"ASW_Zombie.Pain" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "95, 104" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "swarm/civvyz/Growl1.wav" "wave" "swarm/civvyz/Gurgle1.wav" "wave" "swarm/civvyz/Gurgle3.wav" } } "ASW_Zombie.Alert" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "95, 104" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "swarm/civvyz/spot1.wav" } } "ASW_Zombie.Idle" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "92, 105" "soundlevel" "SNDLVL_65db" "rndwave" { "wave" "swarm/civvyz/Idle1.wav" "wave" "swarm/civvyz/Idle2.wav" "wave" "swarm/civvyz/Idle3.wav" "wave" "swarm/civvyz/Idle4.wav" } } "ASW_Zombie.Die" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "swarm/civvyz/Gurgle2.wav" "wave" "swarm/civvyz/Gurgle4.wav" "wave" "swarm/civvyz/Gurgle5.wav" } } "ASW_Zombie.Attack" { "channel" "CHAN_VOICE" "volume" "0.600" "pitch" "95, 105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "swarm/civvyz/Attack1.wav" "wave" "swarm/civvyz/Attack2.wav" "wave" "swarm/civvyz/Attack3.wav" } } "ASW_Zombie.Moan1" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "swarm/civvyz/OnFire.wav" } "ASW_Zombie.Moan2" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "swarm/civvyz/OnFire2.wav" } "ASW_Zombie.Moan3" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "swarm/civvyz/OnFire.wav" } "ASW_Zombie.Moan4" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "swarm/civvyz/OnFire2.wav" }