€® childSizechildPaintTransform overlaySizebuilderopaque_opaque maintainState_maintainStatecanSizeOverlaymounted_overlayEntryStateNotifier addListenerremoveListener_overlay_keyremovemarkNeedsBuild _didUnmount_disposedByOwnerdisposetoStringentry overlayState tickerEnabled createState_theater_sortedTheaterSiblings_add_remove_paintOrderIterable_hitTestOrderIterable_createChildIterable initStatedidUpdateWidgetbuild_markNeedsBuildwrapinitialEntries clipBehaviorofmaybeOf_entries_insertionIndex_debugCanInsertEntryinsert insertAll_debugVerifyInsertPosition rearrange _markDirtydebugIsVisible_didChangeEntryOpacitydebugFillPropertieschild_entry skipCount createElementcreateRenderObjectupdateRenderObject renderObjectinsertRenderObjectChildmoveRenderObjectChilddebugVisitOnstageChildrentheater_childrenInPaintOrder_childrenInHitTestOrdersetupParentDatacomputeDistanceToActualBaselinebaselineForChild layoutChildhitTestChildrenpaint overlayEntrypaintOrderIteratorhitTestOrderIterator(visitOverlayPortalChildrenOnOverlayEntryattach _detachChilddetachredepthChildren_alignmentCache_resolvedAlignment_markNeedResolution textDirection_textDirection _skipCount _clipBehavior_skipMarkNeedsLayout_addDeferredChild_removeDeferredChildmarkNeedsLayout_firstOnstageChild_lastOnstageChildcomputeMinIntrinsicWidthcomputeMaxIntrinsicWidthcomputeMinIntrinsicHeightcomputeMaxIntrinsicHeightcomputeDryBaselinecomputeDryLayout sizedByParent_layingOutSizeDeterminingChild performLayout_findSizeDeterminingChild_clipRectLayer visitChildrenvisitChildrenForSemanticsdescribeApproximatePaintClipdebugDescribeChildren _attachTarget _zOrderIndex _debugLabel _wallTime_nowshowhide isShowingtogglenearestOverlay rootOverlay controlleroverlayChildBuilderoverlayLocation_childModelMayHaveChanged_locationCache_isTheSameLocation _getLocation_setupControllerdidChangeDependenciesactivate _childModel_overlayChildRenderBox_addToChildModel_removeFromChildModel _addChild _removeChild _moveChild _activate _deactivate_debugIsLocationValid#_debugMarkLocationInvalidStackTrace_debugMarkLocationInvalidoverlayEntryWidgetStateupdateShouldNotify_rootRenderTheaterMarkerOf overlayChild _overlayChild_childmountupdate forgetChild deactivateremoveRenderObjectChildchildIdentifiergetLayoutParentstackParentData_layoutSurrogate_childIdentifier needsLayout _needsLayoutdebugLayoutParent_doingLayoutFromTreeWalk _doLayoutFromlayout performResize_debugMutationsLockeddescribeSemanticsConfigurationapplyPaintTransform_deferredLayoutChild layoutInfo _layoutInfo_computeNewLayoutInfolayoutCallback _callbackId_speculativeLayoutErrorMessage_frameCallbackOverlayChildLayoutBuilderOverlayChildLayoutInfo OverlayEntry_OverlayEntryWidget_OverlayEntryWidgetStateOverlay OverlayState_WrappingOverlay_WrappingOverlayState_Theater_TheaterElement_RenderTheaterMixin_TheaterParentData_RenderTheaterOverlayPortalControllerOverlayChildLocation OverlayPortal_OverlayPortalState_OverlayEntryLocation_RenderTheaterMarker_OverlayPortal_OverlayPortalElement_DeferredLayout_RenderDeferredLayoutBox_RenderLayoutSurrogateProxyBox_OverlayChildLayoutBuilder_RenderLayoutBuilder�ooverlayChildLayoutBuilderWidget BuildContextSizeMatrix4child_info$1$2$3insert insertAllofStack PositionedAnimatedPositioned DraggableStatesetState Listenable WidgetsApp MaterialAppbooldebugMaybeDispatchCreated WidgetBuilder_didChangeEntryOpacity NavigatorRouteFutureBoxConstraintsvalue ValueNotifieroverridevoid VoidCallback addListenerremoveListener GlobalKeymounted_entriesremoveSchedulerBindinginstanceschedulerPhaseSchedulerPhasepersistentCallbacksaddPostFrameCallbackDuration _markDirty debugLabel currentState_markNeedsBuilddisposedebugMaybeDispatchDisposedStringdescribeIdentityStatefulWidgetKey LinkedListcontainsisEmptylast _zOrderIndexpreviousaddFirst insertAfterIterablereversedfirst_overlayChildRenderBoxnext initStatewidgetentry_overlayEntryStateNotifiercontextfindAncestorRenderObjectOfTypedidUpdateWidget overlayState _didUnmount TickerModeenabled