigelevatoractivate.wav" } "plats.elevator_start1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "plats/elevator_start1.wav" } "swarm.swarmambient.bigelevatormoveloop" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/bigelevatormoveloop.wav" } "swarm.swarmambient.bigelevatorstop" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NONE" "wave" "@ambient\animation\landingbay_elevator_stop.wav" } "swarm.swarmambient.smallgasgeneratoron" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/smallgasgeneratoron.wav" } "swarm.gameeffects.ropewhipping" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/gameeffects/ropewhipping.wav" } "fans.fan4" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient\map\fan4.wav" } "ambient.machines.wall_crash1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/machines/wall_crash1.wav" } "swarm.swarmambient.wallcrashmetal" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/wallcrashmetal.wav" } "doors.func_door.heavy_metal_stop1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "doors/func_door/heavy_metal_stop1.wav" } "swarm.swarmambient.generator1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/generator1.wav" } "swarm.swarmambient.generator2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" 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"swarm.swarmambient.bigelevatoractivate" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/bigelevatoractivate.wav" } "ambient.atmosphere.corridor2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/corridor2.wav" } "swarm.swarmambient.projectorloop" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/projectorloop.wav" } "swarm.swarmambient.alienscum" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/alienscum.wav" } "swarm.swarmambient.almostdead" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/almostdead.wav" } "ambient.gas.steam1" { "channel" "CHAN_AUTO" "volume" "0.5" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" 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"ambient.water.storm1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/water/storm1.wav" } "impact.physics.metal.hit_hard1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "impact/physics/metal/hit_hard1.wav" } "vehicles.digger_stopengine1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/digger_stopengine1.wav" } "hl1.ambience.steamburst1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "hl1/ambience/steamburst1.wav" } "ambient.explosions.exp1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/explosions/exp1.wav" } "ambient.water.corridor_water" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/water/corridor_water.wav" } "ambient.levels.canals.generator_ambience_loop1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/levels/canals/generator_ambience_loop1.wav" } "ambient.atmosphere.station_ambience_stereo_loop1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/station_ambience_stereo_loop1.wav" } "ambient.machines.engine1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/machines/engine1.wav" } "plats.tram_move" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "plats/tram_move.wav" } "doors.func_door.drawbridge_move1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "doors/func_door/drawbridge_move1.wav" } "ambient.levels.canals.floodgate_move_long1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/levels/canals/floodgate_move_long1.wav" } "swarm.swarmambient.swarm_chainlinkmove" { "channel" "CHAN_AUTO" "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "ambient\animation\chainlinkmove.wav" } "doors.door_metal_large_chamber_open1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "null.wav" } "doors.door_metal_large_chamber_open2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "null.wav" } "ambient.water.distant_drip2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/water/distant_drip2.wav" } "ambient.machines.floodgate_stop1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/machines/floodgate_stop1.wav" } "swarm.swarmdoors.bulkheadstartandloop" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" 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"soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/cargo_hold2.wav" } "ambient.atmosphere.engine_room" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/engine_room.wav" } "ambient.atmosphere.cave_outdoor1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/cave_outdoor1.wav" } "swarm.swarmambient.minecrumble1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/minecrumble1.wav" } "swarm.swarmambient.minecrumble2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/minecrumble2.wav" } "ambient.atmosphere.cave_hit2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/cave_hit2.wav" } "ambient.atmosphere.cave_hit5" { "channel" "CHAN_AUTO" "volume" 