tickerEnabledtheateroverlayEntryWidgetStateBuilderbuilder CupertinoAppDirectionality directional MediaQuerysizeOf NavigationBarCliphardEdgekey clipBehaviorListLookupBoundarymaybeOf rootOverlay debugIsHidingAncestorStateOfTypeDiagnosticsNode ErrorSummaryErrorDescriptiondebugRequiredFor runtimeType ErrorHintDiagnosticsPropertystyleDiagnosticsTreeStyle errorPropertydescribeElement FlutterError fromPartstargetRootOverlaycreateDependencyTickerProviderStateMixin protectedinitialEntriesintindexOflength_overlay identicalabovebelowevery newEntriestoListgrowable lastIndexOf listEquals LinkedHashSetclearaddAll removeAlliopaqueadd_key maintainState skipCountchildrenDiagnosticPropertiesBuilderdebugFillPropertiescanSizeOverlaymarkNeedsBuildMultiChildRenderObjectWidget textDirection IntPropertyMultiChildRenderObjectElement renderObject RenderBox IndexedSlotElementinsertRenderObjectChild parentData overlayEntryindexmoveRenderObjectChildElementVisitorskipforEachStackParentDatadouble TextBaselinedebugNeedsLayoutBaselineOffset noBaseline_childrenInPaintOrderminOfgetDistanceToActualBaselineoffsetdy Alignment isPositionedpositionedChildConstraintsgetDryBaselinetopheightbottom getDryLayout alongOffsetOffset_resolvedAlignmentlayoutparentUsesSizezero RenderStacklayoutPositionedChildsizeBoxHitTestResultIterator_childrenInHitTestOrderiteratormoveNextcurrenthitTestpositionaddWithPaintOffsetPaintingContext paintChild ModalRoute_paintOrderIterable_hitTestOrderIterableRenderObjectVisitorContainerRenderObjectMixin TextDirection PipelineOwnerattach firstChildpaintOrderIterator nextSibling RenderObjectdetach(visitOverlayPortalChildrenOnOverlayEntry redepthChildAlignmentDirectionaltopStartresolvemarkNeedsPaintmarkNeedsSemanticsUpdate adoptChild_layoutSurrogatemarkNeedsLayout dropChild childCounttoSkip lastChildgetIntrinsicDimensiongetMinIntrinsicWidthgetMaxIntrinsicWidthgetMinIntrinsicHeightgetMaxIntrinsicHeightbiggestisFinitetightbaselineForChildhitTestOrderIteratorpreviousSibling constraints layoutChild LayerHandle ClipRectLayernonelayer pushClipRectneedsCompositingpaintoldLayerRect antiAliasantiAliasWithSaveLayer EnumPropertytoDiagnosticsNodenameoffstage isNotEmptymessageshowhidekIsWebobjectRuntimeTypeInheritedWidgetThemeDefaultTextStyle TextStyleListView KeepAliveoverlayChildBuilderCompositedTransformFollowerCompositedTransformTargetnearestOverlay Deprecated controlleroverlayLocation _childModel_theater_debugIsLocationValid_debugMarkLocationInvalid _attachTargetStatefulElement debugIsActivedidChangeDependenciesactivate overlayChild SemanticstraversalParentIdentifierchildIdentifierLinkedListEntry_addmarkNeedsCompositingBitsUpdate_sortedTheaterSiblings_remove_addDeferredChildparent_removeDeferredChild_removeFromChildModel StateError StackTrace mustCallSuper shortHashdescribeMissingAncestorexpectedAncestorTypeInheritedElement'getElementForInheritedWidgetOfExactTypedependOnInheritedElement"dependOnInheritedWidgetOfExactTypegetInheritedWidgetOfExactTypevisitAncestorElementselementRenderObjectWidgetRenderObjectElementObjectmount updateChildupdate forgetChildattached_deferredLayoutChildslot _activate _deactivate deactivate _addChild _moveChild _removeChild defaultValueSingleChildRenderObjectWidgetRenderProxyBoxemptygenerateredepthChildren ConstraintsinvokeLayoutCallbackisTightSemanticsConfigurationdescribeSemanticsConfigurationtraversalChildIdentifier BoxParentDatatranslateByDoubledx performLayout_layingOutSizeDeterminingChild _doLayoutFromAbstractLayoutBuilder RenderAbstractLayoutBuilderMixin#RenderObjectWithLayoutCallbackMixinnodeRenderFollowerLayerdescribeForErrordepthhasSizegetTransformTo isIdentity_visibleForOverridinglayoutCallbackrunLayoutCallbackscheduleFrameCallbackscheduleNewFramedebugCannotComputeDryLayoutreason debugDisposedcancelFrameCallbackWithId callbackId ListenableStatefulWidgetStateTickerProviderStateMixinMultiChildRenderObjectWidgetMultiChildRenderObjectElement RenderBoxStackParentDataContainerRenderObjectMixin_RenderTheaterMixinLinkedListEntryInheritedWidgetRenderObjectWidgetRenderObjectElementSingleChildRenderObjectWidgetRenderProxyBoxAbstractLayoutBuilder#RenderObjectWithLayoutCallbackMixin RenderAbstractLayoutBuilderMixinÑÒDæë≿VIÀØ@N/ ‚Odart:collection‚lpackage:flutter/foundation.dart‚—package:flutter/rendering.dart‚Ápackage:flutter/scheduler.dart‚í basic.dartƒframework.dartƒlayout_builder.dartƒ<lookup_boundary.dartƒ\ticker_provider.dartÀ¶'À¤Í‹4=€ˆ€§€©€Û� ��-�Q�}�¡�Ã�â‚‚%‚B‚L‚N‚i‚k‚–‚À‚ê‚샃ƒ;ƒ[ƒ{ƒ}ƒ·ƒç„ „U„W„�„È„ò…;…@…�…¤…¦…õ† †9†;†{† †£†¥†¾†Ý†ß‡‡‡;‡@‡~‡Ìˆˆ+ˆ0ˆ‚ˆÊˆÏ‰‰e‰s‰x‰ÊŠŠiŠ®Šÿ‹L‹™‹ç‹÷‹üŒMŒŸŒì�=���ߎ-Ž2ŽŽË��i�¸�� �D�I�X�]�§�Ó‘‘U‘¤‘Ö’&’f’’’³’º““S“…“—“³“͓*”S”œ”¡”£”õ•••h•~•ž• •וޖ-–|–ˆ–§–¸–Ô–ô—— 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“œ攔””!”@”1”B’”’”‚ €ã/// Creates an overlay entry. /// /// To insert the entry into an [Overlay], first find the overlay using /// [Overlay.of] and then call [OverlayState.insert]. To remove the entry, /// call [remove] on the overlay entry itself.•””¥€ö•”€Ë/// This entry will include the widget built by this builder in the overlay at /// the entry's position. /// /// To cause this builder to be called again, call [markNeedsBuild] on this /// overlay entry.–®–© –®›I›D›I œEƒå ƒ˜/// Whether the content of this [OverlayEntry] can be used to size the /// [Overlay]. /// /// In most situations the overlay sizes itself based on its incoming /// constraints to be as large as possible. However, if that would result in /// an infinite size, it has to rely on one of its children to size itself. In /// this situation, the overlay will consult the topmost non-[Positioned] /// overlay entry that has this property set to true, lay it out with the /// incoming [BoxConstraints] of the overlay, and force all other /// non-[Positioned] overlay entries to have the same size. The [Positioned] /// entries are laid out as usual based on the calculated size of the overlay. /// /// Overlay entries that set this to true must be able to handle unconstrained /// [BoxConstraints]. /// /// Setting this to true has no effect if the overlay entry uses a [Positioned] /// widget to position itself in the overlay.¡¸¡Å¡ß¡Æ¡Þ¡à¡å¡á¡”¡€Õ¡”U/// The currently mounted `_OverlayEntryWidgetState` built using this [OverlayEntry].££££Q£Z£s£[£t£u£J£ V£J©Æ©³©®©³•¢•¢�–“€Ø/// Whether this entry occludes the entire overlay. /// /// If an entry claims to be opaque, then, for efficiency, the overlay will /// skip building entries below that entry unless they have [maintainState] /// set.—o—oƒÑ› ƒ}/// Whether this entry must be included in the tree even if there is a fully /// [opaque] entry above it. /// /// By default, if there is an entirely [opaque] entry over this one, then this /// one will not be included in the widget tree (in particular, stateful widgets /// within the overlay entry will not be instantiated). To ensure that your /// overlay entry is still built even if it is not visible, set [maintainState] /// to true. This is more expensive, so should be done with care. In particular, /// if widgets in an overlay entry with [maintainState] set to true repeatedly /// call [State.setState], the user's battery will be drained unnecessarily. /// /// This is used by the [Navigator] and [Route] objects to ensure that routes /// are kept around even when in the background, so that [Future]s promised /// from subsequent routes will be handled properly when they complete. 1 1€Ú Ö€’/// Whether the [OverlayEntry] is currently mounted in the widget tree. /// /// The [OverlayEntry] notifies its listeners when this value changes.–Å–Å –Ê–º–º€¯–¾›n›n ›s›\›\€ã›`¢ ¢ ¢¡í¡î¡í¡í€“¡ÿ¢§¢§¢´¢†¢‡¢†¢†y¢˜£}£}„t¥®‚ /// Remove this entry from the overlay. /// /// This should only be called once. /// /// This method removes this overlay entry from the overlay immediately. The /// UI will be updated in the same frame if this method is called before the /// overlay rebuild in this frame; otherwise, the UI will be updated in the /// next frame. This means that it is safe to call during builds, but also /// that if you do call this after the overlay rebuild, the UI will not update /// until the next frame (i.e. many milliseconds later).