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"CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "null.wav" } "swarm.swarmambient.caverns" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/caverns.wav" } "ambient.levels.canals.tunnel_wind_loop1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "null.wav" } "swarm.swarmambient.pulsing_ambience" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/pulsing_ambience.wav" } "swarm.swarmambient.queen_ambience" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/queen_ambience.wav" } "vehicles.actaeonflyby" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/actaeonflyby.wav" } "vehicles.bloodhoundflyby2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/bloodhoundflyby2.wav" } "ambient.explosions.citadel_end_explosion1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/explosions/citadel_end_explosion1.wav" } "vehicles.bloodhoundflyby1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vehicles/bloodhoundflyby1.wav" } "swarm.swarmambient.bulkheaddoorsound" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/bulkheaddoorsound.wav" } "swarm.swarmambient.introcountdown" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/introcountdown.wav" } "ambient.levels.citadel.citadel_drone_loop2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/levels/citadel/citadel_drone_loop2.wav" } "swarm.swarmambient.cargovesselmovesound" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/cargovesselmovesound.wav" } "swarm.swarmambient.chainlink1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/chainlink1.wav" } "swarm.swarmambient.chainlink2" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/swarmambient/chainlink2.wav" } "swarm.gameeffects.muffledexplosion3" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/gameeffects/muffledexplosion3.wav" } "swarm.gameeffects.muffledexplosion1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/gameeffects/muffledexplosion1.wav" } "ambient.atmosphere.ambience6" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/atmosphere/ambience6.wav" } "swarm.gameeffects.steamfadeout" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "swarm/gameeffects/steamfadeout.wav" } "vo.npc.male01.gethellout" { "channel" "CHAN_VOICE" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "vo/npc/male01/gethellout.wav" } "ambient.materials.roust_crash1" { "channel" "CHAN_AUTO" "volume" "0.90, 1.000" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "wave" "ambient/materials/roust_crash1.wav" } "asw.landingbay02.platform.roll.01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "ambient/animation/landingbay_platform_roll_01.wav" } "asw.landingbay02.platform.roll.02" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "ambient/animation/landingbay_platform_roll_02.wav" } "asw.landingbay02.platform.roll.03" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "ambient/animation/landingbay_platform_roll_03.wav" } "asw.landingbay02.platform.extend" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "ambient/animation/landingbay_elev_platform_extend.wav" } "asw.landingbay02.elevator.stop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ambient/animation/landingbay_elevator_stop.wav" } "asw.deima.foldingbridge.open" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "wave" "ambient/animation/deima_folding_bridge_open.wav" } "asw.slow.heavydoor.open" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "wave" "ambient/animation/slow_heavy_door.wav" } "asw.timor.drawbridge" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "PITCH_NORM" "wave" ")ambient/animation/TImor_Bridge_Large.wav" } "asw.timor.boulder" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "60, 80" "rndwave" { "wave" "@explosions\timor\boulder01.wav" "wave" "@explosions\timor\boulder02.wav" "wave" "@explosions\timor\boulder03.wav" } } "asw.timor.boulderExplode" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "100, 150" "rndwave" { "wave" ")explosions\timor\boulder01.wav" "wave" ")explosions\timor\boulder02.wav" "wave" ")explosions\timor\boulder03.wav" } } "asw.timor.explosion" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "60, 75" "rndwave" { "wave" "@explosions\timor\cave01.wav" "wave" "@explosions\timor\cave02.wav" "wave" "@explosions\timor\cave03.wav" } } "asw.timor.explosionLFE" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "100, 125" "rndwave" { "wave" "#explosions\timor\cave_LF01.wav" "wave" "#explosions\timor\cave_LF02.wav" "wave" "#explosions\timor\cave_LF03.wav" } } "asw.timor.platform" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "PITCH_NORM" "wave" "ambient/animation/Timor_plat_fall.wav" } "asw.reactor.start" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "PITCH_NORM" "wave" "@ambient/animation/Reactor_startup.wav" } "asw.shieldbug.reveal" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_140dB" "pitch" "100" "wave" ")explosions\shield_reveal.wav" } "asw.shieldbug.impact" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "90, 110" "wave" "explosions\shield_impact.wav" } "ASW_T75.DeimaBridge" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_120dB" "volume" "1.0" "pitch" "70" "rndwave" { "wave" "^explosions\T7501.wav" "wave" "^explosions\T7502.wav" } } "asw.sewers.meatgrinder" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_90dB" "pitch" "90, 100" "wave" "@ambient\animation\meat_grinder.wav" } "swarm.swarmambient.turbinestop" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_90dB" "volume" "0.6" "wave" "@ambient\animation\meat_grinder_stop.wav" } "ASW.WarheadExplosion" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "volume" "1.0" "wave" "#explosions\timor\warhead.wav" } "ASW.WarheadExplosionLF" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "volume" "1.0" "wave" "#explosions\timor\warheadLF.wav" }