§÷§÷€ÿ¨”€Ž/// Cause this entry to rebuild during the next pipeline flush. /// /// You need to call this function if the output of [builder] has changed.¨ü¨ü€¬©©Ò©Ò„‚¬-‚1/// Discards any resources used by this [OverlayEntry]. /// /// The [remove] method must be called before this method if the /// [OverlayEntry] is inserted into an [Overlay]. /// /// After this is called, the object is not in a usable state and should be /// discarded (calls to [addListener] will throw after the object is disposed). /// However, the listeners registered may not be immediately released until /// the widget built using this [OverlayEntry] is unmounted from the widget /// tree. /// /// This method should only be called by the object's owner.®Z®[®Z®Z€œ®n‡‡§ö’l‹//// A place in an [Overlay] that can contain a widget. /// /// Overlay entries are inserted into an [Overlay] using the /// [OverlayState.insert] or [OverlayState.insertAll] functions. To find the /// closest enclosing overlay for a given [BuildContext], use the [Overlay.of] /// function. /// /// An overlay entry can be in at most one overlay at a time. To remove an entry /// from its overlay, call the [remove] function on the overlay entry. /// /// Because an [Overlay] uses a [Stack] layout, overlay entries can use /// [Positioned] and [AnimatedPositioned] to position themselves within the /// overlay. /// /// For example, [Draggable] uses an [OverlayEntry] to show the drag avatar that /// follows the user's finger across the screen after the drag begins. Using the /// overlay to display the drag avatar lets the avatar float over the other /// widgets in the app. As the user's finger moves, draggable calls /// [markNeedsBuild] on the overlay entry to cause it to rebuild. In its build, /// the entry includes a [Positioned] with its top and left property set to /// position the drag avatar near the user's finger. When the drag is over, /// [Draggable] removes the entry from the overlay to remove the drag avatar /// from view. /// /// By default, if there is an entirely [opaque] entry over this one, then this /// one will not be included in the widget tree (in particular, stateful widgets /// within the overlay entry will not be instantiated). To ensure that your /// overlay entry is still built even if it is not visible, set [maintainState] /// to true. This is more expensive, so should be done with care. In particular, /// if widgets in an overlay entry with [maintainState] set to true repeatedly /// call [State.setState], the user's battery will be drained unnecessarily. /// /// [OverlayEntry] is a [Listenable] that notifies when the widget built by /// [builder] is mounted or unmounted, whose exact state can be queried by /// [mounted]. After the owner of the [OverlayEntry] calls [remove] and then /// [dispose], the widget may not be immediately removed from the widget tree. /// As a result listeners of the [OverlayEntry] can get notified for one last /// time after the [dispose] call, when the widget is eventually unmounted. /// /// {@macro flutter.widgets.overlayPortalVsOverlayEntry} /// /// See also: /// /// * [OverlayPortal], an alternative API for inserting widgets into an /// [Overlay] using a builder callback. /// * [Overlay], a stack of entries that can be managed independently. /// * [OverlayState], the current state of an Overlay. /// * [WidgetsApp], a convenience widget that wraps a number of widgets that /// are commonly required for an application. /// * [MaterialApp], a convenience widget that wraps a number of widgets that /// are commonly required for Material Design applications.¯9¯L¯T¯T¯g¯q¯q¯¯‹¯‹¯™¯¬¯¬¯±¯Á¯3¯3€š¯æ¯Ó¯æ°¯ð°°°°°3°4°3°3R°Y®ý®ý�‹¯°ç°Ó°ç´V´39´Vº¾ºÒºíºáºÙºãº¨ºztº¨»É»Ý»÷»ì»ä»î»±»ƒu»±µdµdµzµZµZ‚~µ_·ë·ë¸·Þ·Þ€Í·ã¼À¼À¼Î¼‡¼‡‚L¼ª¾Ù¾Ú¾Ù¾Ù€ð¾ë¿ñ¿ñÀ@¿Ï¿Ð¿Ï¿Ï‚+¿áÀBÀBÀBÀB€¹ÀBÀBÙÀBÙÀBæÀB¿ÀBÀÀB¿ÀB¿�šÀBÓÀD_ÀD_oÀDd°Œ°Œ”E°’ÀN[ÀNbÀNjÀNj ÀNpÀNzÀNz,ÀNÀN­ÀN­!ÀN² ÀN�ÀN¤ÀN¥ÀN–ÀN£ÀN—ÀNÁÀNÅÀNÆÀLöÀLö�à�F/// Creates an overlay. /// /// The initial entries will be inserted into the overlay when its associated /// [OverlayState] is initialized. /// /// Rather than creating an overlay, consider using the overlay that is /// created by the [Navigator] in a [WidgetsApp], [CupertinoApp], or a /// [MaterialApp] for the application.ÀS½ÀPý‚ÎÀS½‚/// The entries to include in the overlay initially. /// /// These entries are only used when the [OverlayState] is initialized. If you /// are providing a new [Overlay] description for an overlay that's already in /// the tree, then the new entries are ignored. /// /// To add entries to an [Overlay] that is already in the tree, use /// [Overlay.of] to obtain the [OverlayState] (or assign a [GlobalKey] to the /// [Overlay] widget and obtain the [OverlayState] via /// [GlobalKey.currentState]), and then use [OverlayState.insert] or /// [OverlayState.insertAll]. /// /// To remove an entry from an [Overlay], use [OverlayEntry.remove].ÀT?ÀSÒyÀT?X/// {@macro flutter.material.Material.clipBehavior} /// /// Defaults to [Clip.hardEdge].ÀPZÀPZÀP_ÀPdÀPd!ÀPiÀP‡ÀP‡ÀP—ÀPxÀP|ÀP}ÀNÜÀNÜ‚ÀPT�W/// Wrap the provided `child` in an [Overlay] to allow other visual elements /// (packed in [OverlayEntry]s) to float on top of the child. /// /// This is a convenience method over the regular [Overlay] constructor: It /// creates an [Overlay] and puts the provided `child` in an [OverlayEntry] /// at the bottom of that newly created Overlay.ÀYHÀYHÀYUÀYeÀYeÀYjÀY„ÀY„ÀYŒÀYxÀTRÀTR‹sÀY?„„/// The [OverlayState] from the closest instance of [Overlay] that encloses /// the given context within the closest [LookupBoundary], and, in debug mode, /// will throw if one is not found. /// /// In debug mode, if the `debugRequiredFor` argument is provided and an /// overlay isn't found, then this function will throw an exception containing /// the runtime type of the given widget in the error message. The exception /// attempts to explain that the calling [Widget] (the one given by the /// `debugRequiredFor` argument) needs an [Overlay] to be present to function. /// If `debugRequiredFor` is not supplied, then the error message is more /// generic. /// /// Typical usage is as follows: /// /// ```dart /// OverlayState overlay = Overlay.of(context); /// ``` /// /// {@template flutter.widgets.Overlay.of} /// If `rootOverlay` is set to true, the state from the furthest instance of /// this class is given instead. Useful for installing overlay entries above /// all subsequent instances of [Overlay]. /// {@endtemplate} /// /// See also: /// /// * [Overlay.maybeOf] for a similar function that returns null if an /// [Overlay] is not found.Àa×Àa×ÀaäÀaîÀaîÀaóÀbÀ_ËÀ_Ë‚úÀaÏ�Á/// The [OverlayState] from the closest instance of [Overlay] that encloses /// the given context within the closest [LookupBoundary], if any. /// /// Typical usage is as follows: /// /// ```dart /// OverlayState? overlay = Overlay.maybeOf(context); /// ``` /// /// {@macro flutter.widgets.Overlay.of} /// /// See also: /// /// * [Overlay.of] for a similar function that returns a non-nullable result /// and throws if an [Overlay] is not found.ÀbËÀbÌÀbËÀbË:ÀbåÀDÕÀDÕž3ÀLÒ‡Î/// A stack of entries that can be managed independently. /// /// Overlays let independent child widgets "float" visual elements on top of /// other widgets by inserting them into the overlay's stack. The overlay lets /// each of these widgets manage their participation in the overlay using /// [OverlayEntry] objects. /// /// Although you can create an [Overlay] directly, it's most common to use the /// overlay created by the [Navigator] in a [WidgetsApp], [CupertinoApp] or a /// [MaterialApp]. The navigator uses its overlay to manage the visual /// appearance of its routes. /// /// The [Overlay] widget uses a custom stack implementation, which is very /// similar to the [Stack] widget. The main use case of [Overlay] is related to /// navigation and being able to insert widgets on top of the pages in an app. /// For layout purposes unrelated to navigation, consider using [Stack] instead. /// /// An [Overlay] widget requires a [Directionality] widget to be in scope, so /// that it can resolve direction-sensitive coordinates of any /// [Positioned.directional] children. /// /// For widgets drawn in an [OverlayEntry], do not assume that the size of the /// [Overlay] is the size returned by [MediaQuery.sizeOf]. Nested overlays can /// have different sizes. /// /// {@tool dartpad} /// This example shows how to use the [Overlay] to highlight the [NavigationBar] /// destination. /// /// ** See code in examples/api/lib/widgets/overlay/overlay.0.dart ** /// {@end-tool} /// /// See also: /// /// * [OverlayEntry], the class that is used for describing the overlay entries. /// * [OverlayState], which is used to insert the entries into the overlay. /// * [WidgetsApp], which inserts an [Overlay] widget indirectly via its [Navigator]. /// * [MaterialApp], which inserts an [Overlay] widget indirectly via its [Navigator]. /// * [CupertinoApp], which inserts an [Overlay] widget indirectly via its [Navigator]. /// * [Stack], which allows directly displaying a stack of widgets.Àd Àd!ÀdÀdÀdÀdÀcî4Àd Àd)Àd*Àd7Àd8Àd)Àd)qÀdIÀd´Àd´ÀdÂÀdÉÀdÉÀd×Àd Àd �"Àd¤ÀeâÀeâÀeïÀeÈÀeȉ2ÀeÍÀpGÀpGÀpTÀp\Àp\ÀpjÀpqÀpqÀpÀoÀo‚dÀp@�%/// Insert the given entry into the overlay. /// /// If `below` is non-null, the entry is inserted just below `below`. /// If `above` is non-null, the entry is inserted just above `above`. /// Otherwise, the entry is inserted on top. /// /// It is an error to specify both `above` and `below`.ÀrÂÀrÂÀrÙÀrãÀrãÀrñÀrøÀrøÀsÀqjÀqjƒÀr¸�3/// Insert all the entries in the given iterable. /// /// If `below` is non-null, the entries are inserted just below `below`. /// If `above` is non-null, the entries are inserted just above `above`. /// Otherwise, the entries are inserted on top. /// /// It is an error to specify both `above` and `below`.ÀtªÀtªÀt¸ÀtÄÀtÄÀtÒÀtàÀtà"ÀtøÀt„Àt„ƒ|Àt‰À{hÀ{h!À{À{ŒÀ{ŒÀ{šÀ{¡À{¡À{¯ÀxÀxˆ6À{^ƒ/// Remove all the entries listed in the given iterable, then reinsert them /// into the overlay in the given order. /// /// Entries mention in `newEntries` but absent from the overlay are inserted /// as if with [insertAll]. /// /// Entries not mentioned in `newEntries` but present in the overlay are /// positioned as a group in the resulting list relative to the entries that /// were moved, as specified by one of `below` or `above`, which, if /// specified, must be one of the entries in `newEntries`: /// /// If `below` is non-null, the group is positioned just below `below`. /// If `above` is non-null, the group is positioned just above `above`. /// Otherwise, the group is left on top, with all the rearranged entries /// below. /// /// It is an error to specify both `above` and `below`.À€BÀ€BKÀ€GÀ�öÀ�öÀ‚À€“À€“ƒÀ�ç�À‹¼À‹SÀ‹EÀ‹UÀ‹fÀ‹`À‹hÀ‹zÀ‹sÀ‹|À‹¶À‹)À‹€¬À‹)À‹æÀ‹æÀ‹÷À‹ÄÀ‹ÅÀ‹ÄÀ‹Ä€‰À‹ÖÀŒSÀŒTÀŒSÀŒSjÀŒeÀŒÝÀŒÝÀŒêÀŒÃÀŒÄÀŒÃÀŒÃ€–ÀŒ×ÀŠÐÀŠÐ‚ŒÀŠÖÀŽJÀŽRÀŽZÀŽZÀŽ_ÀŽsÀŽs!ÀŽxÀŽ›ÀŽ›1ÀŽÄÀŽkÀއÀŽ‹ÀŽŒÀŽÖÀŽÜÀŽëÀŽçÀŽÝÀŽêÀŽöÀŽüÀ�À� ÀŽýÀ�À�À�ÀŽDÀŽD€×À�+À�!À�+À�FÀ�;À�FÀ�YÀ�ZÀ�YÀ�YFÀ�vÀ�ÔÀ�ÔÀ�áÀ�¥À�¦À�¥À�¥€áÀ�ÁÀ�±À�±À�¾À�ÇÀ�ÇÀ�ÖÀ�ŒÀ��À�ŒÀ�Œ€éÀ�žÀ‘¡À‘¡&À‘½À‘{À‘|À‘{À‘{€ºÀ‘�À�`À�`„ØÀŽ€¦/// Special version of a [Stack], that doesn't layout and render the first /// [skipCount] children. /// /// The first [skipCount] children are considered "offstage".À’}À’ŒÀ’�À’�À’œÀ’}À’}'À’ªÀ’«À’ªÀ’ªUÀ’ÊÀ“/À“/À“9À“@À“@À“VÀ“À“À“À“�oÀ“À”¨À”¨À”²À”¾À”¾À”ÔÀ”âÀ”âÀ”øÀ”zÀ”{À”zÀ”z�ýÀ”ŒÀ–©À–©À–¸À–}À–~À–}À–}€ÞÀ–�À’<À’<…"À’BÀ¦¥À¦—À¦¥À¦¸À¦¸ƒÜÀª)‚c/// A [OverlayPortal] makes its overlay child a render child of an ancestor /// [Overlay]. Currently, to make sure the overlay child is painted after its /// [OverlayPortal], and before the next [OverlayEntry] (which could be /// something that should obstruct the overlay child, such as a [ModalRoute]) /// in the host [Overlay], the paint order of each overlay child is managed by /// the [OverlayEntry] that hosts its [OverlayPortal]. /// /// The following methods are exposed to allow easy access to the overlay /// children's render objects whose order is managed by [overlayEntry], in the /// right order.Àª˜Àª˜€—ÀªÀÀ«ÆÀ«ÆÀ«ÚÀ«˜À«˜€«À«�À¥ÜÀ¥Ü†jÀ¥âÀ¬ÌÀ¬ÚÀ¬âÀ¬âÀ¬óÀ­À­$À­À­-À­-À­1À­EÀ­E!À­JÀ­=À­YÀ­]À­^À­pÀ­vÀ­…À­�À­wÀ­„À­ŸÀ­�À­¡À­ÃÀ­¸À­ÅÀ­æÀ­ØÀ­èÀ¬ÌÀ¬Ì�FÀ²¾À²³À²¾À³ìÀ³ÞÀ³ìÀ´ÍÀ´ÉÀ´ÍÀµÿÀ¶À¶ÀµïÀµê"ÀµïÀ·âÀ·ËÀ·Æ!À·ËÀË´ÀË“ÀËŽ+ÀË“ÀÓaÀÓlÀÓzÀÓmÀÓ{ÀÓ|ÀÓPÀÓ/NÀÓPÀ®À®À®À®0À®8À²ÒÀ²ÒtÀ²àÀ³¨À³¨2À³ºÀ´¥À´¥ À´­Àµ]Àµ]€‰ÀµÈX/// {@macro flutter.material.Material.clipBehavior} /// /// Defaults to [Clip.hardEdge].À¼×À¼×�{À¼æÀ¾XÀ¾XUÀ¾gÀË[ÀË\ÀË[ÀË[-ÀËqÀ´À´À´À³ÿÀ³ÿ€ À´À´êÀ´ê À´îÀ´ÜÀ´Ü{À´àÀ¶"À¶" À¶'À¶À¶€§À¶À®pÀ®pÀ®zÀ®NÀ®OÀ®NÀ®N€¤À®`À¯À¯À¯À®øÀ®ùÀ®øÀ®ø�àÀ¯ À°÷À°÷À±À°ÞÀ°Þ?À°êÀ±#À±$À±#À±#�AÀ±5À²jÀ²kÀ²jÀ²jCÀ²|À³LÀ³LVÀ³QÀ¸À¸À¸À·ìÀ·ìƒÀ·ñÀ»À»À»7À»À»�TÀ» À¼^À¼_À¼^À¼^sÀ¼pÀ¾àÀ¾à À¾çÀ¾³À¾´À¾³À¾³€ÔÀ¾ÇÀ¿ºÀ¿º À¿ÁÀ¿�À¿ŽÀ¿�À¿�€ÔÀ¿¡ÀÀ•ÀÀ• ÀÀœÀÀgÀÀhÀÀgÀÀg€ÔÀÀ{ÀÁoÀÁo ÀÁvÀÁAÀÁBÀÁAÀÁA€ÔÀÁUÀÂCÀÂCÀÂRÀÂ_ÀÂ_ÀÂlÀÂÀÂÀÂÀƒBÀÂ0ÀņÀņÀÅ•ÀÅcÀÅdÀÅcÀÅc€ÛÀÅuÀÆDÀÆEÀÆDÀÆD‚fÀÆÌÀȰÀȱÀȰÀȰ‚¥ÀÉÀ˾ÀË¿À˾À˾‚ôÀËÐÀθÀθ„qÀÎÂÀÓœÀÓœÀÓ¬ÀÓµÀÓµ ÀÓ¼ÀÓ„ÀÓ…ÀÓ„ÀÓ„�µÀÓ–ÀÕ?ÀÕ@ÀÕ?ÀÕ?ZÀÕQÀÕ¿ÀÕ¿ÀÕÓÀÕŸÀÕ ÀÕŸÀÕŸ�`ÀÕ±À×1À×1À×EÀ×À×À×À×�vÀ×ÀرÀرÀؾÀØ�ÀØ‚ÀØ�ÀØ��ÀØ”ÀÙÌÀÙÌ&ÀÙèÀÙ¦ÀÙ§ÀÙ¦ÀÙ¦� ÀÙ¸ÀÚ¸ÀÚ¹ÀÚ¸ÀÚ¸†uÀÚÛÀ¬JÀ¬J´æÀ¬PÀéBÀéYÀé[Àé[ÀécÀé~ÀérÀé€ÀèÜÀèÜ€¯_/// Creates an [OverlayPortalController], optionally with a String identifier /// `debugLabel`.Àé¦Àé‘"Àé¦ÀêÌÀêÇÀêÌÀêëÀêÝÀêë Àë"ÀëFÀëÀë$Àë%ÀëKÀëHÀëIÀëNÀëÀêýSÀëÀòÀò�Àòˆx/// Whether the associated [OverlayPortal] should build and show its overlay /// child, using its `overlayChildBuilder`.ÀëöÀëö€ÙÀëúÀìÕÀìÕ‚éÀï‚/// Show the overlay child of the [OverlayPortal] this controller is attached /// to, at the top of the target [Overlay]. /// /// When there are more than one [OverlayPortal]s that target the same /// [Overlay], the overlay child of the last [OverlayPortal] to have called /// [show] appears at the top level, unobstructed. /// /// If [isShowing] is already true, calling this method brings the overlay /// child it controls to the top. /// /// This method should typically not be called while the widget tree is being /// rebuilt.ÀïÄÀïÄ‚6Àñ1�O/// Hide the [OverlayPortal]'s overlay child. /// /// Once hidden, the overlay child will be removed from the widget tree the /// next time the widget tree rebuilds, and stateful widgets in the overlay /// child may lose states as a result. /// /// This method should typically not be called while the widget tree is being /// rebuilt.Àó$Àó$€ÜÀóØ€¢/// Convenience method for toggling the current [isShowing] status. /// /// This method should typically not be called while the widget tree is being /// rebuilt.ÀôÀôÀôÀô�(ÀôÀærÀærŽ¿Àè¿‚À"À"‚¦À"À$¼À$½À$¼À$¼{À$ÎÀ%_À%_À%mÀ%=À%>À%=À%=�À%OÀ&ÂÀ&ÃÀ&ÂÀ&ÂpÀ&ÔÀ'8À'9À'8À'8€³À'JÀ'ûÀ'ûÀ'ÿÀ'ñÀ'ñ�oÀ'öÀ)fÀ)f€õÀ)kÀ*{À*{À*ˆÀ*aÀ*bÀ*aÀ*a‚‹À*uÀÀÀÀ“/ÀÆÀ3iÀ3~À3À3À3„À3’À3’À3—À3¤À3¤ À3©À3iÀ3iJÀ3ÃÀ3¹À3ÃÀ3óÀ3Ô*À3óÀ4À4À4À4AÀ4'0À4AÀBvÀBj/ÀBv À4rÀ4rÀ4‹À4\À4\�šÀ4aÀ6À6À60À5üÀ5ü�wÀ6À7ˆÀ7ˆÀ7¡À7yÀ7y€ÈÀ7~À8YÀ8YÀ8rÀ8GÀ8G€ëÀ8LÀ9HÀ9HÀ9aÀ9hÀ9h"À9~À98À98‚`À9=À;­À;­À;ÆÀ;žÀ;ž�;À;£À<ðÀ<ðÀ= À<ßÀ<߀ËÀ<äÀ@UÀ@U€ìÀ@ZÀBžÀBŸÀBžÀBž€ÐÀBµÀCtÀCuÀCtÀCt€µÀCˆÀ,óÀ,ó—9À3�/// A location in an [Overlay]. /// /// An [_OverlayEntryLocation] determines the [Overlay] the associated /// [OverlayPortal] should put its overlay child onto, as well as the overlay /// child's paint order in relation to other contents painted on the [Overlay].ÀDnÀD‚ÀDŠÀDŠÀD˜ÀD¦ÀD¦%ÀD´ÀDÒÀDÒÀDáÀDhÀDh€†ÀE ÀDôÀE ÀE4ÀE6ÀE4ÀEwÀEwÀEŒÀERÀESÀERÀER€¾ÀEdÀF5ÀF5ÀFBÀFLÀFLÀFQÀFeÀFÀFƒiÀF2ÀI°ÀI°ÀI½ÀIÍÀIÍÀIÒÀIòÀIòÀI÷ÀIæÀJ ÀI…ÀI…ƒŠÀI¢ÀMIÀMI&ÀM[ÀMÀM‚cÀM.ÀD0ÀD0‹KÀD6ÀP‘ÀPŸÀP¡ÀP¡ÀP¯ÀPÀÀPÀÀPÎÀPÜÀPÜÀPêÀPùÀPÿÀQ/ÀQÀQ ÀQÀQÀQ(ÀQÀQ+ÀQ9ÀQ?ÀQ‚ÀQXÀQPÀQ@ÀQSÀQ[ÀQjÀQkÀQ€ÀQ�ÀO´ÀO´�ЀÍ/// Creates a widget that renders the given [overlayChild] in the [Overlay] /// specified by `overlayLocation`. /// /// The `overlayLocation` parameter must not be null when [overlayChild] is not /// null.ÀQ˜ÀQŠÀQ˜ÀQèÀQ«BÀQè+/// A widget below this widget in the tree.ÀRÀQô,ÀRÀR'ÀR(ÀR'ÀR'PÀRHÀRªÀRªÀR·ÀR}ÀR~ÀR}ÀR}gÀR—ÀOÀOƒhÀO…ÀS(ÀS=ÀS>ÀS>ÀSSÀS(ÀS(3ÀSìÀSãÀSìÀTÀSþÀTÀSaÀSbÀSaÀSa|ÀS‘ ÀT,ÀT,ÀT5ÀT=ÀT=ÀTEÀTÀTÀTÀT�+ÀT&ÀU^ÀU^ÀUmÀUEÀUFÀUEÀUE€õÀUWÀV^ÀV^ ÀVfÀV@ÀVAÀV@ÀV@�IÀVRÀW¯ÀW¯ÀW¾ÀW�ÀW�ÀW�ÀW��ÀW¡ÀX§ÀX¨ÀX§ÀX§‚1ÀX¹ÀZÞÀZßÀZÞÀZÞ�ÆÀZðÀ\ÔÀ\ÔÀ\ÞÀ\åÀ\åÀ\üÀ\ªÀ\«À\ªÀ\ª�žÀ\¼À_À_À_3À_?À_?À_UÀ_cÀ_cÀ_yÀ^ìÀ^íÀ^ìÀ^ì�&À^þÀ`BÀ`BÀ`LÀ`SÀ`SÀ`jÀ`À`À`À`�€À`*ÀaÄÀaÄ&ÀaàÀažÀaŸÀažÀaž�»Àa°ÀRëÀRë�qÀRñÀc§Àc¶Àd?Àd?ÀdOÀd[Àd[Àd`ÀdyÀd~Àd‹Àd„ÀdÀd†Àc¡Àc¡€ìÀd¡Àd“Àd¡ÀdæÀdæÀdóÀd·Àd·€¢ÀdÖÀe˜Àe˜Àe¥Àe_Àe`Àe_Àe_�:Àe…ÀfÄÀfÄÀfÑÀfÚÀfÚ%ÀfóÀfŸÀf ÀfŸÀfŸ�1Àf±Àc`Àc`„sÀcfÀm Àm#Àm$Àm$Àm)Àm;Àm;ÀmCÀmlÀm[ÀmnÀm Àm sÀmóÀmÎ5ÀmóÀnFÀn>ÀnFÀr%ÀrÀrÀrÀu ÀtïÀtS€¼Àtï€�/// Whether this RenderBox's layout method is currently being called by the /// theater or the layoutSurrogate's [performLayout] implementation.À|’À|zÀ|u"À|zÀm„Àm„FÀm˜Àn Àn 0ÀnÀp?Àp@Àp?Àp?€¸Àp_ÀquÀqvÀquÀqu,Àq‹Àq§Àq§dÀq°ÀtÀt ÀtÀtEÀt'ÀnoÀno ÀnwÀn[Àn[€ŽÀn_ ÀnïÀnðÀnïÀnï€îÀoÀoãÀoäÀoãÀoãVÀpÀpýÀpþÀpýÀpýrÀqÀr.Àr/Àr.Àr.bÀr@Àr¾Àr¾ÀrÍÀrÚÀrÚÀrçÀr–Àr—Àr–Àr–�lÀr«Àu'Àu'Àu4ÀuEÀuE ÀuZÀuÀu† ÀuÀ{=À{=À{IÀ{WÀ{WÀ{\À{$À{%À{mÀ{$À{$€üÀ{6À|&À|'À|&À|&IÀ|8À|œÀ|�À|œÀ|œ‚ËÀ|®ÀžÀžÀµÀmÀnÀmÀm€îÀÀ€‡À€‡À€‘À€˜À€˜À€ À€aÀ€bÀ€aÀ€a�À€sÀl�Àl�”åÀl�À‚)À‚.À‚)À‚DÀ‚EÀ‚DÀ‚D�cÀ‚VÀƒ­Àƒ®Àƒ­Àƒ­†jÀƒ¿À�ÎÀ�ΈLÀ�ÔÀŠ€ÀŠšÀŠœÀŠœÀŠªÀŠzÀŠz:ÀŠºÀŠ»ÀŠçÀŠº4ÀŠçÀ‹_À‹_À‹lÀŠõÀŠöÀŠõÀŠõ€ŸÀ‹FÀŠÀŠ�yÀŠ$À“IÀ“1#À“IÀ›RÀ›MÀ›RÀžjÀžBÀž.€ŒÀžBÀ�&À�'À�&À�&€ÔÀ�FÀ‘À‘À‘À‘,À‘À’€À’�À’ŽÀ’�À’€À’€QÀ’¶ÀŽÖÀŽ×ÀŽÖÀŽÖ€îÀŽ÷À�ÊÀ�ËÀ�ÊÀ�ÊVÀ�ëÀ‘2À‘3À‘2À‘2@À‘DÀ‘žÀ‘žÀ‘¨À‘¯À‘¯À‘·À‘xÀ‘yÀ‘xÀ‘x�À‘ŠÀ“[À“[‡[À“rÀš¼Àš½ÀšÉÀšÊÀš¼À𼀋ÀšçÀ›bÀ›cÀ›bÀ›b�FÀ›tÀžîÀžî ÀžõÀžÁÀžÂÀžÁÀžÁ€¥ÀžÕÀŸ™ÀŸ™ ÀŸ ÀŸlÀŸmÀŸlÀŸl€¥ÀŸ€À EÀ E À LÀ À À À €¥À +À ðÀ ð À ÷À ÂÀ ÃÀ ÂÀ Â€¥À ÖÀ¡�À¡�À¡ŸÀ¡mÀ¡nÀ¡mÀ¡m€®À¡À¢IÀ¢IÀ¢XÀ¢eÀ¢eÀ¢rÀ¢!À¢"À¢!À¢!�mÀ¢6À£¨À£¨ À£±À£”À£”uÀ£™À¤À¤À¤À¤€¹À¤!À�üÀ�ü–ÏÀŽÀõçÀõ瀃Àö\n/// The [OverlayPortal] renders its overlay child on the closest ancestor /// [Overlay] above the widget tree.ÀöqÀöq€äÀ÷J€É/// The [OverlayPortal] renders its overlay child on the root [Overlay] above /// the widget tree. /// /// In case of multi-view apps, the root [Overlay] refers to the first Overlay /// below the View.Àõ5Àõ5‚$ÀõÍ€Ž/// The location of the [Overlay] that an [OverlayPortal] renders its overlay /// child on. /// /// This is typically used in [OverlayPortal].„ׄí„ï„ô„ôE…4„ׄ×e„î…B…B`…Œ=/// The size of [OverlayPortal.child] in its own coordinates.…¨…¨€�†\/// The paint transform of [OverlayPortal.child], in the target [Overlay]'s /// coordinates.†=†=a††°‡°Š°Œ°Ñ°ò°ô±F±—±è²4²Z²`²¶³³W³ª³ð´1´o´q´ÀµµXµ„µšµí¶¶C¶™¶ó·$·+·N·o·}·§·®·Õ·Ú·Ü¸ ¸8¸Š¸¨¸­¸¯¹¹D¹J¹–¹åº/ºxºÕºëºñ»4»�»à»õ»û»ý¼M¼…¼â½3½d½s½z½Í½î¾C¾†¾¦¾À¾É¾Ð¾Õ¾×¾ä¾ú¿¿N¿™¿Æ¿Ë¿Í¿ÚÀ@À@:À@ŒÀ@ßÀA ÀAGÀA«ÀAÒÀAðÀA÷ÀAüÀAþÀB ÀBÀB[ÀB|ÀB ÀB¶ÀB»ÀB½ÀBÊÀBòÀC ÀC0ÀCTÀCpÀC˜ÀCèÀD 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OverlayPortal_OverlayPortalState_OverlayEntryLocation_RenderTheaterMarker_OverlayPortal_OverlayPortalElement_DeferredLayout_RenderDeferredLayoutBox_RenderLayoutSurrogateProxyBox_OverlayChildLayoutBuilder_RenderLayoutBuilderflutter.widgets.Overlay.of€¸If `rootOverlay` is set to true, the state from the furthest instance of this class is given instead. Useful for installing overlay entries above all subsequent instances of [Overlay].+flutter.widgets.overlayPortalVsOverlayEntryƒ.### Differences between [OverlayPortal] and [OverlayEntry] The main difference between [OverlayEntry] and [OverlayPortal] is that [OverlayEntry] builds its widget subtree as a child of the target [Overlay], while [OverlayPortal] uses [OverlayPortal.overlayChildBuilder] to build a child widget of itself. This allows [OverlayPortal]'s overlay child to depend on the same set of [InheritedWidget]s as [OverlayPortal], and it's also guaranteed that the overlay child will not outlive its [OverlayPortal]. On the other hand, [OverlayPortal]'s implementation is more complex. For instance, it does a bit more work than a regular widget during global key reparenting. If the content to be shown on the [Overlay] doesn't benefit from being a part of [OverlayPortal]'s subtree, consider using an [OverlayEntry] instead.ª#